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| everywhen:home [2024/12/20 13:44] – created rabidbaboon | everywhen:home [2024/12/22 17:02] (current) – [Available at] rabidbaboon | ||
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| ====== Everywhen ====== | ====== Everywhen ====== | ||
| + | ===== System Details ===== | ||
| + | " | ||
| + | ==== Available at ==== | ||
| + | Everywhen -> [[https:// | ||
| + | Blood Sundown -> [[https:// | ||
| + | Character Sheet -> {{ : | ||
| + | |||
| + | ==== Features ==== | ||
| + | * Core roll is 2d6 | ||
| + | * Lifeblood (HP) and Resolve (Mind HP) trackers | ||
| + | * Hero points per adventure, You can use Hero Points to affect the outcome of a situation and swing the odds in your favor. | ||
| + | * XP based leveling | ||
| + | * Initiative based combat | ||
| + | * Combat is turn based with Move + Action per round | ||
| + | * Fairly lethal. I think Dungeon World would be pretty close. | ||
| + | * All damage is d6 based | ||
| + | * Credit Rating for wealth management | ||
| + | * Vehicle and Crafting rules | ||
| + | * Three magic systems: arcane, divine, and psionic | ||
| + | * Character Boons and Flaws | ||
| + | * Everywhen Reference sheets pg132-141 | ||
| + | |||
| + | ==== Core Mechanic ==== | ||
| + | The core roll is 2d6 | ||
| + | * + attribute | ||
| + | * If non-combat: + career | ||
| + | * If combat: + combat ability | ||
| + | * If relevant + bonus or penalty dice | ||
| + | |||
| + | Success is result >= Target Number (default is 9+)\\ | ||
| + | Rolling with bonus dice means you roll all dice and use the two highest.\\ | ||
| + | Rolling with penalty dice means you roll all dice and use the two lowest.\\ | ||
| + | |||
| + | ===== Players Must Read ===== | ||
| + | ==== Everywhen ==== | ||
| + | * 8-23 - Character Creation, Stats, Boons and Flaws | ||
| + | * 24-28 - Core rolling mechanic | ||
| + | * 32-34 - Hero Points | ||
| + | * 98-99 - Leveling | ||
| + | * 99-105 - Projects, Crafting, and Inventions | ||
| + | |||
| + | If planning on doing Magic | ||
| + | * 80-84 - Arcane | ||
| + | * 85-89 - Psionic | ||
| + | * 89-90 - Divine | ||
| + | |||
| + | ==== Blood Sundown ==== | ||
| + | * 8-10 - Boons and Flaws | ||
| + | * 10-26 - Careers | ||
| + | * 27-31 - Gear | ||
| + | * 31-32 - Rules | ||
| + | |||
| + | If planning on doing magic | ||
| + | * 33-37 Sample Spells | ||
| + | |||
| + | ===== Players Should Read ===== | ||
| + | ==== Everywhen ==== | ||
| + | * 36-41 - Combat: Movement, Attack, Options, and Mounted Combat | ||
| + | * 45-49 - Taking Damage, Dying, and Healing | ||
| + | * 51 - Damage Track | ||
| + | * 52-54 Weapons | ||
| + | * 55-57 Armor | ||
| + | * 59 - Credit Rating | ||
| + | * 60-62 - Social Roll and Social Attacking | ||