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- | ===== Transcribe Audio ===== | + | ===== AI Transcribe Audio ===== |
- | Alright. Let's see here. No. So, like, basically, I was gonna, like, just go over a lot of the world built, like, doing world building and stuff, depending on how much you guys want to contribute versus consume. | + | Speaker A: No. So, like, basically I was gonna, like, just go over a lot of the world built, like doing world building and stuff, depending on how much you guys want to contribute versus consume. |
- | Or do you just want me to do all that stuff? So do you guys just consume it as you come across it? I'm pretty used to the kind of dungeon world method of, like, sometimes | + | Speaker B: I'm pretty used to the kind of dungeon world method of like, sometimes |
- | So I think a hybrid of the 2 is pretty neat. I can see doing a really general backstory and then throwing that into whatever floor you do. Yeah. That's that' | + | Speaker C: I can see doing a really general backstory and then throwing that into whatever floor you do. |
- | It's like, well, you're reading it. You tell me. Exactly. I like to see that in the weird. Yep. | + | Speaker A: Yeah, that's like, generally. And I will ask the table too. So if you're like, looking for books or something, and you're like, what does this book say? It's like, well, you're reading it. |
- | Guess what? It's gonna back to boundaries. It's a tenacious weird for you. So pretty much how we've been there. But there are there are 30 territories granted I doubt we'll visit all of them. | + | Speaker C: You tell me. |
- | We'd be Let alone most of them. And I did tag there is a political map. Yeah. Run for mayor. Oops. | + | Speaker B: Exactly. |
- | And, like, so you guys are definitely welcome | + | Speaker C: Guess what? It's coming back to five years. It's a tenacious weird for you. |
- | Yeah. Or if it's not telling what's in the water, so that' | + | Speaker A: So pretty |
- | Because, yeah, nothing has names. And that was some of the session is if we wanna go through and name all of them tonight or if that just wants to be like a homework thing. Oops. Your scale looks like how big are the materials? Their the scale is down there. | + | Speaker C: I was thinking it might be a little swampy. |
- | It's like 400 meters. Is that or miles is that meter? Is that a small little bit? You're right. So, like a horse and you ride So this is, like, 400 miles. | + | Speaker A: But yeah, and they all have numbers, so if you're like, oh, I want to name that place or write lore about something, please just go ahead and do it. Because, yeah, nothing has names. And that was some of the session is if we want to go through and name all of them tonight, or if that just wants to be like a homework thing. Oops. Your scale, roughly how big are these areas there? The scale is down there. |
- | So some of these are They' | + | Speaker C: Environment. |
- | This is too blurry to see, but, several several of them are actually | + | Speaker A: There' |
- | It's like, great nexus swamp. There' | + | Speaker C: Rivers of lava that keep people apart. So don't call straight line. |
- | And then there' | + | Speaker B: So that scale 400 is about like just slightly longer than the wood for the Washington |
- | Yeah. And then, of course, there' | + | Speaker C: Okay. |
- | Over here. Yeah. That's the one that I That's but the when I was generating this, it doesn' | + | Speaker A: Yeah. And then of course, there' |
- | Nobody owns these chunks, so that could just be Truly wild west. It' | + | Speaker C: There' |
- | That could just be the wilderness area. That those are, like, the 2 pure wilderness places, or someone else wants to make something up for that area or the both areas, whatever that's. And, also, I know the west is definitely has, like, heavy ties into a version of Christianity and spirituality stuff. So is everybody okay if we if that features fairly heavily in this? Now I'm looking at this upside down. | + | Speaker A: So, yeah, there are. There were two. There is like this area. |
- | Yes. West. Yeah. Yep. I'm hearing this. | + | Speaker C: Yeah, yeah, that's the one that I did. |
- | Don't worry. Oh, yeah. I should put a I should put a I'll put a road map and a compass rose on there. That' | + | Speaker A: That's when I was generating this. It doesn't have any, like, there' |
- | This won' | + | Speaker C: The only law is what you carry with you. We don' |
- | That' | + | Speaker A: That could just be wilderness area. That those are like the two pure wilderness places. Or if someone else wants to make something up for that area or the both areas, whatever. |
- | Besides there, I guess, any issues with using, I guess, any version of Christianity or spirituality type stuff. I think so. Okay. Right. There was a person in Chinese if you wanna possibly firefly in it. | + | Speaker C: No, I'm looking at this upside down. |
- | Pretty English stuff too. That just sounded cool. No idea what what what the headset. No. And then how many moons should the play planet have? | + | Speaker A: Yes. Yeah, yeah. |
- | 2 or 3. I'm following them. I' | + | Speaker C: I' |
- | That could be something like the town where we wanna name the moons. | + | Speaker A: Oh, yeah, I should put a. I should put it. I'll put a row map compass rose on there. |
- | Oh, I was the second high moon. Sorry. If you're throwing monster wars, you know, one of them had to come from the drain. Yeah. I' | + | Speaker C: That's okay. I' |
- | Do we wanna name those now or to come up with those names over the week? How many moons? We have 3. 3. Okay. | + | Speaker A: Oh, it needs one. Anyways, this won't be a big deal. |
- | So I'll come up with that over the week. Okay. So Steve' | + | Speaker C: We did. |
- | And I I usually I have a calendar app, so we can actually put all 3 moons in, and we can have their cycle so you could see. Oh, wow. We can know, like, what moon which moon is in what phase. I'm gonna put the moon into the map for stars without numbering piece. We have a go. | + | Speaker B: Which one? |
- | Okay. Steve' | + | Speaker C: Warhammer. That was old style maps. I couldn' |
- | That's where Braxton | + | Speaker A: And like, once we're actually in a territory, I'll make a big version of the map so we can actually like, see the trails, because all the roads and railroad, I guess trails, slash roads are on there with. With towns and stuff marked. And I'll send you guys. I'll probably post the actual map file that you can use on as. As you can actually, like, zoom in and look at the full world map, and I'll update that as shall make a note. Besides there, I guess, any issues with using, I guess, any version of Christianity or spirituality type stuff? Okay. |
- | I don't quite remember. But I just had that similar feel to it, but without the virus. And then, I guess okay. So moons are taken care of. For the calendar, do we want to do a custom one or just use birth? | + | Speaker C: Pretty english sentences that just sounded cool. No idea what. |
- | Oh, what? Oh, calendar? The calendar. Yeah. From a, how long has the planet | + | Speaker A: And then how many moons should |
- | It's, 10 years. That's what I have for the setting of the veil got torn, and we'll, I guess, need to divinely define what that kind of means too. Because it's only been 10 years. You wouldn' | + | Speaker C: Two or three. |
- | Like, you did something for 100 of years, then you have to change how you perceive time. So I probably have a pretty standard calendar based on the moon. So it wouldn' | + | Speaker B: Freeze the phone number. But do we get a three body problem? |
- | Okay. Throw a little dark crystal in. With the conjunction and yeah. Got your fingers. So your lead here is when we're a trifling. | + | Speaker C: Possibly. |
- | Or at least every 3rd year, you get a trifold trifold. It's like playing slots. Now we're getting | + | Speaker B: Does it make high noon really hard to do? |
- | Yeah. They' | + | Speaker C: Only when you' |
- | That's the basic. We just need to move. Works for me. Maybe a random chance for the the trifold moon causes something negative in the weather. Oh, it causes a calamity of some kind. | + | Speaker A: That could be something like Japan. We want to name the moons. |
- | Some kind. Undeterminate. Depending on where you're at. Undetermined. The more is something' | + | Speaker C: Well, three moons, but only one sun. |
- | If you' | + | Speaker B: You weren' |
- | Just even months are always like x days, and then there's this many months in a season. Each season is 3 months long. So I give us a 9 month year. Yeah. The alignments kinda comes and reset. | + | Speaker C: If you're throwing monster wars, you know, one of them had to come from the green. |
- | The 3rd jubilee. Just wanna stick with this, like, threes and just have 30 days Sure. Or 60 day months. So do we want 6 weeks, 6 day weeks, 3 day weeks. Or 9 day weeks. | + | Speaker B: I'm good with what. Dava. |
- | Maybe 9? Mine would be 3 3. Again. We got 9 months in a year, so 9 day weeks. We didn't run. | + | Speaker A: Do we want to name those now or come up with those names over the week? |
- | So 27 day months. That'd be 3 3 9 day weeks to a month. Yes. 3 weeks to a month? Yeah. | + | Speaker B: How many weeks? |
- | I like this. Yeah. And The naming days of the week, do we wanna work on that now or make that homework? And you guys can well, I guess you guys get each, like, 9 new weekdays. So you guys each name 3 days, and you guys can do that over Discord if you want. | + | Speaker A: We have three. |
- | Or do you just wanna or do you wanna do it today? Or do we wanna wait until some more of the world is defined? Okay. Okay. Well, if you broke into up into 3 Yeah. | + | Speaker C: I'll come up with that over week. |
- | And the 3 months to each one. So let' | + | Speaker A: Okay, Steve's going to name the three moons. Then if you want, you can give them a, I guess, their cycle days or whatever. And I usually, I have a calendar app, so we can actually put all three moons in and we can have their cycle. So you could see, we can know, like, what moon, which moon is in what phase. Steve' |
