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- | ===== Session 0.2024.08.24 ===== | + | ====== Session 0.2024.08.24 |
- | Alright. Let's see here. No. So, like, basically, I was gonna, like, just go over a lot of the world built, like, doing world building and stuff, depending on how much you guys want to contribute versus consume. I think that's probably, I guess, the first question is how much do you guys wanna mostly consume stuff as far as, like, the world and missions, or do you wanna contribute more Time permitting too, I guess, for whatever, but for even stuff like making villains in the world or filling out more for a territory or anything like that. | + | {{ : |
- | Or do you just want me to do all that stuff? So do you guys just consume it as you come across it? I'm pretty used to the kind of dungeon world method of, like, sometimes this stuff is, like, that just makes sense for that to hand it to, you know, your character because you're from there. Or, like, I'm contributing. That kind of stuff is fine. | + | ===== AI Transcribe Audio ===== |
- | So I think a hybrid | + | Speaker A: No. So, like, basically |
- | It's like, well, you' | + | Speaker B: I'm pretty used to the kind of dungeon world method of like, sometimes the stuff is like. It just makes sense for that to hand it to, you know, your character because |
- | Guess what? It's gonna back to boundaries. It' | + | Speaker C: I can see doing a really general backstory and then throwing that into whatever floor you do. |
- | We'd be Let alone most of them. And I did tag there is a political map. Yeah. Run for mayor. Oops. | + | Speaker A: Yeah, that's like, generally. And I will ask the table too. So if you're like, looking |
- | And, like, so you guys are definitely welcome to contribute names. Torres put out a couple, and the only one that's actually named right now is Grimwater, which is over here. Mhmm. Is this territory, which probably doesn' | + | Speaker C: You tell me. |
- | Yeah. Or if it's not telling what's in the water, so that's pretty grim. But yeah. And they' | + | Speaker B: Exactly. |
- | Because, yeah, nothing has names. And that was some of the session is if we wanna go through and name all of them tonight or if that just wants to be like a homework thing. Oops. Your scale looks like how big are the materials? Their the scale is down there. | + | Speaker C: Guess what? It's coming back to five years. It' |
- | It's like 400 meters. Is that or miles is that meter? Is that a small little bit? You're right. So, like a horse and you ride So this is, like, 400 miles. | + | Speaker A: So pretty much how we've been doing. But there are. There are 30 territories, |
- | So some of these are They' | + | Speaker C: I was thinking it might be a little swampy. |
- | This is too blurry to see, but, several | + | Speaker A: But yeah, and they all have numbers, so if you're like, oh, I want to name that place or write lore about something, please just go ahead and do it. Because, yeah, nothing has names. And that was some of the session is if we want to go through and name all of them tonight, or if that just wants to be like a homework thing. Oops. Your scale, roughly how big are these areas there? The scale is down there. It's like 400 meters. Is that miles? Is that meter? That'd be a small world. So this is like 400 miles. So some of these are. They' |
- | It's like, great nexus swamp. There' | + | Speaker C: Environment. |
- | And then there' | + | Speaker A: There' |
- | Yeah. And then, of course, there' | + | Speaker C: Rivers |
- | Over here. Yeah. That's the one that I That's but the when I was generating this, it doesn' | + | Speaker B: So that scale 400 is about like just slightly longer than the wood for the Washington state. |
- | Nobody owns these chunks, so that could just be Truly wild west. It's the the water wastewater. That could be the wilderness. The only law is what you carry with you. You don't worry about politics there. | + | Speaker C: Okay. |
- | That could just be the wilderness area. That those are, like, the 2 pure wilderness places, or someone else wants to make something up for that area or the both areas, whatever that's. And, also, I know the west is definitely has, like, heavy ties into a version of Christianity and spirituality stuff. So is everybody okay if we if that features fairly heavily in this? Now I'm looking | + | Speaker A: Yeah. And then of course, there's also mountains and stuff on the map, which they're much easier to look at on your own computer. |
- | Yes. West. Yeah. Yep. I'm hearing this. | + | Speaker C: There' |
- | Don't worry. Oh, yeah. I should put a I should put a I'll put a road map and a compass rose on there. | + | Speaker A: So, yeah, there are. There were two. There is like this area. |
- | This won't be a big deal. I think we did. Which one? War hammer. I mean, that was old stone. | + | Speaker C: Yeah, yeah, that's the one that I did. |
- | That' | + | Speaker A: That' |
- | Besides there, I guess, any issues | + | Speaker C: The only law is what you carry with you. We don't worry about the politics there. |
- | Pretty English stuff too. That just sounded cool. No idea what what what the headset. No. And then how many moons should | + | Speaker A: That could just be wilderness area. That those are like the two pure wilderness places. Or if someone else wants to make something up for that area or the both areas, whatever. That's. And also, I know the west is definitely has like heavy ties into a version of Christianity and spirituality stuff. So it's everybody. Okay if we. If that features fairly heavily in this. |
- | 2 or 3. I' | + | Speaker C: No, I' |
- | That could be something like the town where we wanna name the moons. Oh, 3 moons but only one son. You weren' | + | Speaker A: Yes. Yeah, yeah. |
- | Oh, I was the second high moon. Sorry. If you're throwing monster wars, you know, one of them had to come from the drain. Yeah. I' | + | Speaker C: I' |
- | Do we wanna name those now or to come up with those names over the week? How many moons? We have 3. 3. Okay. | + | Speaker A: Oh, yeah, I should put a. I should put it. I'll put a row map compass rose on there. |
- | So I'll come up with that over the week. Okay. So Steve' | + | Speaker C: That' |
- | And I I usually I have a calendar app, so we can actually put all 3 moons in, and we can have their cycle so you could see. Oh, wow. We can know, like, what moon which moon is in what phase. I'm gonna put the moon into the map for stars without numbering piece. We have a go. | + | Speaker A: Oh, it needs one. Anyways, this won't be a big deal. |
- | Okay. Steve' | + | Speaker C: We did. |
- | That's where Braxton and Max were from. Yep. That's right. There' | + | Speaker B: Which one? |
- | I don' | + | Speaker C: Warhammer. That was old style maps. I couldn' |
- | Oh, what? Oh, calendar? The calendar. Yeah. From a, how long has the planet been? | + | Speaker A: And like, once we're actually in a territory, I'll make a big version of the map so we can actually like, see the trails, because all the roads and railroad, I guess trails, slash roads are on there with. With towns and stuff marked. And I'll send you guys. I'll probably post the actual map file that you can use on as. As you can actually, like, zoom in and look at the full world map, and I'll update that as shall make a note. Besides there, I guess, any issues with using, I guess, any version of Christianity or spirituality type stuff? Okay. |
- | It's, 10 years. That's what I have for the setting of the veil got torn, and we'll, I guess, need to divinely define what that kind of means too. Because it's only been 10 years. You wouldn' | + | Speaker C: Pretty english sentences |
- | Like, you did something for 100 of years, | + | Speaker A: And then how many moons should |
- | Okay. Throw a little dark crystal in. With the conjunction and yeah. Got your fingers. So your lead here is when we're a trifling. | + | Speaker C: Two or three. |
- | Or at least every 3rd year, you get a trifold trifold. It's like playing slots. Now we're getting to Western gambling. We're just waiting for them. That's what the astronomers do. | + | Speaker B: Freeze the phone number. But do we get a three body problem? |
- | Yeah. They' | + | Speaker C: Possibly. |
- | That's the basic. We just need to move. Works for me. Maybe a random chance for the the trifold moon causes something negative in the weather. Oh, it causes a calamity of some kind. | + | Speaker B: Does it make high noon really hard to do? |
- | Some kind. Undeterminate. Depending on where you' | + | Speaker C: Only when you' |
- | If you're on one of the islands, it' | + | Speaker A: That could be something |
- | Just even months are always like x days, and then there' | + | Speaker C: Well, three moons, but only one sun. |
- | The 3rd jubilee. Just wanna stick with this, like, threes and just have 30 days Sure. Or 60 day months. So do we want 6 weeks, 6 day weeks, 3 day weeks. Or 9 day weeks. | + | Speaker B: You weren' |
- | Maybe 9? Mine would be 3 3. Again. We got 9 months in a year, so 9 day weeks. We didn't run. | + | Speaker C: If you're throwing monster wars, you know, one of them had to come from the green. |
- | So 27 day months. That'd be 3 3 9 day weeks to a month. Yes. 3 weeks to a month? Yeah. | + | Speaker B: I'm good with what. Dava. |
- | I like this. Yeah. And The naming days of the week, do we wanna work on that now or make that homework? And you guys can well, I guess you guys get each, like, 9 new weekdays. So you guys each name 3 days, and you guys can do that over Discord if you want. | + | Speaker A: Do we want to name those now or come up with those names over the week? |
- | Or do you just wanna or do you wanna do it today? Or do we wanna wait until some more of the world is defined? Okay. Okay. Well, if you broke into up into 3 Yeah. | + | Speaker B: How many weeks? |
- | And the 3 months to each one. So let's say you're going in the summer. Do you start at high summer, or do you start at low summer and end at high? Maybe more on local vernacular, and that could change from region to region. Let's see. | + | Speaker A: We have three. |
- | And I guess also month names too. You guys can name months as well, but we'll that can be defined later too. Alright. I'll make a note for that. And then this is a tropical planet, so there wouldn' | + | Speaker C: I' |
- | The wet? The dry engine. Bearable? Yeah. I'm just sticking bubbles in a muggy. | + | Speaker A: Okay, Steve' |
- | Dry season, you can' | + | Speaker C: Wasn' |
- | Like, the the middle month is the is, like, the peak. So, like, we're we're if we're in, like, summer, that' | + | Speaker A: No, that's where Braxton and Max were from. Yeah, it's a swampy planet that had, like, the virus from monochronics or something. I don't know. I don't quite remember. |
- | Let' | + | Speaker C: But PI' |
- | Middle | + | Speaker A: And then I guess. Okay, so moons are taken care of for the calendar. Do we want to do a custom one or just use Earth. |
- | That'd be. That's the super hottest For the month. Makes for me. That's true. Because we are like tropical wet planet. | + | Speaker B: Calendar? |
- | So I that would like, maybe the dry I don't know. Because I I know, like, when I lived in Arkansas, the hot and muggy was the worst. Oh, it'd be miserable. | + | Speaker A: The calendar? |
- | And then, like, winter was great because it was, like, cool, but it was, like, 70. A lot of the time, like, 50 to 60. There' | + | Speaker B: From how long has the planet been plagued? |
- | In the winter, it just cut. It should just go right to the bone. Yeah. It was fairly chilly feeling, but it was always nice. Alright. | + | Speaker A: It's ten years is what I have for the setting of the veil got torn, and I just need to divine what, define what that kind of means. |
- | So I'll just say that's, like, hot muggy. 100% humidity. 200%. Boy, you haven' | + | Speaker B: Too, because it' |
- | Not wearing clothing when it gets cold. Growing too fast. Yeah. So for being that humid, kind of a tropical environment, I imagine there' | + | Speaker A: No, like, if you did something for. |
- | Especially, like, along the, yeah, I think there would be a lot of, I guess, like, bamboo and whatever else kind of tree. Like, maybe people even live in, like, tree houses | + | Speaker B: Hundreds |
- | Might provide some waterproof And then we can use a lot of just, I guess, earth environments for thinking of how the area looks and stuff too. Living off the land, I imagine for the most part. So I think higher rocky areas would be all stone. And the swamps. I can hope for the sunset. | + | Speaker C: We have a month, but the moons are in their own phase. So maybe the three moons. |
- | How would you, like, raise your mangroves to, like, live in the walls? Yeah. Probably do that and probably maybe it's probably some sort. And, like, farming in, like, those areas would probably be, I guess, like, rice fields kind of things, but also maybe even some some, like, primitive, like, type of, like, hydroponic, farming would be done too. So it is, like, 18 sixties earth technology. | + | Speaker B: The seasons are determined by the shapes |
- | So there is, like, steam and all that kind of stuff. Cities on the hill, All the water runs down for the last fields. Yes. I guess we got the calendar sorted. 3 seasons, 3 moves, 3 weeks to a month. | + | Speaker C: Throw a little dark crystalline, wait for conjunction |
- | We just have 27 days to a month. 27 days is 9 months. Yeah. 9 day, week. We'll figure out week and month names later. | + | Speaker B: So you leave here. There is one there. The triform length, or at least every third year you get a trifold trifle. |
- | Okay. And you guys will name those 3 for 3. Let's see. We got season peak, worst one in the middle. Okay. | + | Speaker C: Means. |
- | Let's see. It's got high mark. High mark. The liberation. With your waiter. | + | Speaker B: It'S like playing slots. |
- | I can even see that shifting depending on the area. Yep. And there definitely was all their training. We'll be able to have a more varied, I guess, cultural feel too. Because there' | + | Speaker C: Now we're getting into western gamble. We're just waiting for the, that' |
- | I guess yeah. I guess we could talk a little bit more about the weird and what the veil being torn actually means. I'll say this kind of this is done for now. Wasn't there was it an issue with the corporation and the witches? Like, 2 different factions? | + | Speaker A: And we basically have like free reign as far as like how long we want each month, even how long we want a week to be. |
- | Or So the only thing that basically if of course, I guess you could name one of the railroad companies, after that other, is that there are witches. So what I wrote. Yeah. I was trying to remember | + | Speaker B: Or maybe say that the year has. |
- | There was a corporation on that one. What are you apart from witches? No. You didn' | + | Speaker C: Like three periods to three seasons because. |
- | This make believe film will be about weird and strange monster slayers in a fictional alternate universe America esque old west, using their powers to save the day while hoping and praying they don't succumb to the supernatural themselves. It's like think the j the Django Unchained, I've never watched that movie, Meets X Files. The good, the bad, and the ugly meets supernatural. Wild wild west meets Buffy the vampire slayer. Werewolves kill cattle. | + | Speaker B: Of the three months. |
- | All outlaws fight on vampires. Technology is strange, and the world is and he' | + | Speaker C: That' |
- | Many have been touched by the dark powers that infest Sabacola, and you're one of them. Will you choose to fight the darkness or to spread it? So is this veil similar to dragon age veil, or is this a different The only thought I had recently is, like, the Christian God is, like, had sectioned off this world or something, and, like, the old and the old gods got shunted out. And now the witches, like, tore that barrier, and they' | + | Speaker A: Works for me. |
