This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| fracterra:regions:markovs_blight [2023/06/25 08:35] – removed - external edit (Unknown date) 127.0.0.1 | fracterra:regions:markovs_blight [2023/06/25 08:35] (current) – ↷ Page moved from dw:encyclopedia:regions:markovs_blight to fracterra:regions:markovs_blight rabidbaboon | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== Markov’s Blight ====== | ||
| + | |||
| + | Loremaster Andrew | ||
| + | |||
| + | Dark, burned terrain, scattered with marshes, dead trees, and the smell of death | ||
| + | Perpetually covered in fog – day feels like night. Always a chill in the air | ||
| + | |||
| + | Site: Edgar’s Watch | ||
| + | * Old city with brick roads, abandoned cathedrals, shops, town squares, etc. (picture the locations in Bloodborne/ | ||
| + | * Desolate, inhabited by the wandering undeada | ||
| + | * Castle in the middle of the city, where the vampires gather periodically to hold council | ||
| + | * Mostly intact, but some towers have toppled over the centuries and are overgrown | ||
| + | Site: Large cemetery, several mausoleums/ | ||
| + | |||
| + | Danger Level: Perilous\\ | ||
| + | Alignment: Evil | ||