- | And I guess also month names too. You guys can name months as well, but we'll that can be defined later too. Alright. I'll make a note for that. And then this is a tropical | + | Speaker C: Wasn't that the name of the planet? |
- | The wet? The dry engine. Bearable? | + | Speaker A: No, that's where Braxton and Max were from. Yeah, it's a swampy planet that had, like, the virus from monochronics or something. I don't know. I don't quite remember. |
- | Dry season, you can't just go with the humidity for water. Yeah. And everybody has their own personal still because you just don't know what' | + | Speaker C: But PI' |
- | Like, the the middle month is the is, like, the peak. So, like, we're we're if we're in, like, summer, that's the worst time that's in the middle, and it kinda wanes, and then it starts building up to rainy season so more and more. Makes sense. So it'd feel pressed in the middle. Sine wave seasons. | + | Speaker A: And then I guess. Okay, so moons are taken care of for the calendar. Do we want to do a custom one or just use Earth. |
- | Let's go. I guess, do we want the year to start with, I guess, the worst weather or or start with the best. What was it like? Weather or something else? Or do you want the middle of the year to be like the worst weather? | + | Speaker B: Calendar? |
- | Middle of the year. Alright. Middle season as well. So what will the worst weather be? If you're used to mugging, would that be the dry season? | + | Speaker A: The calendar? Yeah. |
- | That'd be. That' | + | Speaker B: From how long has the planet |
- | So I that would like, maybe the dry I don't know. Because I I know, like, when I lived in Arkansas, the hot and muggy was the worst. Oh, it'd be miserable. Yeah. It was bad. | + | Speaker A: It's ten years is what I have for the setting of the veil got torn, and I just need to divine what, define what that kind of means. |
- | And then, like, winter was great because it was, like, cool, but it was, like, 70. A lot of the time, like, 50 to 60. There' | + | Speaker B: Too, because it' |
- | In the winter, it just cut. It should just go right to the bone. Yeah. It was fairly chilly feeling, but it was always nice. Alright. | + | Speaker A: No, like, if you did something for. |
- | So I'll just say that' | + | Speaker B: Hundreds of years, then you change how you perceive time. So they probably have a pretty standard calendar based on the moons. It wouldn't be like ours, though. Because of the moon. |
- | Not wearing clothing when it gets cold. Growing too fast. Yeah. So for being that humid, kind of a tropical environment, I imagine there' | + | Speaker C: We have a month, but the moons are in their own phase. So maybe the three moons. |
- | Especially, like, along the, yeah, I think there would be a lot of, I guess, like, bamboo and whatever else kind of tree. Like, maybe people even live in, like, tree houses a lot. Like, maybe the just to be off, like, the ground since it's a lot of it will will be, like, swampy. I imagine stuff like weather would be rare, expensive, hardening for the. Yeah. | + | Speaker B: The seasons are determined by the shapes |
- | Might provide some waterproof And then we can use a lot of just, I guess, earth environments | + | Speaker C: Throw a little dark crystalline, wait for conjunction |
- | How would you, like, raise your mangroves to, like, live in the walls? Yeah. Probably do that and probably maybe it's probably some sort. And, like, farming in, like, those areas would probably be, I guess, like, rice fields kind of things, but also maybe even some some, like, primitive, like, type of, like, hydroponic, farming would be done too. So it is, like, 18 sixties earth technology. | + | Speaker B: So you leave here. There is one there. The triform length, or at least every third year you get a trifold trifle. |
- | So there is, like, steam and all that kind of stuff. Cities on the hill, All the water runs down for the last fields. Yes. I guess we got the calendar sorted. 3 seasons, 3 moves, 3 weeks to a month. | + | Speaker C: Means. |
- | We just have 27 days to a month. 27 days is 9 months. Yeah. 9 day, week. We'll figure out week and month names later. | + | Speaker B: It'S like playing slots. |
- | Okay. And you guys will name those 3 for 3. Let' | + | Speaker C: Now we're getting into western gamble. We're just waiting |
- | Let's see. It's got high mark. High mark. The liberation. With your waiter. | + | Speaker A: And we basically have like free reign as far as like how long we want each month, even how long we want a week to be. |
- | I can even see that shifting depending on the area. Yep. And there definitely was all their training. We'll be able to have a more varied, I guess, cultural feel too. Because there' | + | Speaker B: Or maybe say that the year has. |
- | I guess yeah. I guess we could talk a little bit more about the weird and what the veil being torn actually means. I'll say this kind of this is done for now. Wasn't there was it an issue with the corporation and the witches? Like, 2 different factions? | + | Speaker C: Like three periods to three seasons because. |
- | Or So the only thing that basically if of course, I guess you could name one of the railroad companies, after that other, is that there are witches. So what I wrote. Yeah. I was trying to remember the original. Yeah. | + | Speaker B: Of the three months. |
- | There was a corporation on that one. What are you apart from witches? No. You didn' | + | Speaker C: That' |
- | This make believe film will be about weird and strange monster slayers in a fictional alternate universe America esque old west, using their powers to save the day while hoping and praying they don't succumb to the supernatural themselves. It's like think the j the Django Unchained, I've never watched that movie, Meets X Files. The good, the bad, and the ugly meets supernatural. Wild wild west meets Buffy the vampire slayer. Werewolves kill cattle. | + | Speaker A: Works for me. |
- | All outlaws fight on vampires. Technology is strange, and the world is and he's like weird. And then I have, like, hunt showdown, which is a video game, which is what the original I guess our stars without numbers, was drawn a lot from it and Lovecraft horror. And then I guess the the stuff that's set specifically right now is it's weird west, technology level 18 sixties earth, humans and monsters on a in tropical planet. And then I just have the years 1866, 10 years after witches of Sabacola breached the veil opening | + | Speaker B: Maybe a random chance for the triform moon causes something negative |
- | Many have been touched by the dark powers that infest Sabacola, and you' | + | Speaker C: Oh, it causes a calamity of some kind. Some kind undetermined, |
- | See going through. It's just that when I hear bail, I think right again, you know, it's Yeah. That was I don't know what's in bail. And it could be anything coming out of it. It's not really Yeah. | + | Speaker A: About three main seasons. And how long do we should |
- | And that that mean the same thing with this one too. This one it's like, I'm sorry you did good. Y'all got vanished and you're making it back. So are they coming back through the veil, or were they here and they turned the veil trying to get out? No. | + | Speaker C: Each season is three months long. So I'd give us a nine month year. Yeah. The alignments kind of COVID reset a dark jubilee. |
- | They' | + | Speaker A: Boom. I just want to stick with this like threes |
- | Was protected by this veil. And Yeah. Look. So somebody' | + | Speaker C: This week was wrong. |
- | The same is broken. So what's come out of it? They' | + | Speaker A: Or nine day weeks. |
- | Which would be a little bit similar to the Dragon Age channel because although people are more, like, tempted by the spirits inside of it. It's just the power of the. Yeah. I guess from your backstory of Santa Cola, when we were playing before, like, there was a plague, but there were mystical elements. Yeah. | + | Speaker C: Maybe nine would be three, nine months in a year. So nine days we didn't run. So 27 day months. That'd be three. Three, nine day weeks to a month. |
- | So we had So, like, from your back story, you guys kinda had some of that. Yeah. Does that does that kinda fit with what you were thinking before when you guys are designing it? I've changed well, they' | + | Speaker A: Yeah. Three weeks to a month. |
- | That's fine. Which we could still like, that we could still apply that to this for the most part, but I just made it more generic. They' | + | Speaker C: Yeah. |
- | Sure. Because different different people encountering the power of wood. It comes to them by different means for different purposes. So their interpretation would be different. So you would have people | + | Speaker A: I like this. Yeah. The naming days of the week. Do we want to work on that now or make that homework and you guys can, well, I guess you guys could each wait nine week days. So you guys each name three days and you guys can do that over discord if you want. Or do you just want to, or do you want to do it today or do we want to wait until some more of the world is defined? Okay. Okay. |
- | They can make some more powerful versus people go, oh, this is a gift. We' | + | Speaker C: Do seasons build up or do they wind down? Well, if you broken it up into three, there' |
- | Right. It was a gift purposely getting smacked around on my life, and now I got power. I got cheated tonight. I can also see timeline guys just taking what we had for worlds without number. Can't get back, like, a couple 100 years or 400 years or something like that. | + | Speaker D: Yeah. |
- | Free space travel. That should definitely | + | Speaker A: Let'S see. And I guess also months names, too. You guys can name months as well, but that can be defined later, too. All right, |
- | But I mean, it's where it's funded itself. Or not, you know, it was 600 years ago. I don' | + | Speaker C: Two, the wet, the dry, dry season. You can' |
- | And then that way, it would match out with the richest being advisors. You'd have various groups of flip the faction going on. The mega corp probably wouldn' | + | Speaker B: Yeah. |
- | It could be, but, like, I'd had I was basically | + | Speaker C: And everybody has their own personal still because you just don't know what's in the air. |