- | See going through. It's just that when I hear bail, I think right again, you know, it's Yeah. That was I don't know what' | + | Speaker B: Maybe a random chance for the triform moon causes something negative |
- | And that that mean the same thing with this one too. This one it's like, I'm sorry you did good. Y'all got vanished and you' | + | Speaker C: Oh, it causes a calamity of some kind. Some kind undetermined, depending on where you're at. The lore is something's coming back. If you' |
- | They' | + | Speaker A: About three main seasons. And how long do we should |
- | Was protected by this veil. And Yeah. Look. So somebody's messed with it. Yeah. | + | Speaker C: Each season is three months long. So I'd give us a nine month year. Yeah. The alignments kind of COVID reset a dark jubilee. |
- | The same is broken. So what's come out of it? They' | + | Speaker A: Boom. I just want to stick with this like threes |
- | Which would be a little bit similar to the Dragon Age channel because although people are more, like, tempted by the spirits inside of it. It's just the power of the. Yeah. I guess from your backstory of Santa Cola, when we were playing before, like, there was a plague, but there were mystical elements. Yeah. | + | Speaker C: This week was wrong. |
- | So we had So, like, from your back story, you guys kinda had some of that. Yeah. Does that does that kinda fit with what you were thinking before when you guys are designing it? I've changed well, they' | + | Speaker A: Or nine day weeks. |
- | That's fine. Which we could still like, that we could still apply that to this for the most part, but I just made it more generic. They're not Mhmm. Like, I had right now, the witches are just, you know, typical, like, witches, shaman type people. They' | + | Speaker C: Maybe nine would be three, nine months in a year. So nine days we didn't run. So 27 day months. That'd be three. Three, nine day weeks to a month. |
- | Sure. Because different different people encountering the power of wood. It comes to them by different means for different purposes. So their interpretation would be different. So you would have people that looks absolutely crazy, help them done. | + | Speaker A: Yeah. Three weeks to a month. |
- | They can make some more powerful versus people go, oh, this is a gift. We're gonna make life better. You have the entire range. But nothing' | + | Speaker C: Yeah. |
- | Right. It was a gift purposely getting smacked around | + | Speaker A: I like this. Yeah. The naming days of the week. Do we want to work on that now or make that homework and you guys can, well, I guess you guys could each wait nine week days. So you guys each name three days and you guys can do that over discord if you want. Or do you just want to, or do you want to do it today or do we want to wait until some more of the world is defined? Okay. Okay. |
- | Free space travel. That should definitely be 1,000. That works. I mean, because the space travel thing was 1,000 of years. Yeah. | + | Speaker C: Do seasons build up or do they wind down? Well, if you broken it up into three, there' |
- | But I mean, it's where it's funded itself. Or not, you know, it was 600 years ago. I don't know. It was a long time. But I hear what you're saying. | + | Speaker D: Yeah. |
- | And then that way, it would match out with the richest being advisors. You'd have various groups of flip the faction going on. The mega corp probably | + | Speaker A: Let'S see. And I guess also months names, too. You guys can name months as well, but that can be defined later, too. All right, I'll make a note for that. And then this is a tropical planet. So there wouldn' |
- | It could be, but, like, I'd had I was basically | + | Speaker C: Two, the wet, the dry, dry season. You can't just collect |
- | So from even if it was part of stars, it would be in the periods. Maybe direct offer. | + | Speaker B: Yeah. |
- | Agent tech. Weird tech. I'm not trying to link it to that. My brain goes back to a thing of what we talked about with set of. Yeah. | + | Speaker C: And everybody has their own personal still because you just don't know what's in the air. |
- | Well, my brain' | + | Speaker A: So maybe with the seasons, maybe peak in the middle. Would that feel, would that be weird? Like the. The middle month is the. Is like the peak. So, like, where we're in, like, summer, that' |
- | I wasn't planning to because it would be so far back in the history that it, like, wouldn' | + | Speaker C: So I build crest in the middle. |
- | Things are just not going well. Yep. That' | + | Speaker A: Okay. Seasons. Sine wave seasons. Let' |
- | Like Yeah. I know. It depends on how you apply the. Yeah. And then do we want a name, I guess, instead of referring to them yeah. | + | Speaker C: Middle of the year. So what would the worst weather be? If you're used to muggy, would that be the dry season or the monster? |
- | We should name, I guess, the deity that was protecting the planet | + | Speaker A: That's true, because we are, like, tropical wet planet. So I. That would, like, maybe the Dryden. I don't know. Cause I know, like, I lived in Arkansas. The hot muggy was the worst. |
- | They go. Protection was up. It's a whole point of evaes and traps and constant entertainment. Probably don't wanna go that direction, but no. Clearly, I'm so in a different world. | + | Speaker C: Oh, it'd be miserable. |
- | It's like, I can't hear how I haven' | + | Speaker A: Yeah, it was bad. And then, like, winter was great because |
- | It is. Appendaged it. Yeah. Well, yeah. Well, people consider | + | Speaker C: There' |
- | If they encounter beings through | + | Speaker A: Yeah, it was fairly chilly feeling, but it was always nice. All right, so I'll just say that's, like, hot muggy. |
- | As they start to attribute it to all sorts of things that place in your stomach. Yeah. I don't know. I'm not trying to make it, like, overly generalized. I'm thinking about how humans do. | + | Speaker D: Sounds good to me. |
- | Yeah. Or would it be a part of native religions? Kind of a paganism and then one kind of dominant from a And someone could be right. I mean, we could decide that someone is right or do we know that? Yeah. | + | Speaker A: 100% humidity, 200%. |
- | The people are just in factions partly because of a dozen times. I mean, there' | + | Speaker C: Boy, you haven' |
- | It's it's an old west world. We know that there' | + | Speaker B: How'd you pull that off? |
- | For Hatfield. Yeah. That' | + | Speaker C: Don't worry. We clogging when it gets cold, growing too fast. So if it being that humid kind of a tropical environment, |
- | Are we doing, | + | Speaker A: Yeah. Especially |
- | Yeah. Very much. And they would be direct | + | Speaker C: Imagine stuff like leather |
- | The panel. And the panel riders. Should that I mean, that could be that could be either an arm of the church. Maybe we should just call them the church. I don't know. | + | Speaker B: Expensive, hard to put, depending on the leather. |
- | The church. It's fine. Right? Yeah. Everybody calls it the church? | + | Speaker C: Yeah. Might provide some waterproof. |
- | Yeah. Specific name to be And they have the hell yeah. And they have hell riders that are, like, gunslinger creatures slash witch hunters. Kind of a circuit judge of sorts. Mhmm. | + | Speaker A: And then we can use a lot of just, I guess, earth environments for thinking up how the area looks and stuff too. |
- | Or what was it called? Grid. Yep. Okay. Yeah. | + | Speaker C: Living off the land, I dimensioned for the most part. So higher rocky areas of Yellowstone and the swamps. I don't know where the bud set. Where would you like, raise your mangroves to live in walls. |
- | How about the church is the dominant religion | + | Speaker A: Yeah, probably do that. And probably. Maybe. Probably some sort. And, like farming in like those areas would probably be, I guess, |
- | There we go. Or I should say formed around | + | Speaker C: Cities on the hill, all the water runs down the fertilizer fields. |
- | Yeah. Those who have dealt too deep into the weird. Weird hunters. Who's the Templar? They I'd say the the Pell hunters would probably be pretty close to kinda like the the Templars from Dragon Age. | + | Speaker A: Yes. I guess we got the calendar sorted. Three seasons, three moons, three weeks to a month. Actually, we just have 27 days to a month. 27 days? Yeah. Night and day, week. And we'll figure out week and month names later. You guys will name those three for three. Season peak, worst one in the middle. Let's see. |
- | Yeah. They' | + | Speaker C: Celebration |
- | So we'll have a deity name that we can come up with at some point if it becomes relevant. And then yep. So the witch is tore it. The thing is Steve. I'm not sure if he's wise. | + | Speaker A: Yep. They' |
- | It seems to get good advice. Bob Moss. They tore Bob Moss up there. Oh, the clouds are no longer having clouds. We're all just inside Bob Moss. | + | Speaker C: Was it an issue with the corporation and the witches? Like two different factions. |
- | Who do you mean? Just his little soft pellets from Bob. That would that might be too weird for a weird west. The problem is now been consumed. What did we name that last creature? | + | Speaker A: So the only thing that basically, of course, I guess we could name one of the railroad companies after that other is that there are witches. So what I wrote. |
- | Bob, first started doing is it just Bob? No. It's Bob. Long. You know, let's see. | + | Speaker C: I was trying to remember the original. |
- | We do need more any more definition for what the veil means or work on or add more to it later as we More to it later as we just discovered. I mean, basically, you know there' | + | Speaker D: Yeah, there was a corporation in that one. |
- | And, yeah, it' | + | Speaker A: So what I've what I got right now for weird west for the inspiration, this quote straight out of the weird, weird west book. But it' |
- | Almost like it's all the same painting. It's just a different part of the power. | + | Speaker C: So is this veil similar to dragon age veil or is this a different. |
- | And that might take the areas instead of monster control. There' | + | Speaker A: The only thought |
- | So I could see the lord being not opposite of the church, but very different. Yeah. And I I do will I do plan to make the world feel a little more alive so there will be, like, territories. We'll have, like, alliances and be at wars and stuff with each other. And, like, and the and that would be something I, like, basically just roll, like, once a month. | + | Speaker C: It's just that when I hear veil, I think dragon mentioned was. Yeah, that was. I don't know what's in the veil. It could be anything coming out of it. It's not really. |
- | So if you come up to, like, a border area, maybe riding through battlefields or stuff like that. You're wearing | + | Speaker A: Yeah. And that means the same thing with this one too. |
- | We don't know why we hate you, but you're wearing a blue sash. I gotta shoot you. And then maybe the Why did they have to change the color of the passports now? Then maybe with the territories that are monster controlled, they're actually, like, where there are poor, like, portals, | + | Speaker C: This one, it's like, I'm sorry, y'all got vanished |
- | That would be. And that's why they're controlled by the the p the humans or whatever. Just got overrun or turned or whatever or decided these are our new gods. Kinda like super natural hot spots. Yeah. | + | Speaker B: So are they coming back through |
- | Okay. I think that's definitely enough for to specifically dedicate to the valve for Let's see. I guess does anyone wanna pick our starting month and day, or do we just wanna roll for it? I mean, just roll a d 10 gallon. Bottom goal. | + | Speaker A: No, they. I guess, |
- | Alright. Someone throw a d 10 out there. 7. Alright. That's 7. | + | Speaker B: So this was sectioned off? |
- | And then a day. So I guess We're gonna need a d nine. I'm gonna say it was 0, but we're not. Actually, I guess I can always Oh, we got 9. 0, the party got hit or something. | + | Speaker A: Yeah. Savicola |
- | We don't know what it is. We don't know what it is. Alright. You said it was 7 day 9? Yeah. | + | Speaker B: So somebody's messed with it. |
- | 17 day 9? Alright. I'm sorry. That's where we'll be starting in in the year 18/60 6, which is at the start of we just, like, finish the crappy season. Start of whatever the regular' | + | Speaker A: Yeah. |
- | I don't know. If the middle is the worst, then we so we go to, like, hot, muggy, and then do we move into, like, monsoons? Yeah. It's so cool into a monsoon. Okay. | + | Speaker B: They'Re just using whatever did come out of it. |
- | So Did get dry. Actually, that dry season makes it interesting. We go from dry to muggy, or would you go to monsoon to muggy? Not hot. The monsoon is gonna be weird. | + | Speaker C: Why not weld? |
- | That works. Super hot in a long time. It's just So season 3 goes to rain season, monsoon season. Everyone gets pressure, honey. Oh. | + | Speaker A: And then. Yeah, and then people have, like, mutated. |
- | Alright. It's high pressure. | + | Speaker C: And we got the bail a little thin and now we're using it to. |
- | Regular crappy weather. The chill season? The chill season. Right? A cold 70 degrees. | + | Speaker B: Power our goods, which would be a little bit similar to the dragon age veil because although people are more, like tempted by the spirits inside of it. |
- | Actually, that would be the winter, essentially. Yeah. Monsoon would kind of be winter. I don't know. I don't know when monsoon I think monsoons are usually Well, that could be the, like, heavy rain season, and then we, like, move into, like, cooler Yeah. | + | Speaker C: As opposed to just the power that death. |
- | I'm chilly a b b greens. Yeah. Oh, they melted together. They just It was like one of those one of the package that, like, stuck. What did you get a wrapper? | + | Speaker B: I guess your backstory |
- | Yeah. Model. Or do we grow during months soon season? Depends on our crops. They could. | + | Speaker A: Yeah. Like I said, we had. |
- | They could have crops. And they could just be, like, we just grow everything in the rain because Yeah. I'm fine with that. Because maybe it only maybe the majority | + | Speaker B: So, like, from your backstory, you guys kind of had some of that. |
- | It would. Rainy season would be almost like a winter for Pratt. I'm fine with that. So the size of season 1 is the growth season. Like, following the rain, everyone stored up rain, and now it's, like, prime growing weather before it gets too hot and poofy. | + | Speaker C: Yeah. |
- | Yep. And then it all kind of dries out. And then it rains. And then it rains again. Rains for, like, months. | + | Speaker B: Does that kind of fit with what you were thinking before when you guys were designing |
- | There you go. That makes some decent. That sounds good. I don' | + | Speaker A: Oh, I've changed. Well, there. The witches in the original one were, like, the science psionic people on the planet, because |
- | Say that now because | + | Speaker B: Sure, because |
- | Yeah. Okay. There we go. Yeah. That actually kinda works out really good with how we're how the seasons, like, peak in the most. | + | Speaker C: Oh, this is a gift. |
- | You get all your, like, prepping, planting done, and then it, like, grows, and then you harvest on them. Yeah. Okay. Alright. And then do so character death is gonna be a lot more depending on, like, what happens with the fiction. | + | Speaker B: We're gonna make life better. |
- | I guess this is kinda jumping a little bit into what happens when players die. Because you when your trauma fills up doesn' | + | Speaker C: Smacked around on my life. And now I got power. I got Jesus. I could also see, timeline wise, just taking what we had for worlds without number. Take this back, like a couple hundred years or 400 years or something like that. Free space travel. |
- | Yeah. You may wish you're dead. Man, I wish I was dead. Yeah. I am. | + | Speaker B: That should definitely be thousands of years. |
