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oneshots:2026.4.25 [2026/04/26 09:50] – [AI Summary] rabidbaboononeshots:2026.4.25 [2026/04/26 09:51] (current) – rabidbaboon
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 ===== AI Summary ===== ===== AI Summary =====
-===== Setup and Goblin Crew =====+=== Setup and Goblin Crew ===
  
   * The Goblin King sends a large mob of goblins to loot the newly uncovered Tomb of the Serpent King, with replacement goblins rotating in as others die.   * The Goblin King sends a large mob of goblins to loot the newly uncovered Tomb of the Serpent King, with replacement goblins rotating in as others die.
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-===== Entering the Tomb =====+=== Entering the Tomb ===
  
   * The goblins arrive at the tomb entrance: a 10 foot wide corridor with sunlight extending about 30–40 feet, then shadow and two open doorways to the north and south.   * The goblins arrive at the tomb entrance: a 10 foot wide corridor with sunlight extending about 30–40 feet, then shadow and two open doorways to the north and south.
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-===== First Coffins and Poisoned Snake Statues =====+=== First Coffins and Poisoned Snake Statues ===
  
   * The party reaches two side rooms, each with a human sized wooden coffin holding a clay statue of a snake man (human torso, serpentine lower body).   * The party reaches two side rooms, each with a human sized wooden coffin holding a clay statue of a snake man (human torso, serpentine lower body).
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-===== Scholar’s Side Tomb and the Enchanted Ring =====+=== Scholar’s Side Tomb and the Enchanted Ring ===
  
   * At the next junction, the corridor branches to a “scholarly” tomb to the north (star charts and scholar iconography) and a “sorcerous” tomb to the south.   * At the next junction, the corridor branches to a “scholarly” tomb to the north (star charts and scholar iconography) and a “sorcerous” tomb to the south.
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-===== The Great Stone Door and the Hammer Trap =====+=== The Great Stone Door and the Hammer Trap ===
  
   * The goblins reach a massive stone door barred by a heavy stone beam resting on iron pegs; it clearly requires all three goblins to lift.   * The goblins reach a massive stone door barred by a heavy stone beam resting on iron pegs; it clearly requires all three goblins to lift.
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-===== Serpent King’s Antechamber and Snake Skeleton Guardians =====+=== Serpent King’s Antechamber and Snake Skeleton Guardians ===
  
   * Beyond the door lies a grand 40×80 chamber with a high dome and three ornate coffins on the north wall, the central one larger and finer, all painted with stylized sleeping snake men.   * Beyond the door lies a grand 40×80 chamber with a high dome and three ornate coffins on the north wall, the central one larger and finer, all painted with stylized sleeping snake men.
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-===== The Hideous Snake God Statue and Secret Trapdoor =====+=== The Hideous Snake God Statue and Secret Trapdoor ===
  
   * The party proceeds south into a new chamber dominated by a grotesque statue of a snake god described as part toad, part heap of intestines, and part melted candle; water trickles through the room, under the statue.   * The party proceeds south into a new chamber dominated by a grotesque statue of a snake god described as part toad, part heap of intestines, and part melted candle; water trickles through the room, under the statue.
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-===== Statue Hall and the Secret Guardroom =====+=== Statue Hall and the Secret Guardroom ===
  
   * The goblins advance into the statue hall and notice that one large snake guard statue is slightly twisted out of alignment.   * The goblins advance into the statue hall and notice that one large snake guard statue is slightly twisted out of alignment.
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-===== The Great Statue Chamber and Oily Pool of “Holy” Water =====+=== The Great Statue Chamber and Oily Pool of “Holy” Water ===
  
   * Continuing onward, the goblins emerge into a large, statue ringed chamber with many doors (most heavy stone, one wooden) and a central pit full of dark, oily water that reeks of licorice and corruption.   * Continuing onward, the goblins emerge into a large, statue ringed chamber with many doors (most heavy stone, one wooden) and a central pit full of dark, oily water that reeks of licorice and corruption.
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-===== Diving for Treasure and Weird Transformations =====+=== Diving for Treasure and Weird Transformations ===
  
   * After the fight, the goblins notice glittering shapes at the bottom of the oily pool; Bogfoot eagerly drinks the water, which tastes like licorice and infuses him with a foul power, marking him to rise as a venomous mummy when he eventually dies.   * After the fight, the goblins notice glittering shapes at the bottom of the oily pool; Bogfoot eagerly drinks the water, which tastes like licorice and infuses him with a foul power, marking him to rise as a venomous mummy when he eventually dies.
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-===== Exploring Side Doors and Mapping Threats =====+=== Exploring Side Doors and Mapping Threats ===
  
   * Before descending deeper, Timmy systematically opens the various doors around the statue chamber to “mark” future loot and threats:   * Before descending deeper, Timmy systematically opens the various doors around the statue chamber to “mark” future loot and threats:
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-===== Deep Stairs and Clay Snake Statues =====+=== Deep Stairs and Clay Snake Statues ===
  
   * Through an ornate door carved with images of snakes raining from the sky, the goblins find stairs descending further into darkness; this becomes their chosen route after scouting the side rooms.   * Through an ornate door carved with images of snakes raining from the sky, the goblins find stairs descending further into darkness; this becomes their chosen route after scouting the side rooms.
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-===== The Snakeman Guardian and Cascading Goblin Deaths =====+=== The Snakeman Guardian and Cascading Goblin Deaths ===
  
   * Ultimately the group reaches the lair of a powerful clay snakeman warrior (likely a serpent king guardian), who rises from a central position and immediately attacks the front line goblins.   * Ultimately the group reaches the lair of a powerful clay snakeman warrior (likely a serpent king guardian), who rises from a central position and immediately attacks the front line goblins.
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-===== Final Destruction of Bogfoot and Surviving Goblins =====+=== Final Destruction of Bogfoot and Surviving Goblins ===
  
   * In the end, the blind goblin Yoso lands a crucial hit with his sickle despite disadvantage, dealing enough damage to finally destroy the mummified Bogfoot, whose desiccated form collapses into a pile of sand and wrappings.   * In the end, the blind goblin Yoso lands a crucial hit with his sickle despite disadvantage, dealing enough damage to finally destroy the mummified Bogfoot, whose desiccated form collapses into a pile of sand and wrappings.
   * The surviving goblins gather what treasure they can carry: multiple gold amulets, the stolen gold chain, the silver snake king icon, rings, and miscellaneous gear scavenged from the many dead comrades.   * The surviving goblins gather what treasure they can carry: multiple gold amulets, the stolen gold chain, the silver snake king icon, rings, and miscellaneous gear scavenged from the many dead comrades.
   * The table wraps with post game chatter about character sheets, weird goblin traits (smelly, deaf, food addicted, vampire phobic), and future travel plans   * The table wraps with post game chatter about character sheets, weird goblin traits (smelly, deaf, food addicted, vampire phobic), and future travel plans
oneshots/2026.4.25.1777218638.txt.gz · Last modified: by rabidbaboon