- | So from even if it was part of stars, it would be in the periods. Maybe direct offer. Yeah. For a while after it happened, it's just been about. And nobody visits here because it' | + | Speaker A: So maybe with the seasons, maybe peak in the middle. Would that feel, would that be weird? Like the. The middle month is the. Is like the peak. So, like, where we're in, like, summer, that' |
- | Agent tech. Weird tech. I'm not trying to link it to that. My brain goes back to a thing of what we talked about with set of. Yeah. | + | Speaker C: So I build crest in the middle. |
- | Well, my brain' | + | Speaker A: Okay. Seasons. Sine wave seasons. Let' |
- | I wasn't planning to because it would be so far back in the history that it, like, wouldn' | + | Speaker C: Middle of the year. So what would the worst weather |
- | Things are just not going well. Yep. That's true. Because that that's, like, I guess, mostly irrelevant. Because, I mean, psionics or whatever could is totally viable | + | Speaker A: That's true, because we are, like, tropical wet planet. So I. That would, like, maybe the Dryden. |
- | Like Yeah. I know. It depends on how you apply the. Yeah. And then do we want a name, I guess, instead of referring to them yeah. | + | Speaker C: Oh, it'd be miserable. |
- | We should name, I guess, the deity that was protecting the planet that put the veil up, and that's where, I guess, the old time western Christianity or whatever | + | Speaker A: Yeah, it was bad. And then, like, winter was great because it was, like, cool, but it was like 70. A lot of the time. Like 50 to 60. |
- | They go. Protection was up. It' | + | Speaker C: There' |
- | It's like, I can't hear how I haven' | + | Speaker A: Yeah, it was fairly chilly feeling, but it was always nice. All right, so I'll just say that's, like, hot muggy. |
- | It is. Appendaged it. Yeah. Well, yeah. Well, people consider it or don't consider it or even are confused by it. | + | Speaker D: Sounds good to me. |
- | If they encounter beings through it, they consider that to be the deity that comes from it. Therefore, it's the manager of that. Mhmm. I was just thinking how humans behave with that kind of stuff with the unknown. Yeah. | + | Speaker A: 100% humidity, 200%. |
- | As they start to attribute it to all sorts of things that place in your stomach. Yeah. I don' | + | Speaker C: Boy, you haven' |
- | Yeah. Or would it be a part of native religions? Kind of a paganism and then one kind of dominant from a And someone could be right. I mean, we could decide that someone is right or do we know that? Yeah. | + | Speaker B: How'd you pull that off? |
- | The people are just in factions partly because | + | Speaker C: Don't worry. We clogging when it gets cold, growing too fast. So if it being that humid kind of a tropical environment, imagine |
- | It's it's an old west world. We know that there's gonna be 2 families feuding. Yeah. Yeah. Well, that' | + | Speaker A: Yeah. Especially like along the. Yeah, I think there would be a lot of, I guess, like bamboo and whatever else kind of tree. Like maybe people even live in like tree houses a lot. Like maybe the. Just to be off, like the ground since it' |
- | For Hatfield. Yeah. That's Yeah. That' | + | Speaker C: Imagine stuff like leather would be rare. |
- | Are we doing, like, the old west of, like, fire and brimstone manifest death to be full? Yeah. Yeah. That's that's what yeah. That's that that time in Christianity or whatever where where you do have, like, preacher gunslingers. | + | Speaker B: Expensive, hard to put, depending on the leather. |
- | Yeah. Very much. And they would be direct like, they would be definitely, like, hunting, I guess, these witches. Hell riders. That almost sounds like a a group. | + | Speaker C: Yeah. Might provide some waterproof. |
- | The panel. | + | Speaker A: And then we can use a lot of just, I guess, earth environments for thinking up how the area looks and stuff too. |
- | The church. It's fine. Right? Yeah. Everybody calls it the church? | + | Speaker C: Living off the land, I dimensioned for the most part. So higher rocky areas of Yellowstone and the swamps. I don't know where the bud set. Where would you like, raise your mangroves to live in walls. |
- | Yeah. Specific name to be And they have the hell yeah. And they have hell riders that are, like, gunslinger creatures slash witch hunters. Kind of a circuit judge of sorts. Mhmm. | + | Speaker A: Yeah, probably do that. And probably. Maybe. Probably some sort. And, like farming in like those areas would probably be, I guess, like rice field kind of things. But also maybe even some like primitive, like type of like hydroponic farming would be done too because it is like 1860s earth technology. So there is like steam and I. All that kind of stuff. |
- | Or what was it called? Grid. Yep. Okay. Yeah. | + | Speaker C: Cities on the hill, all the water runs down the fertilizer fields. |
- | How about the church is the dominant religion that formed, | + | Speaker A: Yes. I guess we got the calendar sorted. Three seasons, three moons, three weeks to a month. Actually, we just have 27 days to a month. 27 days? Yeah. Night and day, week. And we'll figure out week and month names later. You guys will name those three for three. Season peak, worst one in the middle. Let' |
- | There we go. Or I should say formed around | + | Speaker C: Celebration for the outcome with your waiters. Yeah, I can even see that shifting depending on the area. |
- | Yeah. Those who have dealt too deep into the weird. Weird hunters. Who' | + | Speaker A: Yep. They' |
- | Yeah. They' | + | Speaker C: Was it an issue with the corporation |
- | So we'll have a deity name that we can come up with at some point if it becomes relevant. And then yep. So the witch is tore it. The thing is Steve. | + | Speaker A: So the only thing that basically, of course, I guess we could name one of the railroad companies after that other is that there are witches. So what I wrote. |
- | It seems to get good advice. Bob Moss. They tore Bob Moss up there. Oh, the clouds are no longer having clouds. We're all just inside Bob Moss. | + | Speaker C: I was trying |
- | Who do you mean? Just his little soft pellets from Bob. That would that might be too weird for a weird west. The problem is now been consumed. What did we name that last creature? | + | Speaker D: Yeah, there was a corporation in that one. |
- | Bob, first started doing is it just Bob? No. It' | + | Speaker A: So what I've what I got right now for weird west for the inspiration, this quote straight out of the weird, weird west book. But it's a pistachio western, tropes and psychedelic supernatural. This make believe film will be about weird and strange monsters, slayers in a fictional alternate universe, America esque old west using their powers to save the day while hoping and praying they don't succumb to the supernatural themselves. Yeah, it' |
- | We do need more any more definition for what the veil means or work on or add more to it later as we More to it later as we just discovered. I mean, basically, you know there' | + | Speaker C: So is this veil similar to dragon age veil or is this a different. |
- | And, yeah, it's gonna say in there also is, like, yeah, monsters here. And I can see each period have. Yeah. We can do the territories. Like, each territory kinda has, like, a unique weirdness to it. | + | Speaker A: The only thought I had recently |
- | Almost like it' | + | Speaker C: It' |
- | And that might take the areas instead of monster control. There' | + | Speaker A: Yeah. And that means the same thing with this one too. |
- | So I could see the lord being not opposite of the church, but very different. Yeah. And I I do will I do plan to make the world feel a little more alive so there will be, like, territories. We'll have, like, alliances | + | Speaker C: This one, it' |
- | So if you come up to, like, a border area, maybe riding | + | Speaker B: So are they coming back through |
- | We don't know why we hate you, but you're wearing a blue sash. I gotta shoot you. And then maybe the Why did they have to change the color of the passports now? Then maybe with the territories that are monster controlled, they' | + | Speaker A: No, they. I guess, like, the witches tore it. So whether |
- | That would be. And that's why they' | + | Speaker B: So this was sectioned off? |
- | Okay. I think that's definitely enough for to specifically dedicate to the valve for Let's see. I guess does anyone wanna pick our starting month and day, or do we just wanna roll for it? I mean, just roll a d 10 gallon. Bottom goal. | + | Speaker A: Yeah. Savicola was protected by this veil and Diablo. |
- | Alright. Someone throw a d 10 out there. 7. Alright. That' | + | Speaker B: So somebody' |
- | And then a day. So I guess We're gonna need a d nine. I'm gonna say it was 0, but we're not. Actually, I guess I can always Oh, we got 9. 0, the party got hit or something. | + | Speaker A: Yeah. |
- | We don't know what it is. We don't know what it is. Alright. You said it was 7 day 9? Yeah. | + | Speaker B: They'Re just using whatever did come out of it. |
- | 17 day 9? Alright. I'm sorry. That's where we'll be starting in in the year 18/60 6, which is at the start of we just, like, finish the crappy season. Start of whatever the regular' | + | Speaker C: Why not weld? |
- | I don't know. If the middle is the worst, then we so we go to, like, hot, muggy, and then do we move into, like, monsoons? Yeah. It's so cool into a monsoon. Okay. | + | Speaker A: And then. Yeah, and then people have, like, mutated. |
- | So Did get dry. Actually, that dry season makes it interesting. We go from dry to muggy, or would you go to monsoon to muggy? Not hot. The monsoon is gonna be weird. | + | Speaker C: And we got the bail a little thin and now we're using it to. |
- | That works. Super hot in a long time. It's just So season 3 goes to rain season, monsoon season. Everyone gets pressure, honey. Oh. | + | Speaker B: Power our goods, which would be a little bit similar |
- | Alright. It's high pressure. And I guess Yes. Then season 1 is just, like, regular regular weather? Yep. | + | Speaker C: As opposed to just the power that death. |