- | How many bullets have got left? But this, so when characters die, do you guys wanna do last breath, like dungeon dungeon world so you go talk to somebody? Maybe. Mine might depend on what my character Well, you always have the option with last breath to not even roll. Yeah. | + | Speaker C: That works. |
- | No. That' | + | Speaker B: I mean, because |
- | We could make that an option, like, because once when your trauma is full, like, that's turned into a discussion. So that could be just like, like, this is it. I'm gonna burn everything and kill everything around me before I Mhmm. Bite the dust. And I'm I'm fine with that. | + | Speaker C: Yeah, but I mean, as far as planet itself or. |
- | Hold on for dear life and hope that your team' | + | Speaker B: No, it was 600 years. I think it' |
- | Yep. I need the flexibility. You've been captured and put the baby into the veil. Yeah. So I guess that's a, I guess, a distinction between when your trauma' | + | Speaker C: And then that way it would match out with the witches being visors. You'd have various groups of political factions going on. The mega corps probably wouldn' |
- | But then, like, if I guess too. Well, I guess that's not really because if you want if you're if you want your guy to, like, die from all of that and you wanna do the blazing glory on because that's from die your heart has a move like that. Like, when you're dead, you can go out in a blazing glory. I think a lot of that would depend on what your final Yeah. Move is that it passes to each other. | + | Speaker B: So, like, are in this particular world. Are there visitors |
- | If you're decapitated, | + | Speaker A: It could be, but originally, |
- | Depending on Yep. What it' | + | Speaker C: No, that' |
- | Yeah. I'll just do I mean, I I could see where depending on your playbook. Oh. If you're a servant Yeah. You've done pretty well. | + | Speaker B: Does it sound like there's not, like it's contained in here? |
- | Maybe whoever you made your contract with, not bad, boy. Not bad. Yeah. You're not done yet. We'll get a conversation. | + | Speaker D: So from. |
- | Yeah. Or if it' | + | Speaker B: Even if it was part of stars, it would be in the period maybe direct or a while after it happened. It. Nobody visits here because it's that was explained. |
- | So, yeah, I'm up for the big use of Oh, no. That's of just current fiction. I mean, what's going on? That's fine. I don't I don't mind doing that. | + | Speaker C: The ancient tech, the weird tech. |
- | I keep I mean, it makes it interesting or keeps it more interesting. Let's see if there' | + | Speaker B: I'm not trying to link it to that. My brain goes back to thinking of what we talked about with Savacola before. |
- | It's supposed to be dramatic. Whatever. Okay. Yeah. Yep. | + | Speaker C: Yeah, my brain is just running out of. |
- | So that's I'm gonna that's just gonna be up to the player. I think that's what I'll say is vastly more of, like, what Yeah. Because each class has their own what happens when you're cleared. And then what do you have Their weird your weird power? Yeah. | + | Speaker B: Screen start. Yeah. For me, it doesn't have to be directly tied to the other. Unless we wanted to. |
- | Yeah. And I think, at least for me, that's where I'd say what happens | + | Speaker A: No, I wasn't planning |
- | So when you max your weird out, that's gonna be up to the player and What happened? Yeah. The player and I think we'll just leave it there. So if you wanna you keep wanna mutate and become monstrous and get chased by power riders as part of your Yeah. Players. | + | Speaker C: Or so far forward. |
- | I'm down for it. Alright. Yep. Alright. Party is killed. | + | Speaker B: Things have just not gone well. |
- | Yep. No more than that. Yeah. Because your party has power riders | + | Speaker A: Yep, that's true. That's like, I guess, mostly irrelevant because, I mean, psionics or whatever is totally viable |
- | I'm just looking at the fighter here. I mean, they' | + | Speaker C: All of a sudden, he was gone. |
- | They probably wanna make You don't wanna make your best friend. Well, maybe later once they got to know you, they might not kill you on-site. Because they' | + | Speaker A: And that's why the veldor, the protection. |
- | They're not quite Spanish inquisition level pale rider. Yeah. But Right. I'm gonna say they probably won't I'd say pale riders probably won't be, like, super prevalent, but there will be, like, clergy and missionaries, | + | Speaker C: Has got a whole plant of mazes and traps and constant entertainment. Probably don't want to go that direction. Played around so many different worlds. It's like what can't be on heaven touched on. |
- | They would report, and I'm telling them. They' | + | Speaker B: Or maybe there's a degree of uncertainty. I mean, as you mentioned, |
- | Can I get like, Grim boogeyman? Mhmm. Might go on step be part of their war depending on where you where you go. It' | + | Speaker C: Therefore it's the manager |
- | Yep. You guys are your mom or boy? Yep. I can almost see, like, a car rider show up in town. It's like, feel feel like, oh. | + | Speaker B: I was just thinking of how humans behave with that kind of stuff, with the unknown as they start to attribute it to all sorts of things that. |
- | Yeah. You know, like, normal townspeople kind of. Did you ever see that old anime, Claymore? It's like that. Yeah. | + | Speaker A: I don't know. |
- | So right, which Yep. So would they should they be, like, dressed in, like, generally, like, all white themed on white horses | + | Speaker B: I'm not trying |
- | We have warhammer amalgams a little bit of Catholic. It's like the the zealotry loading in, but in a western | + | Speaker A: Yeah. |
- | I could see them. I like white tassels. You know? White horses | + | Speaker C: Or would it be a lot of native religions, kind of a paganism, |
- | Like, you know, like, almost like Catholic weapon. Like You mean, like, that medicine rifle or something? Yeah. Or well, like, they have, like, a look. They're, like, seen. | + | Speaker B: And someone could be right? I mean, we could decide |
- | Yeah. I don't know if it'd be the duster or a certain roach or tendon or a tattoo. Like, maybe they're all marked with a certain tattoo over part of their face. See a combo of things like I can imagine that, generally, their hats would be some similarity. Like Yeah. | + | Speaker C: Hunting guarantee no matter, |
- | They always wear a shade of a hat of but you if you're looking at a crowd when you walk into a saloon, the first thing you're doing is scanning | + | Speaker A: Yeah, well, that's all it's time for Hatfields and McCoy. That's, like. I guess, probably why? Like, maybe we should, like, there is, like, the dominant, |
- | So, like, they Yeah. They generally all maybe that's maybe that's just, like, the part that's, like, such maybe they don't wear uniforms per se, but they all have, like, that hat. A matching belt buckle. Hat and belt buckle. Be both. | + | Speaker D: Are we doing, like, the old west, like, fire and brimstone, manifest destiny stuff? |
- | Yeah. Yeah. Yeah. You'd have nicer weapon. Or maybe matching buttons. | + | Speaker A: Yeah, yeah, that's. That's what. Yeah, that's. That. That's time in Christianity or whatever, where. Where you do have, like, preacher gunslingers. Yeah, very much. And they would be direct. Like, they would be definitely, like, hunting, I guess, these witches. I mean, that could be. That could be either an arm of the church. Maybe we should just call him the church. I don't know. Yeah. |
- | That would work. I do like the weapon aspect. Yeah. And weapons that maybe are just unique to them as far as that. Church weapons. | + | Speaker C: Everybody calls it the church. |
- | They might even function. You know? Yeah. They could be because they do I because, like, we cut for, like, kind of the weird and maybe since the veil is torn, their the deity wear is granted them, like, some extra, supernatural for their stuff. So they do have, like, holy water that actually, like, burns the weird out of you. | + | Speaker A: Yeah. |
- | Like, kinda like that kind of stuff like that. In real life. I'm gonna burn the weird out of you. Wanted | + | Speaker C: Specific name to be. |
- | Yeah. Yeah. Not in the, religious sense. That that's nearing that warhammer weird level. Yeah. | + | Speaker A: And they have the pell. Yeah, they have pell riders |
- | I am religious, but I'm not. We're awful chaotic. Yeah. Okay. Let's see. | + | Speaker C: Kind of a circuit judge of sorts. |
- | And then we do have a railroad come actually, yeah, railroad companies. They' | + | Speaker A: Mm hmm. |
- | Telegraph? Yes. Telegraph. They would be they would control that. Is that railroad across the continent or is it both? | + | Speaker C: What was it called? Dread. |
- | No. You have to there is that's why there' | + | Speaker D: Yo. |
- | That's why why there' | + | Speaker A: How about the church is the dominant religion that formed, |
- | I could see those being stiff competition. Oh, it wouldn' | + | Speaker C: Something the Pell riders are looking for. |
- | Is it like they fight over they fight they do naval battles. They control shipping lanes because they have monopolies of their And do proxy with the brass? | + | Speaker A: Yeah. Weird hunters. |
- | We probably got off. That'd be, like, the moneymaker. That port towns are gonna be. And they' | + | Speaker D: What's the Templar? |
- | Yeah. They definitely do. Like, in office | + | Speaker A: They. I'd say that the Pell hunters |
- | Oh, we're here. 10, 15 guys there. Yeah. Because they if you I mean, anybody | + | Speaker C: Judge would probably have three main forces. There'd be that hill writers, probably regular clergy, and then a missionary. |
- | And then also, like, I don't if you guys want to, like, train styles or anything, I'm totally down for whatever. I think it's being recalled. Well, yeah, the tech wise. Yeah. Mix them up. | + | Speaker A: It. So we'll have a deity name that we can come up with at some point if it becomes relevant, and then. Yep. So the witches tore it. |
- | I mean, different, but the old Spurs that aren't really used, they' | + | Speaker C: Seems to give good advice. |
- | Once you get back in the mining village, and it's like some old Bertha, It's great big ski barrel on for the hills. Probably do a top of, like, 5 Yeah. Miles an hour. So that that would be an early steam engine. And they might not have a really cutting edge stuff out yet, but they' | + | Speaker A: Bob Moss. They tore Bob Moss open. We' |
- | Okay. What' | + | Speaker B: It' |
- | So I don't that was weird. No. And I think the other ones there' | + | Speaker A: That might be too weird for a weird west. |
- | It does looks like they run mostly on the interior, which is kinda interesting. Yeah. That' | + | Speaker B: The pilot' |
- | That is a little weird. It makes sense for the area here because | + | Speaker C: What did we name that mouse creature when we first started doing? Was it just Bob? |
- | Roger Lyden. No. They found some resource, but I don't know if there' | + | Speaker D: It was Bob Moss. I think it was Bob. And then Bob boss. |
- | Yeah. Yeah. And then we could that can always be something too that we as we need, we'll as depending, we play the game. It' | + | Speaker A: Yeah, it's very Bob. Let' |
- | That won't be that. And Katan just said make it so. Then Do we watch water travel? | + | Speaker C: I mean, Bates Lord, you know, there' |
- | There' | + | Speaker A: And. Yeah, I'm saying |
- | Yeah. There' | + | Speaker C: And I can see each area having their own pain. The werewolves screaming in the night. |
- | And it looks like there' | + | Speaker A: Yeah, we can do the territories. Like, each territory kind of has, like, a unique weirdness to it. |
- | Training graphs. Mhmm. Make it through here. Maybe give me another position to fit. Because from the from what I from the what I can see on here, it looks like there is actually a like, the 2, there's a single, like, shipping line through | + | Speaker C: Almost like it's all the same painting. It' |
- | So they could be fighting each other constantly. Proxy battles. Small. Mhmm. Cuba. | + | Speaker A: So, say has a unique weirdness to it. There we go. Territory has a unique weirdness to it. |
- | Dominican Republic and Vermont. Caribbean. Between pirates and so you'd have proxy rules going going out of that, and then the pirates | + | Speaker C: And that might tie with the areas that you said are monsters. There' |
- | Does anyone want to name the railway corporations or write any lore about them? I think it would be funny. Let' | + | Speaker A: Yeah, I would say especially since it' |
- | Mhmm. They gave me greater or Gator' | + | Speaker C: So I could see the Lord from them being, like, not opposite of the church, but very different. |
- | There you go. But one of them in monopoly was called B and O Railroad. Railroads | + | Speaker A: Yeah. And I do will. I do plan to make the world feel a little more alive. So there will be, like, territories, |
- | And that could just be either either | + | Speaker C: You're wearing |
- | That was a thing on the last Fargo or Yeah. Fargo and summons. But I'm fine with one that' | + | Speaker A: Yeah. |
- | Yeah. The other monopoly are interesting. But being a real like, a lot of real ones did do something in suns or Mhmm. So and so and so. Going on, man. | + | Speaker B: We don't know why we hate. |
- | Because they were Yeah. Big conglomerates that took lots of money from I'd be fine. They devoured everybody else. It could be 2 different styles. The ones like that. | + | Speaker C: You, but you're wearing a blue sash. |
- | One that is like that. And that could be your manager. So one is gonna be very family. It's family business. And the other one is gonna have the way it is. | + | Speaker B: I gotta shoot you. |
- | So more of a a federation that have come together to to on the other more service on money. Alright. So one's family based on the other one. What was you're saying? It it'd be like a a federation Basically, a bunch of railroad phoneers that got together and scroll down and got rid of the competition. | + | Speaker A: And then maybe the. |
- | Okay. Well, I could your turn. And there' | + | Speaker C: Passports. |
- | I just say for the most part, I I was thinking because I think I have it set up so it's, like, 4 mile hexes. So I was thinking, like, you know, you go you go, like, 1 to 2 hexes off, like, the road. Even most of the roads are gonna be, you know, it's old west. Think, like, crossing the prairie type stuff a lot of the time. I can imagine the railroads would have because it's so dangerous and there' | + | Speaker B: Now. |
- | And but then they'd also have, like, expedition forces | + | Speaker A: Maybe with the territories that are monster controlled are actually, like, where there are port, like, portals, and that's where, like, actual. And that's why they' |
- | To protect that. So we would have really interesting, I think, groups that go out. Yeah. That's definitely part. Yeah. | + | Speaker C: Kind of, like, supernatural hot spots. |
- | Because they they' | + | Speaker A: Yeah. Okay, I think that's definitely enough for specifically dedicated to the val fir. Let's see, I guess. Does anyone want to pick our starting month and day, or do we just want to roll for it? I think we can roll a d ten. |
- | Or would they be more, like, just hire or would they or could maybe that's or would that be, like, traits of the 2. One of them, like, just hires whoever. So, like, if you guys wanted to, like, oh, we need putting the other crew to go fix this road. You need to we need guards. You're Mercenaries. | + | Speaker D: Can we finally roll? |
- | We're hiring. Yeah. I think it'd be a mix, like, depending on the severity | + | Speaker A: All right, someone throw a d ten out there? All right, one seven, and then a day. So I guess we're gonna need a d nine, actually. I guess I can always. |
- | They' | + | Speaker D: Hey, we got 90. |
- | Grim something? Grim Gator? Grim Gator. Grim Gator. Grim Gator fam. | + | Speaker C: The party got hit with something. |
