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dw:rules [2022/01/05 10:50] rabidbaboondw:rules [2022/01/05 11:10] (current) – [Death] rabidbaboon
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 Depending on the outcome of the **Last Breath** the character may become stable. A stable character stays at 0 HP but is alive and unconscious. If they receive healing they regain consciousness and may return to battle or seek safety. **If a stable character takes damage again they draw their Last Breath once more and return to face Death.** Depending on the outcome of the **Last Breath** the character may become stable. A stable character stays at 0 HP but is alive and unconscious. If they receive healing they regain consciousness and may return to battle or seek safety. **If a stable character takes damage again they draw their Last Breath once more and return to face Death.**
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 +If your character dies you can ask the GM and the other players to try and resurrect you. The GM will tell them what it will cost to return your poor, dead character to life. If you fulfill the GM’s conditions the character is returned to life. The Resurrection spell is a special case of this: the magic of the spell gives you an easier way to get a companion back, but the GM still has a say.
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 +No matter the prospects of resurrection for now you make a new character.
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 +If your original character returns to life you can play either character, switching between them as you please (so long as it makes sense).
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 +**Remember: Death never forgets a soul stolen from his realm.**
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 +-Dungeonworld pg24-25
dw/rules.1641405005.txt.gz · Last modified: 2022/01/05 10:50 by rabidbaboon