- | Regular crappy weather. The chill season? The chill season. Right? A cold 70 degrees. | + | Speaker B: I guess your backstory of Santa Cola, when we were playing before, like, there was a plague, but there were mystical elements. |
- | Actually, that would be the winter, essentially. | + | Speaker A: Yeah. Like I said, we had. |
- | I'm chilly a b b greens. Yeah. Oh, they melted together. They just It was like one of those one of the package | + | Speaker B: So, like, from your backstory, you guys kind of had some of that. |
- | Yeah. Model. Or do we grow during months soon season? Depends on our crops. They could. | + | Speaker C: Yeah. |
- | They could have crops. And they could just be, like, we just grow everything in the rain because Yeah. I'm fine with that. Because maybe it only maybe the majority of the rain comes in that season. Mhmm. | + | Speaker B: Does that kind of fit with what you were thinking before when you guys were designing |
- | It would. Rainy season would be almost like a winter for Pratt. | + | Speaker A: Oh, I've changed. Well, there. The witches in the original one were, like, the science psionic people on the planet, because I don't. And then they were basically good. And, like, every tribe had a witchen that was, like their advisor to leadership or whatever, which we could still. Like that. We could still apply that to this for the most part, but I just made it more generic. They're not like I had right now. The witches are just typical witches, shaman type people. They' |
- | Yep. And then it all kind of dries out. And then it rains. And then it rains again. Rains for, like, months. | + | Speaker B: Sure, because different. Different people encountering the power would think it comes to them by different means for different purposes. So their interpretation would be different. So you would have people. That was absolutely crazy. Hell, Ben, done making themselves more powerful versus people. |
- | There you go. That makes some decent. That sounds good. I don't know if there' | + | Speaker C: Oh, this is a gift. |
- | Say that now because your waiters got a whole set. Imagine the drain system you had to have. All the old west movies where you see the muddy streets and and we got the boards that they're gonna cross on either side. There. Okay. | + | Speaker B: We're gonna make life better. You'd have the entire running it, right. It was a gift of purposely getting. |
- | Yeah. Okay. There we go. Yeah. That actually kinda works out really good with how we're how the seasons, like, peak in the most. | + | Speaker C: Smacked around on my life. And now I got power. I got Jesus. I could also see, timeline wise, just taking what we had for worlds without number. Take this back, like a couple hundred years or 400 years or something like that. Free space travel. |
- | You get all your, like, prepping, planting done, and then it, like, grows, and then you harvest on them. Yeah. Okay. Alright. And then do so character death is gonna be a lot more depending on, like, what happens with the fiction. | + | Speaker B: That should definitely |
- | I guess this is kinda jumping a little bit into what happens when players die. Because you when your trauma fills up doesn' | + | Speaker C: That works. |
- | Yeah. You may wish you're dead. Man, I wish I was dead. Yeah. I am. | + | Speaker B: I mean, because the space travel thing was thousands of years. |
- | How many bullets have got left? But this, so when characters die, do you guys wanna do last breath, like dungeon dungeon world so you go talk to somebody? Maybe. Mine might depend on what my character Well, you always have the option with last breath to not even roll. Yeah. | + | Speaker C: Yeah, but I mean, as far as planet itself or. |
- | No. That' | + | Speaker B: No, it was 600 years. I think it' |
- | We could make that an option, like, because once when your trauma is full, like, that's turned into a discussion. So that could be just like, like, this is it. I'm gonna burn everything and kill everything around me before I Mhmm. Bite the dust. And I'm I'm fine with that. | + | Speaker C: And then that way it would match out with the witches being visors. You'd have various groups of political factions going on. The mega corps probably wouldn' |
- | Hold on for dear life and hope that your team's land so you get hauled off to the ground. Or if you need a story plot kinda like how pie collapsed, running the gap and yeah. I'm done. Yeah. Yeah. | + | Speaker B: So, like, are in this particular world. Are there visitors from offworld in this? |
- | Yep. I need the flexibility. You've been captured and put the baby into the veil. Yeah. So I guess that's a, I guess, | + | Speaker A: It could be, but originally, like, I had. I was basically just, I guess, |
- | But then, like, if I guess too. Well, I guess that' | + | Speaker C: No, that' |
- | If you're decapitated, | + | Speaker B: Does it sound like there's not, like it's contained in here? |
- | Depending on Yep. What it's like. Oh, man. So I guess we'll just My yeah. I don't roll or depend on what happens. | + | Speaker D: So from. |
- | Yeah. I'll just do I mean, I I could see where depending on your playbook. Oh. If you're a servant Yeah. You've done pretty well. | + | Speaker B: Even if it was part of stars, it would be in the period maybe direct or a while after it happened. It. Nobody visits here because it's that was explained. |
- | Maybe whoever you made your contract with, not bad, boy. Not bad. Yeah. You're not done yet. We'll get a conversation. | + | Speaker C: The ancient tech, the weird tech. |
- | Yeah. Or if it's a techno, you're thinking | + | Speaker B: I'm not trying to link it to that. My brain goes back to thinking of what we talked about with Savacola before. |
- | So, yeah, I'm up for the big use of Oh, no. That's of just current fiction. I mean, what's going on? That's fine. I don't I don't mind doing that. | + | Speaker C: Yeah, my brain is just running out of. |
- | I keep I mean, it makes it interesting or keeps it more interesting. Let's see if there' | + | Speaker B: Screen start. Yeah. For me, it doesn't have to be directly tied to the other. Unless we wanted to. |
- | It's supposed | + | Speaker A: No, I wasn't planning |
- | So that's I'm gonna that's just gonna be up to the player. I think that's what I'll say is vastly more of, like, what Yeah. Because each class has their own what happens when you're cleared. And then what do you have Their weird your weird power? Yeah. | + | Speaker C: Or so far forward. |
- | Yeah. And I think, at least for me, that's where I'd say what happens to come with weird power I use. I'm fine. That's fine. I' | + | Speaker B: Things have just not gone well. |
- | So when you max your weird out, that' | + | Speaker A: Yep, that' |
- | I'm down for it. Alright. Yep. Alright. Party is killed. | + | Speaker C: All of a sudden, he was gone. |
- | Yep. No more than that. Yeah. Because your party has power riders in it. They're like, nope. | + | Speaker A: And that's why the veldor, the protection. |
- | I'm just looking at the fighter here. I mean, they' | + | Speaker C: Has got a whole plant of mazes and traps and constant entertainment. Probably don't want to go that direction. Played around |
- | They probably wanna make You don't wanna make your best friend. Well, maybe later once they got to know you, they might not kill you on-site. Because they're both the dreams and right. There we go. Yeah. | + | Speaker B: Or maybe there's a degree of uncertainty. I mean, as you mentioned, like, you have people who are saying it's the christian God. Maybe it is, but you have people who are playing with the veil that may go. It just happens to be. That's the struggle on some of the people. Yeah, well, people consider it or don't consider it, or even are confused by. If they encounter beings through it, they consider that to be the deity that comes from it. |
- | They're not quite Spanish inquisition level pale rider. Yeah. But Right. I'm gonna say they probably won't I'd say pale riders probably won't be, like, super prevalent, but there will be, like, clergy and missionaries, | + | Speaker C: Therefore it's the manager of that. |
- | They would report, and I'm telling them. They' | + | Speaker B: I was just thinking of how humans behave with that kind of stuff, with the unknown as they start to attribute it to all sorts of things that. |
- | Can I get like, Grim boogeyman? Mhmm. Might go on step be part of their war depending on where you where you go. It's like the type of stuff parents tell their kids to Come on. Here we get you. | + | Speaker A: I don't know. |
- | Yep. You guys are your mom or boy? Yep. I can almost see, like, a car rider show up in town. It's like, feel feel like, oh. | + | Speaker B: I'm not trying to make it, like, overly generalized, just thinking about how humans do. |
- | Yeah. You know, like, normal townspeople kind of. Did you ever see that old anime, Claymore? It's like that. Yeah. | + | Speaker A: Yeah. |
- | So right, which Yep. So would they should they be, like, dressed in, like, generally, like, all white themed on white horses to, like, really lean into this hell rider thing, or should they be, like, more, like, you just there' | + | Speaker C: Or would it be a lot of native religions, kind of a paganism, and then one kind of dominant from. |
- | We have warhammer amalgams a little bit of Catholic. It's like the the zealotry loading | + | Speaker B: And someone could be right? I mean, we could decide that someone is right. Or do we know that the people are just in factions partly because of that sometimes? I mean, there' |
- | I could see them. I like white tassels. You know? White horses and yeah. And unique weapons. | + | Speaker C: Hunting guarantee no matter, it's an old west world, we know that there' |
- | Like, you know, like, almost | + | Speaker A: Yeah, well, that's all it's time for Hatfields and McCoy. That's, like. I guess, probably why? Like, maybe we should, like, there is, like, the dominant, I guess, religion over, I guess, most of the world, christian religion. |
- | Yeah. I don't know if it'd be the duster or a certain roach or tendon or a tattoo. Like, maybe they' | + | Speaker D: Are we doing, like, the old west, like, fire and brimstone, manifest destiny stuff? |