- | Railroad? Rail. So I hear you're taking a ride on the g g. Right. I heard you're gonna get here. | + | Speaker A: Seven. Day nine. Yeah, month seven. Day nine. All right, |
- | Yes. There' | + | Speaker C: Yeah, it' |
- | Do all their do a lot of their engines have, like, the the instead of a shark mouth, like, painted on the front, it's got a gator mouth. Or maybe it's just like An actual gator head. Well, it'd be like you know, gators and prospects build spin in the water, and they' | + | Speaker A: Okay, so it get dry. |
- | That makes sense? You just see it in kind of a spinning bottom part's flat. Like an in. But the upper body and the tail kinda curl around. That's just like the logo to get the stamp on things. | + | Speaker C: Actually, that dry season |
- | They get that cattle they' | + | Speaker A: No. |
- | Gecko? Not it's actually a It's actually a gecko. Yeah. So it's like a t shirt company maybe? No. | + | Speaker D: Monsoon used to be weird. |
- | That's still out of here. There' | + | Speaker C: That works. |
- | I don't know. I don't. So this is the the group of people that got together or the one of the family? What? It's the they got together, the federation. | + | Speaker D: Super hot and all time. |
- | How about Humbert? Humbert. Humbert for 1 of the names. Number, Fargo. There you go. | + | Speaker A: So season three goes to rain season, monsoon season. |
- | So like a lopper, Hamburg, Fargo, and Montreal. This would be a pretty good one for the drain cleaner. Just have it be, like, a little up at the end. There you go. Stamp on it. | + | Speaker D: Everyone gets pressure headaches. |
- | There you go. You can save that and post it to me if you want. Just slightly up here. So this screen you see that as an easy sensible swap down and just break in. Yeah. | + | Speaker A: All right. And I guess then season one is just like regular. Regular weather. |
- | For sure. List of people that I've talked to, I think. It's like, like, Discord work. So, yeah, Humbert, Fargo, and Montreal Railroad. Montreal. | + | Speaker B: Yeah, regular crappy weather. |
- | Montreal. Third word. Each of them. All of them remain. And their sense would just be the initials. | + | Speaker A: The chill season. |
- | Mhmm. Yep. That'd be on the ships too. It's not HMS. Alright. | + | Speaker D: The chill season. Cold 70 degrees. |
- | And then for naming territories, how do we do you guys just wanna, like, name them during | + | Speaker A: Actually, that would be the winter essentially. |
- | It needs to be this. It needs to be this. Yeah. And then if you guys do get, like, a a name ID, because Tor posted a couple, and I'll probably use at least one of those for one of the monster territories. I I would love for you guys to have record flavor to this stuff because you guys thought about a lot. | + | Speaker D: Yeah, monsoon would kind of be winter. |
- | But the this looks good. Oh, maybe we'll do twilight wilds. And then one of those the unique weirdness about it is it it's like always twilight, and they' | + | Speaker A: I don't know. |
- | No. There's No. It's all like that. It glosses you. When you walk in and you can go back in and out and, like, your filter changes. | + | Speaker D: I don't know when monsoons, I think monsoons are usually. |
- | Not quite like quite like. One one valley | + | Speaker A: Well, that could be the like heavy rain season. And then we like move into like cooler. |
- | This is. Alright. And then I'll I'll roll the relationships. That's we don't need to worry about that because that's just a d 6, and I'll just go through this. Yeah. | + | Speaker D: Yeah, a chilly 80 degrees. |
- | So if, yeah, if anyone comes up with a name, like, a name, like, oh, we need to name it that. And then eventually, we'll name capitals too. So we know, like, the capital and the territory. But I guess that that can get decided when the territory gets. And again, too, like, if someone like, you're looking at the map and you see a territory, it's like, oh, I'll write some lore and make up government stuff for that style, you know, whatever. | + | Speaker A: Yeah. Oh, they melted together. |
- | I'm I'm totally fine. I think one needs to be picked as, like, the hub for the church. Yeah. I was just thinking about that. I don't know if it's the island in the middle or if it's up in It's almost | + | Speaker B: It was like one of those packages. |
- | Or something. Yeah. Yeah. Okay. Yeah. | + | Speaker C: When did get a wrapper? |
- | That's that could be that white territory in the mountains. That would work. Yeah. Because we do have it is tiny because it's They would need to be hard to approach. Like, if you wanted to fight it. | + | Speaker A: Or do we grow during months soon season. |
- | So Mhmm. And then with with their lore. Yeah. Okay. White territory north of Grimwater. | + | Speaker C: Depends on our crops. |
- | And whether it's a high mountain plateau, they grow their own or if they' | + | Speaker D: They could, they could have crops. |
- | Is that's like that's the Balloons, gurgible. There would be balloons. That is the, I guess, the litmus test for, like, should this be in the and it' | + | Speaker A: They could just be like, we just grow everything |
- | I don't know if they had them. I'm not sure if they were just going to with that or I don't think they had, like, exact ones. It's really, like, 19. That's when they started. Yeah. | + | Speaker C: Be almost |
- | Because | + | Speaker D: I'm fine with that. |
- | Yeah. Oh, I guess, mostly just hot air balloons. First airborne flight was 1783. That' | + | Speaker A: So besides, season one is the growth season. Like following the rain. Everyone stored up rain and now it' |
- | And and I think the dirigibles came up before they were flying. Inadvert' | + | Speaker C: All kind of dries out and then it rains again. |
- | It wasn't till, like, leaking on 1800s. Standard practice to wash your hands before surgery. That's the fine. I have low there. Like people have 9 kids. | + | Speaker D: Rains for like months. |
- | 3. 3 of them went through there. Right? Yeah. It's like, oh, wow. | + | Speaker A: There you go. That makes some decent. That sounds good. |
- | Share the tier and then eat dinner. Yeah. Definitely. This is a. Alright. | + | Speaker C: Say that now until your waiters got a bullseye. Can you imagine |
- | I guess, any other territories | + | Speaker A: There. Okay. Okay. There we go. Yeah, that actually kind of works out really good with how we're. How the seasons, like peak in the middle. So you get all your like, prepping, planting done and then it like grows and then you harvest on them. Okay. All right. |
- | Okay. So probably right now, we'll probably start in Grim Water since it' | + | Speaker B: How many bullets I got left? |
- | But I think yeah. Because you know not where you are. I'll roll it at d 30, and that's where I might actually | + | Speaker A: But this. So when characters die, do you guys want to do last breath, like Drudgeon dungeon world? So you go talk to somebody? |
- | That might be interesting, | + | Speaker D: Maybe mine might depend on what? My character. |
- | Oh. Have they slave labor? Dare to break somebody out? That can be fun. Yeah. | + | Speaker A: Well, you always have the option with last breath |
- | If you guys wanna start it. I can even trim the lot. Yeah. Hellrider chase is in here. And then yeah. | + | Speaker D: Yeah, no, that's. I don't care. I'm planning for a mechanic. That's gonna be me. How does my guy die? |
- | So I guess what kind of game are we playing, I guess? And I guess for this I guess for, I guess, the starting scenario where I'll just make something up. But I guess generally more of, like, are you guys wanting to be, like, more good guys and gray guys or outlaws? Or do you wanna, like, kinda, like, have that more play out? Because this will help, like, influence what you guys are making for characters too. | + | Speaker C: Determined. |
- | I'm probably more ready. Yeah. Yeah. I figured this more sound of 1st grade. And then move as the story, | + | Speaker A: We could make that an option, like, because when your trauma is full, that's turned into a discussion. So that could be just like, oh, like, this is it. I'm gonna burn everything and kill everything around me before I bite the dust. And I'm fine with that. |
- | As the Lord precedes us. Like our actions precedes us. I heard about you guys. He saved that one kid by dangle him over the whales. Scared the weirdness right out of them. | + | Speaker C: Hold on for dear life and hope that your team wins. So you get hauled off to the grind, or if you need to, story, plot. Kind of like how PI collapsed. He got done. |
- | I guess that kind of falls under the oh, I guess maybe what I meant by let's see. Oh, that's what I remember what it was. Great characters for me as well. I guess I just meant more I think I remember what I meant by the whole that outline. It was like a more of, like, sandbox style where you guys are gonna be the big driver for a lot of stuff. | + | Speaker B: Yeah. |
- | And if, like, plot hooks come up, then chase those down on. If you have a big hook of hooks. No. I don't. I haven' | + | Speaker D: Yeah, yeah. |
- | So a lot of that too would be, like, on some of maybe some of your guys' backstory too. But I guess so just kinda generally how we've been playing Dungeon World without the tower. That's a big tower. I'm not going here. We don't find it. | + | Speaker C: Yeah. |
- | We don't find it. We can build a train to it. Let's not go to Camelot. This is a city place. I can build a train. | + | Speaker A: So I guess that's, I guess a distinction between when your traumas full and that' |
- | I fell off all of TNT. So maybe a sandbox with hooks slash plots. Yep. Yeah. I'm like that. | + | Speaker C: I think a lot of that would depend on what your final move is, that it can pass it. But if you're decapitated, |
- | Okay. See, I'm struggling. Mhmm. Okay. And then gray characters. | + | Speaker B: How weird you are. |
- | Yep. And then I don't let's do and then, yeah, do we really need, I guess, weird west? I guess you guys are all well, actually, I have what? No. I was just gonna the over alright. | + | Speaker C: This is true. |
- | Adjusting it on the Wiki. Yeah. You guys all need to powered by the apocalypse. So it's the 2 d 6 plus the stat thing. It does have advantage, disadvantage. | + | Speaker A: Depending |
- | I don't know. Do you guys all read all the pages that I suggested or not really? Okay. How do you come up with stats? Is it an array? | + | Speaker C: Roll. |
- | Yeah. It's an array on as part of the character. 1 plus 0, 1, plus 2. You get plus 2, plus 1, and a minus. We'll get to that when we're at the character creation. | + | Speaker D: Or depend |
- | And then your stats never go up. Yeah. So this is some of the notice that you save up your left. So I think a lot of it's gonna be our weapons and gear. Yep. | + | Speaker A: Yeah, I'll just do. |
- | Yeah. And there is there is this does have advantage and disadvantage, which advantage is 3 d 6. You keep the highest 2. Disadvantages is the opposite. 3 d 6, keep lowest 2. | + | Speaker C: I mean, I. I guess you were depending on your playbook if you're a servant. Yeah, maybe whoever you made your contract with. Not bad, boy. Not bad. |
- | Well, single pair page character sheet, which is, I guess, of note because of Pathfinder. | + | Speaker B: Yeah. |
- | And then major is, like, you need to go find somebody, like a doctor because your arm got cut off or something or you got shot. Doctors, maybe people at the church. Yeah. Mhmm. Fearless dealers. | + | Speaker C: You're not done yet. |
- | Let's see. Maybe one of the witches, depending on what it is. Yeah. I mean, one of the tech people, the bankers, health surgeon. And then so they have their name kinda like city of mist or unknown uncharted worlds, but, so, like, I mean, like, you have, like, a minor of panic, so now your guy like, you would act that out kind of in the fiction that your guy has panic. | + | Speaker D: Conversation. |
- | Yeah. So it'd be, like, a minor one panic or, like I' | + | Speaker C: Yeah. Perfect techno. You're thinking, I' |
- | These aren' | + | Speaker A: Oh, no, that' |
- | That could also be panic or you get, like, a big gash or something. Well, that's the way things, how it gets taken off because your reminders go in. But if they' | + | Speaker D: It does. |
- | And if your moderates are all full, that moderate becomes major. And then if all wheels are full, then you're just in bad shape. So when somebody slaps you and all of a sudden that's your last slide, odds of survival are a little better than Yeah. Amputation and, losing if you're in the classroom or something. Let' | + | Speaker C: It' |
- | Yeah. And then when you roll the 6 minus, you know, whenever you get a miss, you get luck, which you do get to spend 1 luck for plus 1 to whatever you rolled. And you can spend this so if you had if you rolled, like, you know, like a 6 minus, and you're like, nope. I'm gonna spend luck 4 luck to make that a 10, but you can do that. Mhmm. | + | Speaker A: Yeah. |
- | These might blow all your lines up. And it it does only go away if you spend it or a move calls for it or if when I say something happens to it. The other thing with this, there is no wealth tracking. So you That works. Sounds convenient. | + | Speaker D: Yeah. |
- | Oh. Harder and haggle size. Yeah. So you'll so when you need to when you wanna go buy a gun or something, you're gonna go borrow and haggle with somebody. And there is no mechanical encumbrance, | + | Speaker A: So that I'm gonna. That's just gonna be up to the player. I think what I'll say is vastly more of, like, what? |
- | It does it does make a distinction between stuff on your person and then like in a backpack or on your horse. So so I think that's basically that's the general stuff. And then, of course, you know, the typical you gotta do the thing to do the to trigger the move. And it does look like there' | + | Speaker D: Yeah, because each class has their own. |
- | Very simple. A lot of it sounded like western, we would have dropped over. Mhmm. Oh, it it very much is for a lot of those. Yeah. | + | Speaker B: What happens in your. |
- | I don't think there's yeah. That's pretty much a it's pretty simple system. And then we'll probably end up there' | + | Speaker A: Is there a weird. Your weird power? |
- | Or You guys Where was the sheet? I saw the links in, like, Discord. There' | + | Speaker D: Yeah. |
- | If your glasses are good enough, print it out too. I realized I'm gonna have to figure out how to this. Oh, okay. Pretty much what this is. Yeah. | + | Speaker A: Yeah. |
- | Okay. I'll be giving this for now. Can make a copy of it in this. That' | + | Speaker D: At least for me, that' |
- | I don't know if I posted those to Discord or not. I don't think I did. No. Did you have some larger books? No. | + | Speaker A: I'm just gonna. |
- | I don't. I don't oh, let me look at the ones that are actually included because I have there is a PDF that has all of them out. Is there a particular one you want, Steve? I'm kinda leaning towards weird. I guess maybe you guys can, like I guess that's up to you guys to kinda discuss what you guys are thinking. | + | Speaker D: Yep. |
- | So I can print Yeah. These look like they' | + | Speaker A: Know where that. Because your party has pell riders in it. They' |
- | Sorry. What were you thinking? | + | Speaker D: Just looking at the fighter here. I mean, theirs is rip and tear with teeth and claw drinking gorge or break their spirit and maim their soul. So it' |
- | I'll look at the figure then since we didn't do too much. Yeah. I mean, for the 3 of you, with just 3 of you, you can actually all play this one base playbook and just pick a different from each option. Yeah. We don't have, like, this name moves. | + | Speaker A: Maybe too. Like, you guys may need to be careful around |
- | We don't have, like That's true. Choose 2 weirdo moves. Yeah. You kind of would. Overlap and move. | + | Speaker D: Oh, definitely. If you're, like, any form of weirdness around the weirdo, like occultist or the servant, you probably wouldn' |
