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everywhen:home [2024/12/20 13:44] – created rabidbabooneverywhen:home [2024/12/22 17:02] (current) – [Available at] rabidbaboon
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 ====== Everywhen ====== ====== Everywhen ======
 +===== System Details =====
 +"Everywhen is a set of roleplaying rules that builds upon the system created by Simon Washbourne in Barbarians of Lemuria to provide a rich but flexible and adaptable game to support action and adventure in your favorite setting!" - Everywhen pg6
  
 +==== Available at ====
 +Everywhen -> [[https://www.drivethrurpg.com/en/product/249193/everywhen|]] \\
 +Blood Sundown -> [[https://www.drivethrurpg.com/en/product/260195/blood-sundown|]] \\
 +Character Sheet -> {{ :everywhen:everywhen_character_sheet.pdf |}}
 +
 +==== Features ====
 +  * Core roll is 2d6
 +  * Lifeblood (HP) and Resolve (Mind HP) trackers
 +  * Hero points per adventure, You can use Hero Points to affect the outcome of a situation and swing the odds in your favor.
 +  * XP based leveling
 +  * Initiative based combat
 +  * Combat is turn based with Move + Action per round
 +  * Fairly lethal. I think Dungeon World would be pretty close.
 +  * All damage is d6 based
 +  * Credit Rating for wealth management
 +  * Vehicle and Crafting rules
 +  * Three magic systems: arcane, divine, and psionic
 +  * Character Boons and Flaws
 +  * Everywhen Reference sheets pg132-141
 +
 +==== Core Mechanic ====
 +The core roll is 2d6
 +  * + attribute  
 +  * If non-combat: + career
 +  * If combat: + combat ability  
 +  * If relevant + bonus or penalty dice
 +
 +Success is result >= Target Number (default is 9+)\\
 +Rolling with bonus dice means you roll all dice and use the two highest.\\
 +Rolling with penalty dice means you roll all dice and use the two lowest.\\
 +
 +===== Players Must Read =====
 +==== Everywhen ====
 +  * 8-23 - Character Creation, Stats, Boons and Flaws
 +  * 24-28 - Core rolling mechanic
 +  * 32-34 - Hero Points
 +  * 98-99 - Leveling
 +  * 99-105 - Projects, Crafting, and Inventions
 +
 +If planning on doing Magic
 +  * 80-84 - Arcane
 +  * 85-89 - Psionic
 +  * 89-90 - Divine
 +
 +==== Blood Sundown ====
 +  * 8-10 - Boons and Flaws
 +  * 10-26 - Careers
 +  * 27-31 - Gear
 +  * 31-32 - Rules
 +
 +If planning on doing magic
 +  * 33-37 Sample Spells
 +
 +===== Players Should Read =====
 +==== Everywhen ====
 +  * 36-41 - Combat: Movement, Attack, Options, and Mounted Combat
 +  * 45-49 - Taking Damage, Dying, and Healing
 +  * 51 - Damage Track
 +  * 52-54 Weapons
 +  * 55-57 Armor
 +  * 59 - Credit Rating
 +  * 60-62 - Social Roll and Social Attacking
everywhen/home.1734727448.txt.gz · Last modified: by rabidbaboon