- | They always wear a shade of a hat of but you if you're looking at a crowd when you walk into a saloon, the first thing you're doing is scanning for that color hat, you know, just to make sure, you know, like, what am I dealing with in here? Something about the hats. No. I think we have it, but you know when we're in town. Maybe they just have, like, a unique hat style. | + | Speaker A: Yeah, yeah, that's. That's what. Yeah, that's. That. That's time in Christianity or whatever, where. Where you do have, like, preacher gunslingers. Yeah, very much. And they would be direct. Like, they would be definitely, like, hunting, |
- | So, like, they Yeah. They generally all maybe that's maybe that's just, like, the part that' | + | Speaker C: Everybody calls it the church. |
- | Yeah. Yeah. Yeah. You'd have nicer weapon. Or maybe matching buttons. | + | Speaker A: Yeah. |
- | That would work. I do like the weapon aspect. Yeah. And weapons that maybe are just unique | + | Speaker C: Specific name to be. |
- | They might even function. You know? Yeah. They could be because they do I because, like, we cut for, like, kind of the weird and maybe since the veil is torn, their the deity wear is granted them, like, some extra, supernatural for their stuff. So they do have, like, holy water that actually, like, burns the weird out of you. | + | Speaker A: And they have the pell. Yeah, they have pell riders |
- | Like, kinda like that kind of stuff like that. In real life. I'm gonna burn the weird out of you. Wanted to say that to some people. Well, it's up on the gates so you can go on the porch. | + | Speaker C: Kind of a circuit judge of sorts. |
- | Yeah. Yeah. Not in the, religious sense. That that's nearing that warhammer weird level. Yeah. | + | Speaker A: Mm hmm. |
- | I am religious, but I'm not. We're awful chaotic. Yeah. Okay. Let's see. | + | Speaker C: What was it called? Dread. |
- | And then we do have a railroad come actually, yeah, railroad companies. They' | + | Speaker D: Yo. |
- | Telegraph? Yes. Telegraph. They would be they would control | + | Speaker A: How about the church is the dominant religion that formed, I guess, from the deity that sealed the world? Yeah, there we go. I should say formed around the deity that sealed the world. And then, like, some of the quotes, like, there are, like, people, like, if you dive too deep into, like, the darkness, I guess that you're the weird. That you got touched with, you do, like, transform into monstrous something. And that's actually part of the mechanics of the playbooks. |
- | No. You have to there is that's why there' | + | Speaker C: Something |
- | That's why why there' | + | Speaker A: Yeah. Weird hunters. |
- | I could see those being stiff competition. Oh, it wouldn't make it. It probably wouldn' | + | Speaker D: What's the Templar? |
- | Is it like they fight over they fight they do naval battles. | + | Speaker A: They. I'd say that the Pell hunters would probably be pretty close to kind of like the Templars from Dragon age. Yeah, they' |
- | We probably | + | Speaker C: Judge would probably |
- | Yeah. They definitely do. Like, in office | + | Speaker A: It. So we'll have a deity name that we can come up with at some point if it becomes relevant, and then. Yep. So the witches tore it. |
- | Oh, we're here. 10, 15 guys there. Yeah. Because they if you I mean, anybody that rides it, anybody that shipped anything there, they get their cut. And they run them through the trains run even through monster territories in either. | + | Speaker C: Seems to give good advice. |
- | And then also, like, I don't if you guys want to, like, train styles or anything, I'm totally down for whatever. I think it's being recalled. Well, yeah, the tech wise. Yeah. Mix them up. | + | Speaker A: Bob Moss. They tore Bob Moss open. We're all just inside Bob Moss when it rains. |
- | I mean, different, but the old Spurs that aren't really used, they' | + | Speaker B: It's just little, soft pellets |
- | Once you get back in the mining village, and it's like some old Bertha, It's great big ski barrel on for the hills. Probably do a top of, like, 5 Yeah. Miles an hour. So that that would be an early steam engine. And they might not have a really cutting edge stuff out yet, but they' | + | Speaker A: That might be too weird for a weird west. |
- | Okay. What' | + | Speaker B: The pilot' |
- | So I don' | + | Speaker C: What did we name that mouse creature when we first started doing? Was it just Bob? |
- | It does looks like they run mostly on the interior, which is kinda interesting. Yeah. That's that's what may oh, no. I don't know. We'll worry about that. | + | Speaker D: It was Bob Moss. I think it was Bob. And then Bob boss. |
- | That is a little weird. It makes sense for the area here because that' | + | Speaker A: Yeah, it's very Bob. Let' |
- | Roger Lyden. No. They found some resource, but I don' | + | Speaker C: I mean, Bates Lord, you know, there' |
- | Yeah. Yeah. And then we could that can always be something too that we as we need, we'll as depending, we play the game. It's like, oh, there should be a railroad to this town for, you know, whatever reason. So then we'll just we'll replace the road there with a railway. | + | Speaker A: And. Yeah, I'm saying there also is, like. Yeah, monsters are. |
- | That won't be that. And Katan just said make it so. Then Do we watch water travel? I mean, I see a lot of water in the world. There are actually, there are a lot of so, like, all on this interior in here is water routes. | + | Speaker C: And I can see each area having their own pain. The werewolves screaming |
- | There' | + | Speaker A: Yeah, we can do the territories. Like, each territory kind of has, like, a unique weirdness to it. |
- | Yeah. There' | + | Speaker C: Almost like it' |
- | And it looks like there' | + | Speaker A: So, say has a unique weirdness to it. There we go. Territory has a unique weirdness to it. |
- | Training graphs. Mhmm. Make it through here. Maybe give me another position to fit. Because from the from what I from the what I can see on here, it looks like there is actually a like, the 2, there's a single, like, shipping line through the center | + | Speaker C: And that might tie with the areas that you said are monsters. There' |
- | So they could be fighting each other constantly. Proxy battles. Small. Mhmm. Cuba. | + | Speaker A: Yeah, I would say especially since it's been ten years since the veil is torn. Like, there would be, like, demon Lord type, you know, that esque of, like. Or higher, like, bigger monsters or even people that have, like, embraced their weird and have grown and maybe they' |
- | Dominican Republic and Vermont. Caribbean. Between pirates and so you'd have proxy rules going going out of that, and then the pirates are just free voters looters. Then let's see. Okay. | + | Speaker C: So I could see the Lord from them being, like, not opposite of the church, but very different. |
- | Does anyone want to name the railway corporations or write any lore about them? I think it would be funny. Let's do this. There' | + | Speaker A: Yeah. And I do will. I do plan to make the world feel a little more alive. So there will be, like, territories, |
- | Mhmm. They gave me greater or Gator's grand. What's that? All I have is chat GPT. We' | + | Speaker C: You're wearing the wrong color, boy. We' |
- | There you go. But one of them in monopoly was called B and O Railroad. Railroads do often do amalgamations of the names of people. Are there major actual leaders in one of the railroad thing where it could be like their first initials? Sure. | + | Speaker A: Yeah. |
- | And that could just be either either the name and the name Alright. Mark you as initial and initial. Yeah. We'll tag for 1 and then make one a family. I've or something like that. | + | Speaker B: We don't know why we hate. |
- | That was a thing on the last Fargo or Yeah. Fargo and summons. But I'm fine with one that' | + | Speaker C: You, but you're wearing |
- | Yeah. The other monopoly are interesting. But being a real like, a lot of real ones did do something in suns or Mhmm. So and so and so. Going on, man. | + | Speaker B: I gotta shoot you. |
- | Because they were Yeah. Big conglomerates that took lots of money from I'd be fine. They devoured everybody else. It could be 2 different styles. The ones like that. | + | Speaker A: And then maybe the. |
- | One that is like that. And that could be your manager. So one is gonna be very family. It's family business. And the other one is gonna have the way it is. | + | Speaker C: Passports. |
- | So more of a a federation that have come together to to on the other more service on money. Alright. So one's family based on the other one. What was you're saying? It it'd be like a a federation Basically, a bunch of railroad phoneers that got together and scroll down and got rid of the competition. | + | Speaker B: Now. |
- | Okay. Well, I could your turn. And there's a lot of land in here that' | + | Speaker A: Maybe with the territories that are monster controlled are actually, like, where there are port, like, portals, and that' |
- | I just say for the most part, I I was thinking because I think I have it set up so it's, like, 4 mile hexes. So I was thinking, like, you know, you go you go, like, 1 to 2 hexes off, like, the road. Even most of the roads are gonna be, you know, it's old west. Think, like, crossing the prairie type stuff a lot of the time. I can imagine the railroads would have because it's so dangerous and there' | + | Speaker C: Kind of, like, supernatural hot spots. |
- | And but then they'd also have, like, expedition forces | + | Speaker A: Yeah. Okay, I think that's definitely enough for specifically dedicated |
- | To protect that. So we would have really interesting, | + | Speaker D: Can we finally roll? |
- | Because they they' | + | Speaker A: All right, someone throw a d ten out there? All right, one seven, and then a day. So I guess we're gonna need a d nine, actually. I guess I can always. |
- | Or would they be more, like, just hire or would they or could maybe that's or would that be, like, traits of the 2. One of them, like, just hires whoever. So, like, if you guys wanted to, like, oh, we need putting the other crew to go fix this road. You need to we need guards. You're Mercenaries. | + | Speaker D: Hey, we got 90. |