- | Yeah. You would actually end up being pretty similar | + | Speaker C: You wouldn' |
- | Yeah. You pick one of the things, and then you pick one of the titles. Yeah. On the left. Let's see. | + | Speaker D: Right. |
- | I have the 6 to move in the middle. Yeah. You pick the the playbook, which is, like, the title, like, weirdo, and then you yeah. Then you pick your weirdo title. So, like, a cultist, seer, or servant. | + | Speaker A: There you go. |
- | Mhmm. And then you have your choose your 2 weird moves. So you have picked 2 of the 4, and then you have your weird ruination that you pick one of those or you write your own. And then after that, you finally set your attributes, which it looks like you just circle the ones, and you have an array. You have a a single plus 2, a single plus 1, and a minus 1, and then the 4th is a 0. | + | Speaker C: Quite spanish inquisition level. Pale riders. Yeah, but. |
- | Do we have that book, or is that the What, like What's the do you say what was the numbers again? Oh, to yeah. You have the access to that. I'll I can just drop that in the Is it in the resource library? Yes. | + | Speaker A: And I say they probably won't. I'd say hell, riders probably won't be, like, super prevalent, but there will be, like, clergy and missionaries, |
- | It is in there in in weird west system. It's missing 1 an extra weird. It's not good for that. Nope. And that you'd want the core rules. | + | Speaker D: Yeah, they would report. |
- | Cool. Yeah. And then I think you you pick your background after that. Oh, you do your inventory. Yeah. | + | Speaker C: Hey, we found. |
- | Your playbook. That matches who you are, and things got weird. Yeah. You pick your background, and then your background will have an item, another starting item you get to add to your person. Then they' | + | Speaker D: This person. |
- | The these ones aren't really | + | Speaker C: Boogeyman, and I could almost see that being part of it or lore, depending on where you go. It' |
- | These are a lot bigger. Oh, yeah. Why is it having worked? Alright. Good. | + | Speaker A: Yeah? |
- | She's gone. No. You away. Yeah. Where' | + | Speaker C: You listen to your mama, Boyden. |
- | Oh, let's 18. Western stuff. That'd be fun. Nope. Most of this music has been from hard space ship breaker. | + | Speaker D: Yeah. I can almost see, like, a power rider show up in town. |
- | Apparently, it has a lot of country music. The game. It' | + | Speaker A: There's, like, people can be like, oh, yeah. |
- | I guess if once you have an idea of what you wanna play, you can let everybody | + | Speaker D: You know, like, normal townspeople kind of what's going on. |
- | Through. Is that really a generator, or is it just a link to a logo? At the very top, there' | + | Speaker C: Did you ever see that old anime Claymore like that? |
- | And it's not like set, but it had something like Oh, it the the breed info, those are all in that list that it's generating from I started there. Maybe my browser, like, I sat there and did, like, 50 of them, and it had, like, only 2 types of horses ever showed up. Really? It was weird. That's RNG was broken. | + | Speaker A: Yeah. |
- | Bad RNG. Yeah. Because no. Yeah. Like the the precursor names would change, but the horse types, it was always mare or one other one. | + | Speaker D: Yeah. |
- | It would just switch between those 2. Oh, yeah. You would get mare and gelding most of the time because there is only a mare, gelding, and stallion. Yeah. Is the female horse neutered male horse or unneutered male horse? | + | Speaker A: So should they be, like, dressed in, like, generally, like, all white themed on white horses to, like, really lean into this pell rider thing? Or should they be like, more like, you just there' |
- | Mhmm. Now the yeah. There' | + | Speaker B: Actually, bring a little bit of like old english catholic church. |
- | So So we all know each other? Is that how we all start out? Yeah. I think so. Like easier? | + | Speaker D: Yeah. |
- | Yes. You guys all know each other so that way you're in a scenario together somewhere for whatever reason. I will be a travel surgeon. I run around on the railroads. I need jobs to do for a while. | + | Speaker B: Almost like a little bit more like the. Not the dark amalgam of Warhammer being how Warhammer amalgams |
- | I mean, interesting people do interesting things. | + | Speaker A: Yeah. |
- | And there' | + | Speaker B: You know, dirty style. |
- | And then there' | + | Speaker D: Yeah, no, I could see them having white tassels. Yeah. White horses and. |
- | Oh, no. Just the the This got the move. So you can see what you're holding on stuff. Just for the stats. Oh, so This is available all the time. | + | Speaker B: Yeah. |
- | Yes. Yeah. I think they' | + | Speaker D: And unique weapons. Like, almost |
- | I have Yeah. Okay. It's got the background. Do you want one, Steve? I'm not sure I got a digital. | + | Speaker C: You mean like that Edison rifle or something? |
- | I'll use the background up here. This has got all the I'm probably sure to call with him in here. That's got the basic moves, and then on the back, it has the backgrounds with their questions and stuff and their inventory. He's not aease. Just because he' | + | Speaker D: Yeah, well, like they have like a look. |
- | 18 60 surgeon would be fun. I should just play him as 18 60s. So these are matching up with whatever our our playbook is? No. No. | + | Speaker A: They' |
- | These are just, like, generic move. Kinda like, act and slash and No. I was looking at some Oh, the backgrounds? | + | Speaker C: I don't know if it'd be a duster or a certain brooch or pendant or a tattoo. Like maybe they' |
- | Playbook tells you what those do. I think I don't know if the actual does the actual playbook say that? Yeah. It's in the creating | + | Speaker B: I can imagine |
- | Because | + | Speaker D: No, I think we have it, like, you know, when they're in town, maybe. |
- | But those are just I put those down there for, like, everybody, I think. Right. No. Not for the background ones. Yeah. | + | Speaker A: They just have like, a unique hat style. So, like, they generally all. Maybe that's. Maybe that's just like the part that's like sets. Maybe they don't wear uniforms per se, but they all have, like, that hat. Matching belt buckle, patent belt buckle. Yeah. |
- | So especially the background questions, if you guys build up some lore for that, that would be amazing. Let's see. Next weekend is I just have no clue, I guess. I don't have to say we're doing anything, but I'll confirm that you're on. Mhmm. | + | Speaker C: Maybe magic. |
- | But it's me. If you can see these folks write down, the answer not good. We don't like to, like, go around. | + | Speaker B: I do like the weapon aspect. |
- | We may just go back right down there or something. I'm not sure if that's a new bike. That's right. Like, he's here now and they' | + | Speaker D: Yeah. |
- | Is it kinda like a Tesla, where once the battery dies, you find out, you guys fill enough to buy a new bike? No. Actually, the batteries aren' | + | Speaker B: And weapons |
- | We'll get things on the bike when you don't turn down like the police station. So the e bike? Yeah. That's borderline one where they lost all their gear. Wow. | + | Speaker D: To them as far as, like, church weapons, maybe even function, you know? |
- | Yeah. Yeah. Some of those things, it' | + | Speaker A: Yeah, they could be. Because they do. Cause like, because for like, kind of the weird. And maybe since the veil is torn, the deity, whatever, has granted |
- | You could ride it on a trail, but I wouldn' | + | Speaker B: To some people before. Not in the religious sense. |
- | Doesn't Do you decide on your guy, Tora? I'm thinking. Look at that. Uh-huh. What needs to be what? | + | Speaker C: That's nearing |
- | I think your your web the weapons do have tags so that I'm grayer with me. Well, that I that's a good question because I know Nick mentioned some of the guys he's made. So you should just describe them, and maybe that will help you. What are your plans to you? I' | + | Speaker B: Yeah. I am religious, but I' |
- | Oh, man. Is that weirdo? You're kinda weirdo. Yeah. What kind of weirdo? | + | Speaker C: Religious waffle. Chaotic. |
- | Like, are you, you' | + | Speaker A: Ok, let's see. And then we do have railroad company. Railroad companies. They' |
- | You know, melt some people down maybe or or just possibly. I'm thinking of a back straight similar to Constantine. It's like, that's why you're serving. You screwed up. I gotta go catch all these other people that escaped. | + | Speaker C: Telegraph. |
- | A little bit of bounty hunter. More like trying to deal and deal and keep myself out. Yeah. So So Yeah. Tell Ryder? | + | Speaker |
- | And I don't want nothing to do with it. Cool. I would say it'd be pretty great. To the I'll just say, Nick, you should describe your guys so they know, like, what you're think. Like, some of your guys because they' | + | Speaker D: Is there a railroad across |
- | With my I play a fighter. My guy's gonna be a gunfighter, like and live fast. He die young. Like, he won't be a murder hobo. Sure. | + | Speaker C: Or is it both? |
- | Not like for a fuse? Yeah. Won't back down from a fight. Yeah. And then maybe or I'd play, like, the con artist and see what happens. | + | Speaker A: No, you have to. There is. That's why there' |
- | I'm the one for me. Yeah. I would just play whatever Yeah. Sounds fun. Alright. | + | Speaker D: They probably wouldn't be. |
- | My mic can be adjustable. What? What? Groove. Oh, yeah. | + | Speaker C: After they had that down. They would be fighting over shipping lanes. |
- | You can pull that over. Yeah. It's cool. The to take. You know that? | + | Speaker A: And that could be too. Is it like they fight over. They fight, they do naval battles |
- | Let's go through a religious background. It's only once There you go. Just for that channel, I never know how to accumulate. Jimmy, is that a USB 3 down there? Yeah. | + | Speaker B: Yeah, they totally would too. Because |
- | It's fine. I'm done actually. This company. You know what weirdo moves you're gonna take? I'm leaning towards. | + | Speaker D: Yeah, drop it off. |
- | We're gonna have 2 weirdos. Maybe. I'll fix it up to weirdos. Maybe. Because I'm thinking with with that background of kind of that bounty hunter Mhmm. | + | Speaker B: That'd be like the money maker. |
- | They' | + | Speaker A: Port towns are going to be papers and they're. And they are like, I guess they don't. All the territories, |
- | Said you got a I'm a level one, an agent. Which really adds irony to the religion background. You mean I'm reading the wrong book? We got them on both sides of. Yeah. | + | Speaker C: I can see them almost having |
- | That in the the legend comes with a box that's set with the light switch. For your background? | + | Speaker A: Yeah, they definitely do like an office. |
- | We're just back then. That and I think that would be interesting in dealing with the the church. I'm thinking of trying to be one step ahead without being discovered. I yeah. I mean, that's story wise because you can always get a traveling bag That's true. | + | Speaker C: That they would have, almost like Wells Fargo. So there'd be an office. Depending on the importance of the city, they might station. |
- | If you wanna get more. So because | + | Speaker A: Yeah. Because they. If you. I mean, anybody that rides it, anybody that ships anything there, they get their cut and they run them through. The trains run even through monster territories in either. And then also, like, I don't. If you guys want to like train styles or anything. I'm totally down for whatever. |
- | I'm in for it. So let's take 3 more and add items from the background. Yeah. There' | + | Speaker D: Steam or coal. |
- | The reason why it's seeking a beat, and that's gonna be like a gravekeeper. Mhmm. And then have your item be a shovel. Yeah. It shovels well. | + | Speaker A: Well, yeah, the tech wise. |
- | So it's 2 from the center palm? Yes. Mhmm. So I'm thinking because he's traveling around, he's a surgeon. He's fixing people up all the time. | + | Speaker C: Yeah, I mean, different, but the old spurs that aren't really in use, they' |
- | He's worked for the railroad. He's worked for all sorts of people. But he' | + | Speaker A: At least on the. On this continent. Over here, the train generally runs along this inside piece, and then it also has a chunk that goes, like, out here. So I don't. That was weird. No, and I think the other ones, there' |
- | So I'm gonna pick the friend in need of a dig up the dirt because he knows people when he goes places. Maybe he remembers somebody he fixed up. They may not remember him, but how do you remember them? Because maybe he had a different name or different things. And then part of that too is that he I just talked to the people that he's been fixing up. | + | Speaker C: It makes sense for the swamp. That would be. |
- | He, like, gets tidbits of information from people. So he's kind of a knowledge broker at the same time. He will just talk to the doctor. I don' | + | Speaker A: Yeah. And I think. I think that' |
- | And that helps me keep out of trouble | + | Speaker C: Now, if they found some resource, but I don't know if they' |
- | Or silver just has an effect on bad creatures. | + | Speaker A: Yeah, yeah. And then we could. That can always be something, too, that we, as we need. We'll, as Japan. We play the game. It's like, oh, there should be a railroad to this town for, you know, whatever reason. So then we'll just. We'll replace |
- | They could be from high society celebrity. Yeah. They won't. Yeah. So, actually, Steve has one too. | + | Speaker C: Catan said make it. So, do they do much water travel? I mean, I see a lot of water in the world. |
- | You know, if he' | + | Speaker A: There are actually. There are a lot of. So, like, all on this interior in here is water routes. There' |
- | You'll be there. Yep. How'd that use blow up? Enemy cover and defenses. Mhmm. | + | Speaker C: Training grounds. Make it through here, maybe give you another position. |
- | Only shoot the gun and weapon tool out of their hands. Yeah. Right. Braxton' | + | Speaker A: Because from the. From what I. From the what I can see on here, it looks like there' |
- | One of the items for the makers is great. Place of interest, your choice is marble. Mhmm. Could I have that being for my Patreon? It's something where I need to go next. | + | Speaker C: Proxy battles. Small Cuba, Dominican Republic, and Caribbean between pirates. So you' |
- | So the place marked wouldn't change. Yeah. I guess so. Yeah. That'd be fine with that if you have some like, I guess, depends on what you mean by, like, where you need to go next. | + | Speaker A: And then. Let's see. Okay, does anyone want to name the railway corporations or write any lore about them? |
- | There' | + | Speaker B: I think it would be funny. Let' |
- | They will roll on it and maybe depend on, like, how your patron' | + | Speaker D: Chat, GPT. That gave me. |
- | Okay. So that' | + | Speaker B: What' |
- | If it's something like that, that'd be fine within this. Like, okay, you're hunting this guy. I need to go get him next. Okay. That makes sense. | + | Speaker D: No, I asked. Chat. GPT. Gator. Grin. |
- | And then I can always And then we have 30 territories, | + | Speaker B: Railcom. There you go. One of them in monopoly was called BMO. Railroad railroads do often view amalgamations |
- | Yeah. And it's switching into the into that vagrant because always moving. Yeah. That's But it otherwise, it's just momentum of what might have been. Because I figured I can always try and buy silver bullets. | + | Speaker C: Are there major faction leaders in one of the railroad thing where it could. |
- | Yeah. But that would be the a plotted an easy plot movement for the story. Mhmm. No. I like it. | + | Speaker B: Be like their first initials? |