- | We're hiring. Yeah. I think it'd be a mix, like, depending on the severity and the importance of a piece of track or something. We might mix and match that. Or we need extra guys, so we have our core crew, but then we're gonna hire a bunch of extra guys. | + | Speaker C: The party got hit with something. |
- | They're gonna be in front. They're headed to take care of that squirt | + | Speaker A: Seven. Day nine. Yeah, month seven. Day nine. All right, I'm sorry. That's where we'll be starting |
- | Grim something? Grim Gator? Grim Gator. Grim Gator. Grim Gator fam. | + | Speaker C: Yeah, it's probably cool into a monsoon. |
- | Railroad? Rail. So I hear you're taking a ride on the g g. Right. I heard you're gonna get here. | + | Speaker A: Okay, so it get dry. |
- | Yes. There' | + | Speaker C: Actually, that dry season makes it interesting to go from dry to muggy. Or would you go to monst from monsoon to muggy, not hot? |
- | Do all their do a lot of their engines have, like, the the instead of a shark mouth, like, painted on the front, it's got a gator mouth. Or maybe it's just like An actual gator head. Well, it'd be like you know, gators and prospects build spin in the water, and they' | + | Speaker A: No. |
- | That makes sense? You just see it in kind of a spinning bottom part's flat. Like an in. But the upper body and the tail kinda curl around. That's just like the logo to get the stamp on things. | + | Speaker D: Monsoon used to be weird. |
- | They get that cattle they' | + | Speaker C: That works. |
- | Gecko? Not it's actually a It's actually a gecko. Yeah. So it's like a t shirt company maybe? No. | + | Speaker D: Super hot and all time. |
- | That's still out of here. There' | + | Speaker A: So season three goes to rain season, monsoon season. |
- | I don't know. I don't. So this is the the group of people that got together or the one of the family? What? It's the they got together, the federation. | + | Speaker D: Everyone gets pressure headaches. |
- | How about Humbert? Humbert. Humbert for 1 of the names. Number, Fargo. There you go. | + | Speaker A: All right. And I guess then season one is just like regular. Regular weather. |
- | So like a lopper, Hamburg, Fargo, and Montreal. This would be a pretty good one for the drain cleaner. Just have it be, like, a little up at the end. There you go. Stamp on it. | + | Speaker B: Yeah, regular crappy weather. |
- | There you go. You can save that and post it to me if you want. Just slightly up here. So this screen you see that as an easy sensible swap down and just break in. Yeah. | + | Speaker A: The chill season. |
- | For sure. List of people that I've talked to, I think. It's like, like, Discord work. So, yeah, Humbert, Fargo, and Montreal Railroad. Montreal. | + | Speaker D: The chill season. Cold 70 degrees. |
- | Montreal. Third word. Each of them. All of them remain. And their sense would just be the initials. | + | Speaker A: Actually, that would be the winter essentially. |
- | Mhmm. Yep. That' | + | Speaker D: Yeah, monsoon would kind of be winter. |
- | And then for naming territories, | + | Speaker A: I don't know. |
- | It needs to be this. It needs to be this. Yeah. And then if you guys do get, like, a a name ID, because Tor posted a couple, and I'll probably use at least one of those for one of the monster territories. I I would love for you guys to have record flavor to this stuff because you guys thought about a lot. | + | Speaker D: I don't know when monsoons, |
- | But the this looks good. Oh, maybe we'll do twilight wilds. And then one of those the unique weirdness about it is it it' | + | Speaker A: Well, that could be the like heavy rain season. And then we like move into like cooler. |
- | No. There' | + | Speaker D: Yeah, a chilly 80 degrees. |
- | Not quite like quite like. One one valley that goes in, like, one, you know, crack path you're right through, and it's gradual as you go through it. Yeah. Almost like a fall under. Something like that. | + | Speaker A: Yeah. Oh, they melted together. |
- | This is. Alright. And then I'll I'll roll the relationships. That's we don't need to worry about that because that's just a d 6, and I'll just go through this. Yeah. | + | Speaker B: It was like one of those packages. |
- | So if, yeah, if anyone comes up with a name, like, a name, like, oh, we need to name it that. And then eventually, we'll name capitals too. So we know, like, the capital and the territory. But I guess that that can get decided when the territory gets. And again, too, like, if someone like, you're looking at the map and you see a territory, it's like, oh, I'll write some lore and make up government stuff for that style, you know, whatever. | + | Speaker C: When did get a wrapper? |
- | I'm I'm totally fine. I think one needs to be picked as, like, the hub for the church. Yeah. I was just thinking about that. I don't know if it's the island in the middle or if it's up in It's almost like the badger. | + | Speaker A: Or do we grow during months soon season. |
- | Or something. Yeah. Yeah. Okay. Yeah. | + | Speaker C: Depends on our crops. |
- | That's that could be that white territory in the mountains. That would work. Yeah. Because we do have it is tiny because it' | + | Speaker D: They could, they could have crops. |
- | So Mhmm. And then with with their lore. Yeah. Okay. White territory north of Grimwater. | + | Speaker A: They could just be like, we just grow everything in the rain because I'm fine with that. Cuz maybe it only. Maybe the majority |
- | And whether it' | + | Speaker C: Be almost like a winner for pride. |
- | Is that's like that's the Balloons, gurgible. There would be balloons. That is the, I guess, the litmus test for, like, should this be in the and it's only been 10 years since the Deveil torn, so I wouldn' | + | Speaker D: I'm fine with that. |
- | I don't know if they had them. I'm not sure if they were just going to with that or I don't think they had, like, exact ones. It' | + | Speaker A: So besides, season one is the growth season. Like following the rain. Everyone stored up rain and now it's like prime growing weather before it gets too hot and poopy and then it. |
- | Because I think Wright Brothers was 1910. Yeah. It was something like that. We had balloons in the late 18 Yeah. 100. | + | Speaker C: All kind of dries out and then it rains again. |
- | Yeah. Oh, I guess, mostly just hot air balloons. First airborne flight was 1783. That's great. I'm sure it looks very safe. | + | Speaker D: Rains for like months. |
- | And and I think the dirigibles came up before they were flying. Inadvert' | + | Speaker A: There you go. That makes some decent. That sounds good. |
- | It wasn't till, like, leaking on 1800s. Standard practice to wash your hands before surgery. That' | + | Speaker C: Say that now until your waiters got a bullseye. Can you imagine |
- | 3. 3 of them went through there. Right? Yeah. It' | + | Speaker A: There. Okay. Okay. There we go. Yeah, that actually kind of works out really good with how we're. How the seasons, like peak in the middle. So you get all your like, prepping, planting done and then it like grows and then you harvest on them. Okay. All right. And then do so character death is going to be a lot more depend on like, what happens with the fiction, I guess this is kind of jumping a little bit into what happens when players die, because when your trauma fills up doesn' |
- | Share the tier and then eat dinner. Yeah. Definitely. This is a. Alright. | + | Speaker B: How many bullets I got left? |
- | I guess, any other territories that we need for that we shouldn' | + | Speaker A: But this. So when characters die, do you guys want to do last breath, like Drudgeon dungeon world? So you go talk to somebody? |
- | Okay. So probably right now, we'll probably start in Grim Water since it's got a name. But we'll see. Or we may just start in a new territory and be like, what's the name of the spruce? Okay. | + | Speaker D: Maybe mine might depend on what? My character. |
- | But I think yeah. Because | + | Speaker A: Well, you always have the option with last breath to not even roll. |
- | That might be interesting, actually, especially if you land in a monster territory. That'd be good. Okay. Yep. Are they raising humans for food? | + | Speaker D: Yeah, no, that' |
- | Oh. Have they slave labor? Dare to break somebody out? That can be fun. Yeah. | + | Speaker C: Determined. |
- | If you guys wanna start it. I can even trim the lot. Yeah. Hellrider chase is in here. And then yeah. | + | Speaker A: We could make that an option, like, because when your trauma is full, that's turned into a discussion. So that could be just like, oh, like, this is it. I'm gonna burn everything and kill everything around me before I bite the dust. And I'm fine with that. |
- | So I guess what kind of game are we playing, I guess? And I guess for this I guess for, I guess, the starting scenario where I'll just make something up. But I guess generally more of, like, are you guys wanting | + | Speaker C: Hold on for dear life and hope that your team wins. So you get hauled off to the grind, or if you need to, story, plot. Kind of like how PI collapsed. He got done. |
- | I'm probably more ready. | + | Speaker B: Yeah. |
- | As the Lord precedes us. Like our actions precedes us. I heard about you guys. He saved that one kid by dangle him over the whales. Scared the weirdness right out of them. | + | Speaker D: Yeah, yeah. |
- | I guess that kind of falls under the oh, I guess maybe what I meant by let's see. Oh, that's what I remember what it was. Great characters for me as well. I guess I just meant more I think I remember what I meant by the whole that outline. It was like a more of, like, sandbox style where you guys are gonna be the big driver for a lot of stuff. | + | Speaker C: Yeah. |
- | And if, like, plot hooks come up, then chase those down on. If you have a big hook of hooks. No. I don't. I haven't actually prepped anything yet. | + | Speaker A: So I guess that' |
- | So a lot of that too would be, like, on some of maybe some of your guys' backstory too. But I guess so just kinda generally how we've been playing Dungeon World without the tower. That's a big tower. I'm not going here. We don't find it. | + | Speaker C: I think a lot of that would depend |
- | We don't find it. We can build a train to it. Let's not go to Camelot. This is a city place. I can build a train. | + | Speaker B: How weird you are. |
- | I fell off all of TNT. So maybe a sandbox with hooks slash plots. Yep. Yeah. I'm like that. | + | Speaker C: This is true. |
- | Okay. See, I'm struggling. Mhmm. Okay. And then gray characters. | + | Speaker A: Depending on your wellness level. |
- | Yep. And then I don't let's do and then, yeah, do we really need, I guess, weird west? I guess you guys are all well, actually, I have what? No. I was just gonna the over alright. | + | Speaker C: Roll. |
- | Adjusting it on the Wiki. Yeah. You guys all need to powered by the apocalypse. So it's the 2 d 6 plus the stat thing. It does have advantage, disadvantage. | + | Speaker D: Or depend |
- | I don't know. Do you guys all read all the pages that I suggested or not really? Okay. How do you come up with stats? Is it an array? | + | Speaker A: Yeah, I'll just do. |
- | Yeah. It's an array on as part of the character. 1 plus 0, 1, plus 2. You get plus 2, plus 1, and a minus. We'll get to that when we're at the character creation. | + | Speaker C: I mean, I. I guess you were depending on your playbook if you're a servant. Yeah, maybe whoever you made your contract with. Not bad, boy. Not bad. |
- | And then your stats never go up. Yeah. So this is some of the notice that you save up your left. So I think a lot of it's gonna be our weapons and gear. Yep. | + | Speaker B: Yeah. |
- | Yeah. And there is there is this does have advantage and disadvantage, | + | Speaker C: You're not done yet. |
- | Well, single pair page character sheet, which is, I guess, of note because of Pathfinder. Yeah. There is no leveling as far as, like, you build your character, and that's who they are as far as, I guess, stats and powers and whatnot. It's got the trauma instead of HP. So and, generally, the I think the minor stuff is you can get you can heal it by resting, and then the moderate, you need you'll need actually dedicate time to it. | + | Speaker D: Conversation. |
- | And then major is, like, you need to go find somebody, like a doctor because your arm got cut off or something or you got shot. Doctors, maybe people at the church. Yeah. Mhmm. Fearless dealers. | + | Speaker C: Yeah. Perfect techno. You're thinking, I'm not quite dead yet. No, you are. So. Yeah, sadly, I'm up for the babies. |
- | Let' | + | Speaker A: Oh, no, that' |
- | Yeah. So it'd be, like, a minor one panic or, like I'm gonna go punch you now. Yeah. Or you got, like, punched in the gut. And they have examples on that of this. | + | Speaker D: It does. |
- | These aren't page numbered. But Yeah. And then, like, the major moderate. Let' | + | Speaker C: It' |
- | That could also be panic or you get, like, a big gash or something. Well, that's the way things, how it gets taken off because your reminders go in. But if they' | + | Speaker |
- | And if your moderates are all full, that moderate becomes major. And then if all wheels are full, then you're just in bad shape. So when somebody slaps you and all of a sudden that's your last slide, odds of survival are a little better than Yeah. Amputation and, losing if you're in the classroom or something. Let's see. | + | Speaker D: Yeah. |
- | Yeah. And then when you roll the 6 minus, you know, whenever you get a miss, you get luck, which you do get to spend 1 luck for plus 1 to whatever you rolled. And you can spend this so if you had if you rolled, like, you know, like a 6 minus, and you're like, nope. I'm gonna spend luck 4 luck to make that a 10, but you can do that. Mhmm. | + | Speaker A: So that I'm gonna. That's just gonna be up to the player. I think what I'll say is vastly more of, like, what? |
- | These might blow all your lines up. And it it does only go away if you spend it or a move calls for it or if when I say something happens to it. The other thing with this, there is no wealth tracking. So you That works. Sounds convenient. | + | Speaker D: Yeah, because each class has their own. |
- | Oh. Harder and haggle size. Yeah. So you'll so when you need to when you wanna go buy a gun or something, you're gonna go borrow and haggle with somebody. And there is no mechanical encumbrance, | + | Speaker B: What happens in your. |
- | It does it does make a distinction between stuff on your person and then like in a backpack or on your horse. So so I think that's basically that's the general stuff. And then, of course, you know, the typical you gotta do the thing to do the to trigger the move. And it does look like there' | + | Speaker A: Is there a weird. Your weird power? |
- | Very simple. A lot of it sounded like western, we would have dropped over. Mhmm. Oh, it it very much is for a lot of those. | + | Speaker D: Yeah. |
- | I don't think there' | + | Speaker A: Yeah. |
- | Or You guys Where was the sheet? I saw the links in, like, Discord. There' | + | Speaker D: At least for me, that' |
- | If your glasses are good enough, print it out too. I realized | + | Speaker A: I' |
- | Okay. I'll be giving this for now. Can make a copy of it in this. That's what it printed out as. So I can just find out what that looks like. | + | Speaker D: Yep. |
- | I don't know if I posted those to Discord or not. I don't think I did. No. Did you have some larger books? No. | + | Speaker A: Know where that. Because your party has pell riders in it. They're like, ah, nope. |
- | I don't. I don't oh, let me look at the ones that are actually included because I have there is a PDF that has all of them out. Is there a particular | + | Speaker D: Just looking at the fighter here. I mean, theirs |
- | So I can print Yeah. These look like they' | + | Speaker A: Maybe too. Like, you guys may need to be careful around the Pell riders specifically, |
- | Sorry. What were you thinking? I'm thinking a fighter, a weirdo, or a sneak bot. Let's sit down with you guys. Well, he's thinking weird. | + | Speaker D: Oh, definitely. If you're, like, any form of weirdness around the weirdo, |
- | I'll look at the figure then since we didn' | + | Speaker C: You wouldn' |
- | We don't have, like That's true. Choose 2 weirdo moves. Yeah. You kind of would. Overlap and move. | + | Speaker D: Right. |
- | Yeah. You would actually end up being pretty similar to each other. So how does this build? You click on the left column? Yeah. | + | Speaker A: There you go. |
- | Yeah. You pick one of the things, and then you pick one of the titles. Yeah. On the left. Let's see. | + | Speaker C: Quite spanish inquisition level. Pale riders. Yeah, but. |
- | I have the 6 to move in the middle. Yeah. You pick the the playbook, which is, like, the title, like, weirdo, | + | Speaker A: And I say they probably won't. I'd say hell, riders probably won't be, like, super prevalent, but there will be, like, clergy |
- | Mhmm. And then you have your choose your 2 weird moves. So you have picked 2 of the 4, and then you have your weird ruination that you pick one of those or you write your own. And then after that, you finally set your attributes, which it looks like you just circle the ones, and you have an array. You have a a single plus 2, a single plus 1, and a minus 1, and then the 4th is a 0. | + | Speaker D: Yeah, they would report. |
- | Do we have that book, or is that the What, like What's the do you say what was the numbers again? Oh, to yeah. You have the access to that. I'll I can just drop that in the Is it in the resource library? Yes. | + | Speaker C: Hey, we found. |
- | It is in there in in weird west system. It's missing 1 an extra weird. It's not good for that. Nope. And that you'd want the core rules. | + | Speaker D: This person. |
- | Cool. Yeah. And then I think you you pick your background after that. Oh, you do your inventory. Yeah. | + | Speaker C: Boogeyman, and I could almost see that being part of it or lore, depending on where you go. It's like, the type of stuff parents tell their kids to tell her. Mitch. |
- | Your playbook. That matches who you are, and things got weird. | + | Speaker A: Yeah? |
- | The these ones aren't really that gray. I guess I get colored ones might be easier | + | Speaker C: You listen |
- | These are a lot bigger. Oh, yeah. Why is it having worked? Alright. Good. | + | Speaker D: Yeah. I can almost see, like, a power rider show up in town. |
- | She' | + | Speaker A: There's, like, people can be like, oh, yeah. |
- | Oh, let' | + | Speaker D: You know, like, normal townspeople kind of what' |
- | Apparently, it has a lot of country music. The game. It's over here like you're scuttling ships. Yeah. Apparently, it has a lot, and most of its soundtrack is, like, all western, which is interesting. | + | Speaker C: Did you ever see that old anime Claymore |
- | I guess if once you have an idea of what you wanna play, you can let everybody know. And then you also I guess, yeah, you know your backstory. So then you also have a horse. And I do have a horse generator too. You can just click buttons. | + | Speaker A: Yeah. |
- | Through. Is that really a generator, or is it just a link to a logo? At the very top, there' | + | Speaker D: Yeah. |
- | And it's not like set, but it had something | + | Speaker A: So should they be, like, dressed |
- | Bad RNG. Yeah. Because no. Yeah. Like the the precursor names would change, but the horse types, it was always mare or one other one. | + | Speaker B: Actually, bring a little bit of like old english catholic church. |
- | It would just switch between those 2. Oh, yeah. You would get mare and gelding most of the time because there is only a mare, gelding, and stallion. | + | Speaker D: Yeah. |
- | Mhmm. Now the yeah. There' | + | Speaker B: Almost like a little bit more like the. Not the dark amalgam of Warhammer being how Warhammer amalgams a little bit of catholic church into it. It' |
- | So So we all know each other? Is that how we all start out? Yeah. I think so. Like easier? | + | Speaker A: Yeah. |
- | Yes. You guys all know each other so that way you're in a scenario together somewhere for whatever reason. I will be a travel surgeon. I run around on the railroads. I need jobs to do for a while. | + | Speaker B: You know, dirty style. |