- | And that will actually yeah. That will actually be really that may be that that might be the starting scenario right there as you've arrived at. I think if if you guys are good with that, I think there' | + | Speaker A: Sure. |
- | And maybe that' | + | Speaker B: Then it could just be either |
- | That I like that. And it says role something slash something. | + | Speaker C: Yeah, for one. And then make one a family. Wells sons or something |
- | Yeah. So it's probably saying | + | Speaker B: But I'm fine with one that' |
- | Understood. Oh, okay. So it's trying to see the mechanics then. Yeah. That's what I would take that as. | + | Speaker C: And the. |
- | Yeah. The manipulate. Yeah. I think they' | + | Speaker B: Other monopoly ones are interesting. But being a railroad, like a lot of railroads did do something in suns. |
- | Yep. Then one click on bad apple where you're able to curse items. It' | + | Speaker D: Or so and so and so let' |
- | Yeah. Could you is the curse closer permanent until it gets dispelled, or is it like a timed? It looks like it just sits there until the next the next person to touch it. I just have to have a lock or something wrapped in in fabric, so not touching it. But it said if anybody robs me, they're going through my bags. | + | Speaker B: Because |
- | And yeah. And does it curse you at once and then it's over? Or is the item perpetually cursed? Could it be used over and over again? It says what's that? | + | Speaker D: I'd be fine. |
- | Other than that, it is the objects curse now, and the next creature to touch it temporarily suffers ill effects. Choose 1. So when you curse something, you decide what it does. And then on the 7 to 9 result, you also suffer the temporarily. And on the 6, it completely backfires. | + | Speaker C: They devoured everybody else. |
- | Yeah. So, yeah, you curse an object, and it' | + | Speaker B: It could be two different styles. Do one that' |
- | It just says the object' | + | Speaker C: And that could be your managerial style. One is going to be very family. |
- | How do you like my job? I hope so. Oh, that' | + | Speaker A: All right, |
- | No. The, I'm talking about the start up. Oh, cool. It's been on pause, but I'm working with another company. So we actually might end up uniting and using this distributed AI research thing as a means to do that to private source | + | Speaker C: It'd be like a federation basically. A bunch of rebel owners |
- | Cool. I'm combining something. Okay. I was curious to know what you're regretting because conversation has come in many different directions tonight. Well, one of the things I have to do for work requires, like, interfacing with the blockchain, but there' | + | Speaker B: And there's a lot of land in here that' |
- | Like, how hard you can hit it, and I'm not accessing | + | Speaker A: It's. Yeah, I say for the most part I was thinking because I think I have it set up so it's like four mile hexes. So I was thinking |
- | So it' | + | Speaker B: Imagine the railroads would have because |
- | Instead of just watching the timer continually tick. Oh, yeah. On the split second one. That was not working for the good time. 2nd monitor and watch something. | + | Speaker A: Yeah, that's definitely part. Yeah, because they, they' |
- | But that would monitor stuff Periodically, but not. It's gonna be fun. Yeah. Yeah. I think next session, you guys will arrive on the scene of wherever Steve's map has led you. | + | Speaker B: Yeah, I think it'd be a mix. Depending on the severity and the importance of a piece of track or something. They might mix and match that. Or we need extra guys. So we have our core crew, but then we're going to hire a bunch of extra guys. They're going to be in front. |
- | Like I have a question. Yep. Yeah. That's this is mostly just to get your your character idea gelled with each other so you know what your party is mostly gonna be about. Walker and Surgundy. | + | Speaker C: They're headed. Take care of that spur in the. |
- | I'm with you guys for now, but we'll see how cool it goes. And how much trouble you get me into. Yep. But it might be the right kind of trouble. Yep. | + | Speaker B: Middle of nowhere that we really don't care about. Yeah. |
- | Yes, sir. Okay. Yeah. So this first aid. Just removed your trauma. | + | Speaker A: So we want to name the family based one first. |
- | Is that an item? Yeah. First aid kit. Oops. We don't have hit points. | + | Speaker D: Gator. |
- | Yeah. It probably removes a trauma. That might be let me see. That might be under the trauma. Is that equipment on here? | + | Speaker B: Grinning gator. |
- | Oh, I see on here weird, the first aid kit. And so those were probably being useful on moderate to minor traumas, but I don't actually see That may be something that allows you to treat, like, to help recover from your moderate trauma. Okay. Yeah. Actually, I have, like, a because I don't particularly see any, like, don't actually see a medkit, like, item that's defined with anything. | + | Speaker A: The grinning gator. Fam railroad. |
- | So that's probably gonna be more friction or it allows you to actually like so if you get, like, stabbed as a moderate, you could, like, turn it down to, like you'd be able to, like, bandage it up and make it a minor instead. So now you're because you you're able to treat it. Okay. So it does mention that in, like, treating your Yeah. You wouldn' | + | Speaker D: Railco. |
- | Become worse. Yeah. So it does mention that about recovering it. Like, if you'd if the fiction allows, trauma can sometimes be reduced in level instead of removed entirely as a short term solution. So yeah. | + | Speaker C: So I hear you're taking a ride on the GG. |
- | So you get shot. So instead of that being moderate or major, it gets you can bandage it down and, you know, you can bandage it and deal with it so you'd stop bleeding out or whatever. Yeah. That that serves a skill for the weirdo called your new back flesh. And, basically, you exchange wounds. | + | Speaker D: There's even gators. |
- | Mhmm. And if you all attempt plus 2 of their commas, their choice dropped by one level. They they're minor. Yeah. Okay. | + | Speaker A: Yes, there's some gators. |
- | Oh, that's the There's times when I think I just watched too much TV as a kid. There' | + | Speaker B: There is now. |
- | Targets. Is that like not all that involved. I think it was on Fox, But it was a long time ago. Oh. Say it at least 20 years ago. | + | Speaker A: Green Gator family railroad. Do all their. Do a lot of their engines have like the. Instead of a shark mouth like painted |
- | Yeah. I don't know. But as he sent it back, the tattoo would be removed. And once you have Revolve the tattoos, it' | + | Speaker B: Well, it'd be like, you know, gators and props. Like they' |
- | There's, like, these they' | + | Speaker A: It' |
- | They also had a 6 shooter. The the I never watched | + | Speaker D: No, that' |
- | That was the whole premise. It was kinda busted. They had to get it fixed, but it didn't matter. Whatever you shot, it was dead. Angel, demon, didn't matter. | + | Speaker A: Then do we want to generate some random names for the other Federation one or does someone have names in mind? |
- | Interesting. Are we tracking them? No. I think it's gonna be just make sure that you actually have, like, the ammo on you because | + | Speaker C: I don't. |
- | Just as rifle and ammo, and there's nothing in the moves. That may be something that, like, happens on, like, a 6 minus or and maybe. But at the same time, like, that's just, like, probably something that's not gonna be interesting. But maybe it will on, like, a 6 minus. So it's like, oh, you're out of bullets. | + | Speaker D: I don't. |
- | Now what do you do? Like, well, I mean, like, you're out of ammo, not like out of bullets. Like, you have no more ammo, but I don't know. That may be something like we have, like, a usage guy. So when you're on a 6 minus, you do I may say just roll that. | + | Speaker C: So this is the group of people that got together or the more the. |
- | And then, like, oh, your bullets your ammo' | + | Speaker A: Family one, it's the that got together |
- | And bullets. Yep. That made that space that. Maybe, like, something like, I don't know, reasonable about an MO that you carry on your person. It's like, okay. | + | Speaker D: Humbert? |
- | You have, like, 30 shots or something like that. Okay. This is That's why I need to know the questions later. Yep. That's next week when we're Nope. | + | Speaker A: Humbert for one of the nukes. |
- | Next week will just be your backstory. Some, you know, some of your backstory questions, and then name your horse, and then we'll have character full character introduction. So you Yeah. You're looking all that stuff. Yep. | + | Speaker C: Fargo. |
- | Start. Looking out. I'm really liking my new note taking software much better. Let's see how it plays out over a year of notes in a session for a study. Yeah. | + | Speaker D: There you go. |
- | But so far, I think this is onto something. I need to make a build and, like, you can even use it too because it's just network. And I'll be able to see the notes you and I can share stuff easily with Yeah. Yeah. No. | + | Speaker C: Like a lopper. Cucumber, Fargo. And. |
- | I'm not gonna go to pen and paper Yeah. After this session. It's because And you So forget yourself a leather bound notebook so you can have a little | + | Speaker B: This would be a pretty good one for the green gator. Just have it be like a little. |
- | Nope. That' | + | Speaker D: Up at the end. |
- | And so he probably will get dumpster by him. Oh, they have, like, an SRD or something that, like, has, like that' | + | Speaker A: There you go. There you go. You can save that and post it to me if you want. |
- | They' | + | Speaker B: Just slightly upturned. |
- | Maybe tomorrow, part of my prep next week, I'll post all the stuff into our lore documents. So, yeah, the name 3 tariffs or 3 days. Oh, yeah. Yeah. I have to I'll have to post that. | + | Speaker C: You see that as an easy stencil. Slap down and just break in. Yeah. |
- | And that you guys We're naming 3 months in each. Yes. We should' | + | Speaker B: I know it's been a bad week and all of you guys are way down on my discord list of people that I' |
- | I'll post a Yeah. I'll post a homework, a reminder, | + | Speaker A: So we got Humbert Fargo and Montreal Railroad. Montreal. Montreal. |
- | Yeah. Actually, you guys will have a name, season, and then name 3 days 3 months. Worse. Yep. Yep. | + | Speaker C: In their sense would just be the initials. |
- | Trans normalize the audio and transcribe it, and those will be linked on the under the session. There you go. The weird weird transcription | + | Speaker A: Yep. All right. And then for naming territories, how do we. Do you guys just want to, like, name them during the week or just name them as we come to them when we just start in grimwater or. |
- | Yep. Like, you need liberal | + | Speaker C: Yeah, name them as we go to them. Or if we get a mission. |
- | That' | + | Speaker B: I think if we get a feel what the world' |
- | The moon's in the horse. Mhmm. Tim the Enchanter. From Monty Python. I think he was enchanter. | + | Speaker C: Yeah. |
- | Yes. Some call me 2. It' | + | Speaker A: And then if you guys do get like a name id, because Tora posted a couple and I'll probably use at least one of those for one of the monster territories, I would love for. |
- | Yeah. Then it's flames out. Yeah. That movie is kinda ridiculous. Working? | + | Speaker B: You guys to have record labor to stuff because you guys thought about Savacola. |
- | Yes. I kinda twined | + | Speaker A: A lot. |
+ | |||
+ | Speaker B: But the subscribe. | ||
+ | |||
+ | Speaker A: Good. Oh, maybe we'll do twilight wilds and then one of those. The unique weirdness about it is it's like always twilight and they' | ||
+ | |||
+ | Speaker D: That's post processing effects. | ||
+ | |||
+ | Speaker B: It's all like that glossy walk in. | ||
+ | |||
+ | Speaker D: And you can go back in and out and your filter changes. | ||
+ | |||
+ | Speaker A: Twilight. | ||
+ | |||
+ | Speaker D: Not twilight. | ||
+ | |||
+ | Speaker C: Twilight. | ||
+ | |||
+ | Speaker B: One valley that goes in, like, one, you know, crag path. You ride through it, sprague as you. | ||
+ | |||
+ | Speaker C: Go through it, almost like a fog or something. | ||
+ | |||
+ | Speaker A: All right. And then I'll roll the relation shifts that. So you don't need to worry about that because that's just a d six. And I'll just go through this. Yeah, so if. Yeah, if anyone comes up with an item like a name, like, oh, we need to name it that. And then eventually we'll name capitals too, so we know, like, the capital and the territory. But I guess that that can get decided when the territory gets. And again, too, like if I someone like, you're looking at the map and you see a territory, say, oh, I'll write some lore, make up government stuff for that style, you know, whatever, I'm totally fine. | ||
+ | |||
+ | Speaker C: I think one needs to be picked as like, the hub for the church. | ||
+ | |||
+ | Speaker D: Hey, I was just thinking, I don' | ||
+ | |||
+ | Speaker C: Know if it's the island in the middle or if it's up in ithood. | ||
+ | |||
+ | Speaker D: Almost like the Vatican or something. | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker C: Yeah. | ||
+ | |||
+ | Speaker A: Okay. Yeah, that' | ||
+ | |||
+ | Speaker B: It would need to be hard to approach, like, if you wanted to fight it. | ||
+ | |||
+ | Speaker C: So with their lore. | ||
+ | |||
+ | Speaker A: Yeah. Okay. White territory north of Grimwater. | ||
+ | |||
+ | Speaker C: And whether it's a high mountain plateau, they grow their own. Or if they' | ||
+ | |||
+ | Speaker A: It could be that they have. Because it sits. That sits in the mountains. Like, that's this little red territory here. | ||
+ | |||
+ | Speaker C: Now, if we're doing wild, wild west, that sort of thing. Is there any air travel? | ||
+ | |||
+ | Speaker A: I'd have to. I would have to go and look and see what there was in 1860s earthenhouse is. That's like. That's the balloons. | ||
+ | |||
+ | Speaker C: Dirigible. | ||
+ | |||
+ | Speaker D: There would be balloons. | ||
+ | |||
+ | Speaker A: That is the. I guess the litmus test for, like, should this be in the. And it's only been ten years since the devel torn, so I wouldn' | ||
+ | |||
+ | Speaker D: I don't know if they had. I don't think they had, like, Zeppelin Jack. | ||
+ | |||
+ | Speaker A: Yeah. Because I think Wright brothers was 1910. | ||
+ | |||
+ | Speaker D: Yeah, it was something like that. | ||
+ | |||
+ | Speaker C: They had balloons in the late 18 hundreds. | ||
+ | |||
+ | Speaker D: Yeah, I guess mostly just hot air balloons. | ||
+ | |||
+ | Speaker B: First air balloon flight was 1783. That's crazy. I'm sure it was very safe. | ||
+ | |||
+ | Speaker C: And I think the dirigibles came up before they were flying. Annenberg was like, 19 hundreds. | ||
+ | |||
+ | Speaker D: They were doing hot air balloons before. | ||
+ | |||
+ | Speaker B: They started washing medical equipment. | ||
+ | |||
+ | Speaker D: It wasn't until, like, leaking on 18 hundreds. That became standard practice to wash your hands before surgeries or. | ||
+ | |||
+ | Speaker C: Death defying. High up, low down. | ||
+ | |||
+ | Speaker D: Like, people had nine kids. Three of them might throw up. | ||
+ | |||
+ | Speaker B: Right? | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker B: Shed a tear and then eat dinner. Yeah, not quite that. Definitely. Kind of like, this is a reality. Yeah. | ||
+ | |||
+ | Speaker A: All right, I guess. Any others territories that we need for? | ||
+ | |||
+ | Speaker D: All right, now, depending on who I play, maybe I'll be from a different territory. | ||
+ | |||
+ | Speaker A: Okay, that's it. | ||
+ | |||
+ | Speaker D: Story stuff. | ||
+ | |||
+ | Speaker A: Okay, so probably right now, we'll probably start in Grimwater, since that's got a name, but we'll see. Or we may just start in a new territory. And I'll be like, what's the name of this? I'll roll it a D 30. And that's where I might actually do that. Roll a D 30 and see where you start. That might be interesting, | ||
+ | |||
+ | Speaker C: Are they raising humans for food? Slave labor. Dare break somebody out. That could be fun. | ||
+ | |||
+ | Speaker A: Yeah. If you guys want to start. And then. Yeah. So I guess, um, what kind of game are we playing? I guess. And I guess for this, I guess for, I guess, the starting scenario or I'll just make something up, but I guess generally more of, like, are you guys wanting to be, like, more good guys and gray guys or outlaws or do you want to, like, kind of, like, have that more play out? Because this will help, like, influence what you guys are making for characters, too. | ||
+ | |||
+ | Speaker B: Yeah, I figured this world sounded pretty great. | ||
+ | |||
+ | Speaker A: And then move as the story, I guess, as the story unfolds. | ||
+ | |||
+ | Speaker C: As the lord precedes us, as our actions precede. I heard about you guys. You saved that one kid by dangling him over the whales. Scared the weirdness right out of him. | ||
+ | |||
+ | Speaker A: I guess that kind of falls under the. Oh, I guess maybe what I meant by oh, that's what I remember what it was. And great characters for I guess I guess meant more. I think I remember what I meant by the outline was, like, a more of, like, sandbox style where you guys are gonna be the big driver for a lot of stuff. And if, like, plot hooks come up, then chase those down. | ||
+ | |||
+ | Speaker C: If you have a big buck of hooks. | ||
+ | |||
+ | Speaker A: No, I don't. I haven' | ||
+ | |||
+ | Speaker D: Build a trailer. | ||
+ | |||
+ | Speaker A: So maybe a sandbox with hooks plots. | ||
+ | |||
+ | Speaker D: Yep. I like that. | ||
+ | |||
+ | Speaker A: Okay. | ||
+ | |||
+ | Speaker D: See how much trouble we get into. | ||
+ | |||
+ | Speaker A: Okay, then gray characters. Yeah, I don't. And then. Yeah. Do we really need, I guess, weird west? I guess you guys are all. Well, actually, I have no, I was just gonna. The overview adjusted on the wiki. Yeah, you guys, all that's powered by the apocalypse, so it's the plus the stat thing. It does have advantage disadvantage. I don't. Do you guys all read all the pages that I suggested or. Not really. Okay. | ||
+ | |||
+ | Speaker C: How do you come up with stats? Is it an array? | ||
+ | |||
+ | Speaker A: Yeah, it's an array. As part of the character. | ||
+ | |||
+ | Speaker D: You get plus two. Plus one. | ||
+ | |||
+ | Speaker A: Yeah, we'll get to that one. | ||
+ | |||
+ | Speaker C: Right. | ||
+ | |||
+ | Speaker A: The character creation. | ||
+ | |||
+ | Speaker D: And then your stats never go up. | ||
+ | |||
+ | Speaker A: Yeah. So this is some of the notice. | ||
+ | |||
+ | Speaker C: That you save up your left. | ||
+ | |||
+ | Speaker D: So I think a lot of it's gonna be our weapons and gear will be. | ||
+ | |||
+ | Speaker A: Yeah, yeah. And there is. There is. This does have advantage and disadvantage, | ||
+ | |||
+ | Speaker C: I. Maybe people at the church. | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker C: Herbalist healers, maybe one of the witches, depending on what it is. Yeah. | ||
+ | |||
+ | Speaker B: Surgeon. | ||
+ | |||
+ | Speaker A: And then they have their name kind of like city of mist or unknown, uncharted worlds. But. So, like, I may, like you have like a minor of panic. So now you're a guy, like, you would act that out kind of in the fiction that your guy is panic. Yeah. So it'd be like a minor one panic or like. Yeah, or you got, like punched in the gut. And they have examples on that. These aren't page numbered, but. Yeah, and then like the major moderate. Let's see. Yeah, that could also be panic or you get like a big gash or something. | ||
+ | |||
+ | Speaker C: Well, that's the way things. How it gets taken out because your minors go in. But if they' | ||
+ | |||
+ | Speaker A: A moderate, yep. And if your moderates are all full, that moderate becomes major. And then if all you are full, then you're just in bad shape. | ||
+ | |||
+ | Speaker C: So when somebody slaps you and all of a sudden, that's your last slot. Odds of survival are a little better than. | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker C: Amputation under hallucinating mushroom or something like that. | ||
+ | |||
+ | Speaker A: Let's see. Yeah. And then when you roll the six minus, you know, whenever you get a miss, you get luck, which you do get to spend one luck for, plus one to whatever you rolled and you can spend as. So if you had, you rolled like, you know, like a six minus and you're like, nope, I'm gonna spend lot four luck to make that a ten. You can do that. And it does only go away if you spend it or a move calls for it or if I say something happens to it. The other thing with this, there is no wealth tracking. So you. So when you need to, when you want to go buy a gun or something, you're gonna go borrow and haggle with somebody. And there is no mechanical encumbrance. So as long as it, like, makes sense for you guy to carry it, you can carry it. It does make a distinction between stuff on your person and then, like, in a backpack on your horse. So. So I think that's basically. That's the general stuff. And then, of course, you know, the typical. You got to do the thing to do the. To trigger the move. And it does look like there' | ||
+ | |||
+ | Speaker D: That's the playbook PDF here. | ||
+ | |||
+ | Speaker C: If your glasses are good enough, printed out, too. I realize I'm gonna have to figure out. That's pretty much what this is. Yeah. | ||
+ | |||
+ | Speaker A: Okay. | ||
+ | |||
+ | Speaker B: I'll be good with this for now. I can make a copy of it. | ||
+ | |||
+ | Speaker C: That's what it printed out as. | ||
+ | |||
+ | Speaker A: I don't know if I posted those to discord or not. I don't think I did. No. | ||
+ | |||
+ | Speaker C: Did you have some larger? | ||
+ | |||
+ | Speaker A: No, I don't. Let me look at the ones that are actually included because I have. There is a PDF that has all of them. I don't. Is there a particular one you want, Steve? | ||
+ | |||
+ | Speaker C: I'm kind of leaning towards weird. | ||
+ | |||
+ | Speaker A: I guess maybe you guys can, like. I guess that's up to you guys to kind of discuss what you guys are thinking, because I can print. Yeah, these look like they' | ||
+ | |||
+ | Speaker C: The killer for me was I got them all on one page. My eyes are so blurry. Otherwise I would have tried to figure out how to make them bigger. | ||
+ | |||
+ | Speaker D: I was either thinking a fighter, a weirdo, or sneak pen with you guys. | ||
+ | |||
+ | Speaker B: Well, he's thinking weirdo, so I'll look at the thinker that, since he didn't mention anything. | ||
+ | |||
+ | Speaker C: Yeah. | ||
+ | |||
+ | Speaker A: Mix it up with the three of you. With just three of you could actually all play this one bass player playbook and just pick a different from each option. | ||
+ | |||
+ | Speaker D: Yeah, we don't have, like, this name moves. | ||
+ | |||
+ | Speaker A: That's true. Choose two weirdo moves. | ||
+ | |||
+ | Speaker C: Yeah. | ||
+ | |||
+ | Speaker A: You kind of would overlap with moves. Yeah. You would actually end up being pretty similar to each other. | ||
+ | |||
+ | Speaker B: So how does this build? | ||
+ | |||
+ | Speaker D: You pick the left column. | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker B: Yeah. | ||
+ | |||
+ | Speaker D: You pick one of the things, and then you pick one of the titles. | ||
+ | |||
+ | Speaker A: Yeah. On the left. Let's see. I have the. | ||
+ | |||
+ | Speaker D: Middle. | ||
+ | |||
+ | Speaker A: Yeah. You pick the playbook, which is, like, the title. Like weirdo. And then you. Yeah, then you pick your weirdo title. So like a cultist, seer or servante. And then you have your. Choose your two weird moves. So you have pick two of the four, and then you have your weird ruination, and you pick one of those, or you write your own. And then after that, you finally set your attributes, which it looks like. You just circle the ones, and you have an array. You have a single plus two, a single plus one, and a minus one. And then the fourth is a zero. | ||
+ | |||
+ | Speaker B: Do we have that? Or is that the. | ||
+ | |||
+ | Speaker A: What, like, what was the numbers again? Oh, two. Yeah, you have the access to them. I can just drop that in. | ||
+ | |||
+ | Speaker B: Is it in the resource library? | ||
+ | |||
+ | Speaker A: Yes, it is in there. In weird west system. It's missing one. An extra weird. No. And that. You'd want the core rules. Cool. Yeah. And then I think you pick your background after that, while you do your inventory. Yeah. Here's your playbook. Background is who you are. And things got weird. Yeah. You pick your background, and then your background will have another starting item you get to add to your person, and they' | ||
+ | |||
+ | Speaker B: That's good. Yeah. | ||
+ | |||
+ | Speaker A: These are a lot bigger. | ||
+ | |||
+ | Speaker C: Oh, yeah. To earn complaints | ||
+ | |||
+ | Speaker A: Why does it have work? | ||
+ | |||
+ | Speaker B: She's gonna blow you away. Yeah. Where' | ||
+ | |||
+ | Speaker A: Oh, let's say tiny Tina from the western stuff. | ||
+ | |||
+ | Speaker D: That'd be fun. | ||
+ | |||
+ | Speaker A: Nope. Most of this music has been from hard space shipbreaker. Apparently, it has a lot of country music. Yeah, apparently it has a lot. Most of its soundtrack is like old western, which is interesting. I guess if once you have an idea of what you want to play, you can let everybody know, then you also, I guess. Yeah, you have your backstory. So then you also have a horse. I do have a horse generator, too, that you can just click buttons. | ||
+ | |||
+ | Speaker B: At the very top. There' | ||
+ | |||
+ | Speaker C: Okay. | ||
+ | |||
+ | Speaker B: But it doesn' | ||
+ | |||
+ | Speaker A: The breed info. Those are all in that list that is generating from. | ||
+ | |||
+ | Speaker B: 50 of them. And it has, like, only two types of horses ever showed up. | ||
+ | |||
+ | Speaker A: Really? | ||
+ | |||
+ | Speaker B: It was weird. | ||
+ | |||
+ | Speaker A: Bad Rng. Yeah, like, the precursor names would change. | ||
+ | |||
+ | Speaker B: But the horse types, it was always mare or one other one. I would just switch between those. | ||
+ | |||
+ | Speaker A: Oh, yeah, you would get Marengel Dean most of the time because there is only mare gelding and stallion. | ||
+ | |||
+ | Speaker D: Yeah. | ||
+ | |||
+ | Speaker A: Is the female horse neutered male horse or unneutered male horse? No, the. Yeah, there' | ||
+ | |||
+ | Speaker B: So we all know each other. Is that how we're gonna start out? | ||
+ | |||
+ | Speaker A: Yeah, I think so. Like, yes, you guys all know each other. So that way you're in a scenario together somewhere, for whatever reason. | ||
+ | |||
+ | Speaker B: I will be a travel surgeon. I run around on the railroads finding jobs to do for a while. Interesting people do interesting things. Hash people up and get paid. | ||
+ | |||
+ | Speaker D: Try. | ||
+ | |||
+ | Speaker B: Not to get killed. | ||
+ | |||
+ | Speaker A: And then on. I mean, I guess you're on the wiki, which I'll. I guess I can drop in the Sabbakola thing, there is a bunch of. I guess it has all your background stories, but then there' | ||
+ | |||
+ | Speaker D: Oh, no, just the generic. | ||
+ | |||
+ | Speaker A: It's got the move, so you can. | ||
+ | |||
+ | Speaker D: See what you're holding on stuff. | ||
+ | |||
+ | Speaker A: This is a status? Yes. Does that one have a background? Yeah. Okay. It's got the backgrounds. Do you want one, Steve? This has got all the. That's got the basic moves. And then on the back, it has the backgrounds with their questions and stuff and their inventory. | ||
+ | |||
+ | Speaker B: He's not Yasuo. Just because he's a surgeon doesn' | ||
+ | |||
+ | Speaker A: 1860, sir. Couldn' | ||
+ | |||
+ | Speaker B: I should just play in this 1860s. | ||
+ | |||
+ | Speaker C: Yasuo. So these are matching up with whatever our playbook is? | ||
+ | |||
+ | Speaker D: No, no, these are just like generic moves. Kind of like pack and slash. | ||
+ | |||
+ | Speaker C: No, I was looking at the. | ||
+ | |||
+ | Speaker A: Oh, the backgrounds. The backgrounds. You pick one of those as part of your character creation, and it has like, unlike authority would be like sheriff' | ||
+ | |||
+ | Speaker D: Yeah, it's in the. Creating a character. Pick backgrounds. Yeah, because you get stuff for which background you pick. | ||
+ | |||
+ | Speaker A: Yeah, that' | ||
+ | |||
+ | Speaker B: Let's see, next weekend is Labor Day. | ||
+ | |||
+ | Speaker A: I have no clue. I guess. | ||
+ | |||
+ | Speaker C: I don't think we're doing anything, but I'll confirm. | ||
+ | |||
+ | Speaker B: Folks wrote it down. The answer might probably be anything because. | ||
+ | |||
+ | Speaker C: We don't like to, like, go around. | ||
+ | |||
+ | Speaker B: On those unless we're, like, one can't think of people or something. | ||
+ | |||
+ | Speaker C: But within here. | ||
+ | |||
+ | Speaker B: You may just go bike riding around the day or something. Diamond Harrigan. | ||
+ | |||
+ | Speaker C: His dad's e bike. That's right. They' | ||
+ | |||
+ | Speaker B: No, actually, the batteries aren't that bad. Plus, there' | ||
+ | |||
+ | Speaker D: The bike when you don't burn down, like, the police station. | ||
+ | |||
+ | Speaker B: From an e bike. | ||
+ | |||
+ | Speaker D: Yeah, that portal lane one where they lost all their gear. | ||
+ | |||
+ | Speaker B: Yeah, yeah, some of those things, like, you don't want to puncture them and stuff. So they' | ||
+ | |||
+ | Speaker C: That's not good for. | ||
+ | |||
+ | Speaker B: If it gets hot, like, in the garage during the summer, we take a battery. | ||
+ | |||
+ | Speaker A: Do you decide on your guy Tora? | ||
+ | |||
+ | Speaker B: What moves? | ||
+ | |||
+ | Speaker D: Do what? | ||
+ | |||
+ | Speaker A: I think your. Your web weapons do have tags, so that. | ||
+ | |||
+ | Speaker D: How gray are we being? | ||
+ | |||
+ | Speaker A: Well, that's a good question because I know Nick's mentioned some of the guys he's made, so you should just describe them and maybe that will help you plan. | ||
+ | |||
+ | Speaker C: I'm leaning towards a server. Yeah. | ||
+ | |||
+ | Speaker B: What kind of weirdo. Okay, are you melting people down? | ||
+ | |||
+ | Speaker A: Maybe. | ||
+ | |||
+ | Speaker B: Or just possibly. | ||
+ | |||
+ | Speaker C: I'm thinking of a backstory similar to Constantine. It's like, that's why you're a servant. You screwed up. Now you gotta go catch all these other people that escape. | ||
+ | |||
+ | Speaker B: A little bit of bounty hunting. | ||
+ | |||
+ | Speaker C: More like trying to deal and keep myself out. | ||
+ | |||
+ | Speaker B: Yeah. | ||
+ | |||
+ | Speaker C: Yeah. Pale rider. | ||
+ | |||
+ | Speaker B: And I want nothing to do with it. I would say pretty great, cuz. | ||
+ | |||
+ | Speaker A: Yeah. I was gonna say, Nick, you should describe your guys so they know, like what you're thinking. Like some of your guys commit crying. | ||
+ | |||
+ | Speaker D: Fighter. My guy's gonna be a gunfighter. Like, and live fast and die young. He won't be a murder hobo. | ||
+ | |||
+ | Speaker C: Sure won't. Like. | ||
+ | |||
+ | Speaker D: Yeah. Won't back down from a fight. | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker D: And then maybe. Or I play like the con artist and see what happens. Yeah. | ||
+ | |||
+ | Speaker B: I would just play whatever. | ||
+ | |||
+ | Speaker A: Yeah, sounds fun. | ||
+ | |||
+ | Speaker B: My guy can be adjustable. | ||
+ | |||
+ | Speaker A: Oh, yeah. You can pull that over. | ||
+ | |||
+ | Speaker C: Let's go for a religious background. | ||
+ | |||
+ | Speaker D: There you go. | ||
+ | |||
+ | Speaker C: Just for that of irony. | ||
+ | |||
+ | Speaker A: Is that a usb three down there? | ||
+ | |||
+ | Speaker B: Yeah, it's fine. | ||
+ | |||
+ | Speaker D: I'm done, actually. | ||
+ | |||
+ | Speaker B: It's comfy. | ||
+ | |||
+ | Speaker D: You know what weirdo moves you're gonna take? | ||
+ | |||
+ | Speaker C: I'm leaning towards the third landing. Badass. | ||
+ | |||
+ | Speaker B: We're gonna have two weirdos. | ||
+ | |||
+ | Speaker C: Maybe I'm fixing up two weirdos. Maybe because I'm thinking with. With that background of kind of that. | ||
+ | |||
+ | Speaker D: Bounty hunter, they' | ||
+ | |||
+ | Speaker C: So questions will have to be asked. And he's in that gray area, so the trap might need to be set. So we're gonna curse an item. | ||
+ | |||
+ | Speaker A: See. | ||
+ | |||
+ | Speaker C: If it slows down the target. This won't work for the servant, is it said you got a malevolent patron, which really adds irony to the religion back. | ||
+ | |||
+ | Speaker D: You mad I'm reading the wrong book? | ||
+ | |||
+ | Speaker C: Well, you gotta dump both sides of your fight. Yeah, that and religion comes with a box of silver bullets. | ||
+ | |||
+ | Speaker A: For your background. | ||
+ | |||
+ | Speaker C: For the extra traveling space travel bag. But there' | ||
+ | |||
+ | Speaker A: I. Yeah, I mean, that's story wise because you can always get a traveling bag. | ||
+ | |||
+ | Speaker C: That's true. | ||
+ | |||
+ | Speaker A: If you want to get more. So I think I would. Personally, I would probably say whatever is going to make, like a more interesting story. | ||
+ | |||
+ | Speaker C: Yeah. | ||
+ | |||
+ | Speaker A: Do you get more stuff? Yeah. | ||
+ | |||
+ | Speaker D: In your inventory, it says, tick three more and add items from the background. | ||
+ | |||
+ | Speaker C: Originally, I was thinking of be like a grave keeper. Can that have your ida be a shovel? | ||
+ | |||
+ | Speaker A: Shovels. | ||
+ | |||
+ | Speaker B: Well, so it's two from the center palm. | ||
+ | |||
+ | Speaker A: Yes. | ||
+ | |||
+ | Speaker B: Because he's traveling around. He's the surgeon. He's fixing people up all the time. He's worked for the railroad. He's worked for all sorts of people. But he's generally like, he might share false names. He just kind of pulls around. She doesn' | ||
+ | |||
+ | Speaker A: It. | ||
+ | |||
+ | Speaker C: Some of these descriptions are kind of funny. So the bullets puts the fear of God into unnatural beasts. | ||
+ | |||
+ | Speaker A: Yeah, those would. At least for our established lore, those would be like, blessed bullets that you can get from the church. Yeah. Or silver just has an effect. Done. Bad creatures. | ||
+ | |||
+ | Speaker C: Yeah. There you go. Gunfighter, Lone Ranger. | ||
+ | |||
+ | Speaker D: Yeah. | ||
+ | |||
+ | Speaker A: They could be from high society, celebrity. Yeah. You won' | ||
+ | |||
+ | Speaker D: Yeah. | ||
+ | |||
+ | Speaker A: Actually, Steve has one, too. You know, if he's not gonna be a fighter, being the sharp shooter. | ||
+ | |||
+ | Speaker D: Yeah. | ||
+ | |||
+ | Speaker A: Well, that's fun. Once per game session, you can join the scene, which you're not currently in, appearing on a nearby roof, balcony, outcropping, | ||
+ | |||
+ | Speaker D: Just be there. | ||
+ | |||
+ | Speaker A: Yo, dangs. Blow up enemy cover and defenses. Only shoot the gun and weapon tool out of their hands. Making a comeback. | ||
+ | |||
+ | Speaker C: One of the items for the basics of clay break is place of interest. Your choice is marked. Can I have that being for my patron and tell me where I need to go next? So the place marked would change. | ||
+ | |||
+ | Speaker A: Yeah, I guess. Yeah, I'd be fine with that. If you have some, like, I guess depends on what you mean by, like, where you need to go next. | ||
+ | |||
+ | Speaker C: There' | ||
+ | |||
+ | Speaker A: Like, so, I guess, how would that. I guess. How does that play out as examples? Because that seems like it would be. Unless, I guess it would be like. | ||
+ | |||
+ | Speaker C: You don't know who it is, but it narrows down wherever I. | ||
+ | |||
+ | Speaker A: You could have a map like that. They will roll on it and maybe depend on, like, how your patron' | ||
+ | |||
+ | Speaker C: Constantine. Except it's a bunch of spirits escaped from the veil, and they need to be sent back. | ||
+ | |||
+ | Speaker A: Okay, so that's okay. You have. Okay, so if it. Yeah, if it's something like that, I'd be fine with it. And it's like, okay, you're hunting this guy. I need to go get him next. Okay, that makes sense. And then I can always. And then we have 30 territories, | ||
+ | |||
+ | Speaker B: So it's like we're traveling through. | ||
+ | |||
+ | Speaker C: I know we need to be at this town, or maybe you rolling the territory way over on the other side of the road. Yeah, I'm hanging out with you guys, but it's only a matter of time before somebody comes and collects my soul. | ||
+ | |||
+ | Speaker A: So. Yeah, this. This is like. It becomes like more of like a. I guess a plot item that you' | ||
+ | |||
+ | Speaker C: Yeah. And switch me into that vagrant because always moving. | ||
+ | |||
+ | Speaker A: Yeah, that' | ||
+ | |||
+ | Speaker C: But it. Otherwise it's just momentum of what might have been. Because I figure I can always try and buy silver bullets. Yeah, but that would get a plot. An easy plot movement for the story. | ||
+ | |||
+ | Speaker A: Mm hmm. No, I like it. And that will actually. Yeah, that actually be really. That maybe that that might be the starting scenario right there as you've arrived at. I think if you guys are good with that, I think a few other two. That may be the. That may be the starting scenario that your guy is like, all right, this is. We're here, and it's time to, like, go deal with whatever this is that's here. And maybe that's the information you get is like, this is the spot where you need to go to next. You don't know what it's going to be, but you will. Like, I guess once you find it, you'll know that it's the thing you need to do. | ||
+ | |||
+ | Speaker C: I don't know what's going on this town, but something' | ||
+ | |||
+ | Speaker A: No, that. I like that. | ||
+ | |||
+ | Speaker B: Something slash something. You need to pick which one. Where, like, with a skill set is roll, plus smart, cunning, equilibrium skills. | ||
+ | |||
+ | Speaker A: Yeah. So that's probably saying one or the other. Yeah, that's what I'd take that as. Is there a move you're looking at that says that? Okay, so it's to understand the mechanics of it. Yeah, that's what I would take. That is. Yeah, the manipulate. Yeah, I think they' | ||
+ | |||
+ | Speaker C: Then one click on bad apple where you're able to curse items. | ||
+ | |||
+ | Speaker A: It's on the weird, right? | ||
+ | |||
+ | Speaker C: Yeah, yeah. Could you. Is the curse close or permanent until it gets dispelled? Or is it like a timed. | ||
+ | |||
+ | Speaker A: It looks like it just sits there until the next. The next person to touch it suffers. | ||
+ | |||
+ | Speaker C: So not touching it. But it said if anybody robs me, they' | ||
+ | |||
+ | Speaker A: It says other than the objects, curse now, and the next creature to touch it temporarily suffers ill effects. Choose one. So when you curse something, you decide what it does, and then on the seven and nine result, you also suffer the temporarily backfires. Yeah. So, yeah, you curse an object and it's either terror, paralysis, or delirium. Yeah. | ||
+ | |||
+ | Speaker C: Yeah, it's just that reusable. Or if it's a one and done, that' | ||
+ | |||
+ | Speaker A: It just says the object' | ||
+ | |||
+ | Speaker B: I do like my job. | ||
+ | |||
+ | Speaker D: I hope so. | ||
+ | |||
+ | Speaker C: Something weird is my old business and. | ||
+ | |||
+ | Speaker B: My current job might actually unite. No, I'm talking about the startup that's been on pause. I'm working with another company, so we actually might end up uniting and using this distributed AI research thing as links to do that to crowdsource the NMX. | ||
+ | |||
+ | Speaker C: Cool. | ||
+ | |||
+ | Speaker B: I'm compiling something. | ||
+ | |||
+ | Speaker C: Okay. I was curious to know what you're regretting, because conversation has gone many different directions tonight. | ||
+ | |||
+ | Speaker B: Well, one of the things I have to do for work requires like interfacing with the blockchain. But there' | ||
+ | |||
+ | Speaker C: I keep getting timeouts. | ||
+ | |||
+ | Speaker B: Periodically when I get back, I query in a bunch. | ||
+ | |||
+ | Speaker C: So I'm going to set that on my machine. But because it's a Mac, it has. | ||
+ | |||
+ | Speaker B: To recompile the software and it can't use the default image that's in the cloud. So it's something that I thought was. | ||
+ | |||
+ | Speaker C: Going to take 30 seconds. | ||
+ | |||
+ | Speaker B: And it's actually been running for, uh. | ||
+ | |||
+ | Speaker C: 1900 seconds. | ||
+ | |||
+ | Speaker B: Well, I've been looking at character sheets. | ||
+ | |||
+ | Speaker C: Hey, we should have something else to look at. Instead of just watching the timer continually. | ||
+ | |||
+ | Speaker B: Oh, yeah. That was not working periodically, | ||
+ | |||
+ | Speaker A: Yeah. I think next session, you guys will arrive on the scene of wherever Steve' | ||
+ | |||
+ | Speaker B: Monitoring surgeon. I'm with you guys for now. | ||
+ | |||
+ | Speaker A: But. | ||
+ | |||
+ | Speaker B: It might be the right kind of trouble. | ||
+ | |||
+ | Speaker A: Yep. | ||
+ | |||
+ | Speaker B: I'm gonna find out if that' | ||
+ | |||
+ | Speaker C: Gentlemen. Always a pleasure. | ||
+ | |||
+ | Speaker A: Yes, sir. Okay. Yeah. | ||
+ | |||
+ | Speaker C: Says first aid just removes your trauma. | ||
+ | |||
+ | Speaker A: Is that an item? | ||
+ | |||
+ | Speaker C: Yeah, first aid kit. We don't have hit points. | ||
+ | |||
+ | Speaker A: Yeah, it probably removes a trauma that might be. Let me see that might be under the trauma. Is that equipment on your. Oh, I see on your weird. The first aid it and say those were probably being useful on moderate to minor traumas. If I don't actually see that may be something that allows you to treat, like, to help recover from your moderate trauma. | ||
+ | |||
+ | Speaker C: Okay. | ||
+ | |||
+ | Speaker A: Yeah. Because they have, like, a. I don't particularly see any, like, I don't actually see a Medkit like item that's defined with anything. So that's probably gonna be more fiction or it allows you to actually, like. So if you get, like, stabbed as a moderate, you could, like, turn it down to, like, you'd be able to, like, bandage it up and make it a minor instead. So now you' | ||
+ | |||
+ | Speaker C: Okay. | ||
+ | |||
+ | Speaker A: So it does mention that in, like, treating or. | ||
+ | |||
+ | Speaker C: Yeah, you wouldn' | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker C: Become worse. Yeah. | ||
+ | |||
+ | Speaker A: So does mention that about recovering it. Like, if you. If the fiction allows trauma, because sometimes we're reduced in level instead of removed entirely as a short term solution. So. Yeah, so you get shot. So instead of that being moderate or major, it gets. You can bandage it down and, you know, you can bandage it and deal with it so you stop bleeding out or whatever. | ||
+ | |||
+ | Speaker C: That there' | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker C: Oh, that's the. There' | ||
+ | |||
+ | Speaker B: For each of them. | ||
+ | |||
+ | Speaker A: I don't remember targets. | ||
+ | |||
+ | Speaker C: I think it was on Fox, but it was a long time ago, at least 20 years ago. | ||
+ | |||
+ | Speaker A: Yeah. I don't know. | ||
+ | |||
+ | Speaker C: But as he sent them back, the tattoo would be removed. And once he got rid of all the tattoos and supposedly the deal was done and he was free. | ||
+ | |||
+ | Speaker A: So there' | ||
+ | |||
+ | Speaker C: But isn't that supernatural? | ||
+ | |||
+ | Speaker A: I never watched that show. | ||
+ | |||
+ | Speaker C: In the beginning, it was really almost important, little chunk of ore, and then later, it kind of pops up again. But it was made by, I want to say Winchester. Anyway, it was a gun that was done in such a way that it could kill anything. That was the whole premise. It was kind of busted. They had to get it fixed, but it didn't matter. Whatever you shot, it was dead. I, angel demon, did matter. | ||
+ | |||
+ | Speaker A: Interesting. | ||
+ | |||
+ | Speaker D: Are we tracking? | ||
+ | |||
+ | Speaker A: No, I think it's gonna be, just make sure that you actually have, like, the ammo on you. Because I don't. Yeah, because the rifle just as rifle and mo, and there' | ||
+ | |||
+ | Speaker C: We're supposedly confident enough to be able to buy basic food, shelter, and bullets. | ||
+ | |||
+ | Speaker A: Yeah, that's maybe, like, something like, I don't know, reasonable about an ammo that you carry on your person. It's like, okay, you have, like, 30 shots or something like that. Okay, this is. | ||
+ | |||
+ | Speaker D: All those questions later. | ||
+ | |||
+ | Speaker A: Yep. That's next week homework. Nope. Next week will just be your backstory. Some, you know, some of your backstory questions, and then name your horse, and then we'll have character. Full character introduction. So, you know, your look and all that stuff. Yep. I'm really liking my new note taking software much better. Let's see how it plays out over a year. The notes in a session for study so far. I think this is onto something. I need to make a build. And, like, you could even use it, too, because it's just network, and I'll be able to see the notes you take, and I can share stuff easily with. | ||
+ | |||
+ | Speaker D: No, I'm probably gonna go to pen and paper. | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker D: After this session, just because. | ||
+ | |||
+ | Speaker A: Yep. Get yourself a leather bound notebook so you can have a little lender in my box. Yeah. It's used for campaign notes. | ||
+ | |||
+ | Speaker B: Nope. | ||
+ | |||
+ | Speaker A: That only be getting dumpstered because of the way they change their licenses. | ||
+ | |||
+ | Speaker D: Do they make path or that someone. | ||
+ | |||
+ | Speaker A: Know it's some guy and so he probably will get dumpstered by, oh, they have, like, an SRD or something that, like, has, like. That' | ||
+ | |||
+ | Speaker C: Corporations are not strong. | ||
+ | |||
+ | Speaker A: No, generally not. And then I'll. Maybe tomorrow or part of my prep next week, I'll post all this stuff into our lore documents. Oh, yeah, I'll have to post that and that, you guys. Yes. Yeah, we can do that, too. I'll post. I'll post a homework, a reminder, and then you guys can all do that in the sava cool cola thing. All right. | ||
+ | |||
+ | Speaker C: Divvy up the three seasons and name the months they' | ||
+ | |||
+ | Speaker A: You guys will have name, season, and then name three days and three months and a horse. Yep. Transnormalize the audio and transcribe it, and those will be linked on the under the sessions weird transcription we get this time. | ||
+ | |||
+ | Speaker D: Yeah. And this words it replaced was weird. | ||
+ | |||
+ | Speaker A: Mike, usually liberal a lot did it. | ||
+ | |||
+ | Speaker D: And mix this stuff out of skimming through. | ||
+ | |||
+ | Speaker A: Funny. | ||
+ | |||
+ | Speaker D: Like, liberal, liberal. | ||
+ | |||
+ | Speaker C: What the heck? AI call it a night clip. | ||
+ | |||
+ | Speaker A: Yep. | ||
+ | |||
+ | Speaker C: The moons and the horse and. Mm hmm. I think he came up with a character name, though. Tim the Enchanter. | ||
+ | |||
+ | Speaker A: Huh? | ||
+ | |||
+ | Speaker D: Tim the Enchanter. | ||
+ | |||
+ | Speaker A: From Monty Python, I think he was. Enchanter, yes. Some called me two. It's like how he, like, starts out. He's like, shoots a little bottle rocket. | ||
+ | |||
+ | Speaker D: Then it's flames out. | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker D: That movie is quite ridiculous. | ||
+ | |||
+ | Speaker A: Yes. | ||
+ | |||
+ | Speaker C: I'm kind of torn whether that was the greatest possible ending they could have done or if they just ran out of money and they got tired and said, we're just done. | ||
+ | |||
+ | Speaker A: Yeah. |