- | I mean, interesting people do interesting things. Yeah. Hash people up and get paid. And then on I mean, I guess you're on the Wiki, which I'll I guess I can drop in the thing. There is a bunch of I guess it has all your background stories, but then there' | + | Speaker D: Yeah, no, I could see them having white tassels. Yeah. White horses |
- | And there' | + | Speaker B: Yeah. |
- | And then there' | + | Speaker D: And unique weapons. Like, almost like catholic weapon. |
- | Oh, no. Just the the This got the move. So you can see what you're holding on stuff. Just for the stats. Oh, so This is available all the time. | + | Speaker C: You mean like that Edison rifle or something? |
- | Yes. Yeah. I think they' | + | Speaker D: Yeah, well, like they have like a look. |
- | I have Yeah. Okay. It's got the background. Do you want one, Steve? I'm not sure I got a digital. | + | Speaker A: They're like theme. Yeah, yeah. |
- | I'll use the background up here. This has got all the I'm probably sure to call with him in here. That's got the basic moves, and then on the back, it has the backgrounds | + | Speaker C: I don't know if it'd be a duster or a certain brooch or pendant or a tattoo. Like maybe they're all marked |
- | 18 60 surgeon | + | Speaker B: I can imagine that generally their hats would be some similarity. Like. Yeah, they always wear a shade of a hat. If you're looking in a crowd, when you walk into a saloon, the first thing you're doing is scanning for that color hat just to make sure, you know, like, what am I dealing with in here? Something about the hats? |
- | These are just, like, generic move. Kinda like, act and slash and No. I was looking at some Oh, the backgrounds? | + | Speaker D: No, I think we have it, like, you know, when they're in town, maybe. |
- | Playbook tells you what those do. I think I don't know if the actual does the actual playbook say that? Yeah. It' | + | Speaker A: They just have like, a unique hat style. So, like, they generally all. Maybe that's. Maybe that' |
- | Because you get stuff for which background you pick. Yeah. That's that's what I was saying. And then it also has some questions on there too. Mhmm. | + | Speaker C: Maybe magic. |
- | But those are just I put those down there for, like, everybody, I think. Right. No. Not for the background ones. Yeah. | + | Speaker B: I do like the weapon aspect. |
- | So especially the background questions, if you guys build up some lore for that, that would be amazing. Let's see. Next weekend is I just have no clue, I guess. I don't have to say we're doing anything, but I'll confirm that you're on. Mhmm. | + | Speaker D: Yeah. |
- | But it's me. If you can see these folks write down, the answer not good. We don't like to, like, go around. I'm not as honest for, like, going camping to people or something. But, we're done here in the PAA. | + | Speaker B: And weapons that maybe are just unique. |
- | We may just go back right down there or something. I'm not sure if that's a new bike. That's right. Like, he's here now and they' | + | Speaker D: To them as far as, like, church weapons, maybe even function, you know? |
- | Is it kinda like a Tesla, where once the battery dies, you find out, you guys fill enough to buy a new bike? No. Actually, the batteries aren't that bad. Plus, we've got a 1000000, like, Chinese knockoffs. I mean, it might, you know, blow your crotch off. | + | Speaker A: Yeah, they could be. Because they do. Cause like, because for like, kind of the weird. And maybe since the veil is torn, the deity, whatever, has granted them like some extra, like, super natural for their stuff. So they do have, like, holy water that actually, like, burns the weird out of you. Like kind of like that. Kind of stuff like that. |
- | We'll get things on the bike when you don't turn down like the police station. So the e bike? Yeah. That's borderline one where they lost all their gear. Wow. | + | Speaker B: To some people before. Not in the religious sense. |
- | Yeah. Yeah. Some of those things, it' | + | Speaker C: That' |
- | You could ride it on a trail, but I wouldn't do, like, steep trail set. Because you you'd have to, like, armor that battery, and you don't you don't get lithium batteries a shock. It' | + | Speaker B: Yeah. I am religious, but I'm not. Chaotic. |
- | Doesn' | + | Speaker C: Religious waffle. Chaotic. |
- | I think your your web the weapons | + | Speaker A: Ok, let's see. And then we do have railroad company. Railroad companies. They're basically. There' |
- | Oh, man. Is that weirdo? You're kinda weirdo. Yeah. What kind of weirdo? | + | Speaker C: Telegraph. |
- | Like, are you, you're talking gray hair. That is a telethon. That Constantine. Yeah. Are you okay. | + | Speaker A: Yes, telegraph. They would be. They would control that. |
- | You know, melt some people down maybe or or just possibly. I'm thinking of a back straight similar to Constantine. It's like, that's why you're serving. You screwed up. I gotta go catch all these other people that escaped. | + | Speaker D: Is there a railroad across the continent. |
- | A little bit of bounty hunter. More like trying to deal and deal and keep myself out. Yeah. So So Yeah. Tell Ryder? | + | Speaker C: Or is it both? |
- | And I don' | + | Speaker A: No, you have to. There is. That's why there' |
- | With my I play a fighter. My guy's gonna be a gunfighter, like and live fast. He die young. Like, he won't be a murder hobo. Sure. | + | Speaker D: They probably wouldn't be. |
- | Not like for a fuse? Yeah. Won't back down from a fight. Yeah. And then maybe or I'd play, like, the con artist and see what happens. | + | Speaker C: After they had that down. They would be fighting over shipping lanes. |
- | I'm the one for me. Yeah. I would just play whatever Yeah. Sounds fun. Alright. | + | Speaker A: And that could be too. Is it like they fight over. They fight, they do naval battles to control shipping lanes because they have monopolies of their. |
- | My mic can be adjustable. What? What? Groove. Oh, yeah. | + | Speaker B: Yeah, they totally would too. Because you have railroads going right up to docks. |
- | You can pull that over. Yeah. It's cool. The to take. You know that? | + | Speaker D: Yeah, drop it off. |
- | Let's go through a religious background. It's only once There you go. Just for that channel, I never know how to accumulate. Jimmy, is that a USB 3 down there? Yeah. | + | Speaker B: That'd be like the money maker. |
- | It's fine. I'm done actually. This company. You know what weirdo moves you're gonna take? I'm leaning towards. | + | Speaker A: Port towns are going to be papers and they're. And they are like, I guess they don't. All the territories, |
- | We're gonna have 2 weirdos. Maybe. | + | Speaker C: I can see them almost having the equivalent |
- | They' | + | Speaker A: Yeah, they definitely do like an office. |
- | Said you got a I'm a level one, an agent. Which really adds irony to the religion background. You mean I'm reading | + | Speaker C: That they would have, almost like Wells Fargo. So there'd be an office. Depending on the importance of the city, they might station. |
- | That in the the legend comes with a box that's set with the light switch. For your background? Yeah. I'm going between the vagrant and the extra traveling space travel bag. But there's just added irony for storytelling that that comes with going with that. | + | Speaker A: Yeah. Because they. If you. I mean, anybody |
- | We're just back then. That and I think that would be interesting in dealing with the the church. I'm thinking of trying to be one step ahead without being discovered. I yeah. I mean, that's story wise because you can always get a traveling bag That's true. | + | Speaker D: Steam or coal. |
- | If you wanna get more. So because I think I because I would personally I would probably say whatever is gonna make, like, a more interesting story. Yeah. So do you get more success? Yeah. | + | Speaker A: Well, yeah, the tech wise. |
- | I'm in for it. So let's take 3 more and add items from the background. Yeah. There' | + | Speaker C: Yeah, I mean, different, but the old spurs that aren't really |
- | The reason why it's seeking | + | Speaker A: At least on the. On this continent. Over here, the train generally runs along this inside piece, and then it also has a chunk that goes, like, out here. So I don't. That was weird. No, and I think the other ones, there' |
- | So it's 2 from the center palm? Yes. Mhmm. So I'm thinking because he's traveling around, he's a surgeon. He's fixing people up all the time. | + | Speaker C: It makes sense for the swamp. That would be. |
- | He's worked for the railroad. He's worked for all sorts of people. But he' | + | Speaker A: Yeah. And I think. I think that' |
- | So I'm gonna pick the friend in need of a dig up the dirt because he knows people when he goes places. Maybe he remembers somebody he fixed up. They may not remember him, but how do you remember them? Because maybe he had a different name or different things. And then part of that too is that he I just talked to the people that he's been fixing up. | + | Speaker C: Now, if they found some resource, but I don't know if they' |
- | He, like, gets tidbits of information from people. So he' | + | Speaker A: Yeah, yeah. And then we could. That can always be something, too, that we, as we need. We'll, as Japan. We play the game. It' |
- | And that helps me keep out of trouble or start trouble. Some subscriptions are kinda funny. So the bullets puts the fear of God in the unnatural. Yeah. Those would at least for our established lore, those would be like like blessed bullets that you didn't get from the Yeah. | + | Speaker C: Catan said make it. So, do they do much water travel? I mean, I see a lot of water in the world. |
- | Or silver just has an effect | + | Speaker A: There are actually. There are a lot of. So, like, all on this interior in here is water routes. There' |
- | They could be from high society celebrity. Yeah. They won't. Yeah. So, actually, Steve has one too. | + | Speaker C: Training grounds. Make it through here, maybe give you another position. |
- | You know, if he's not gonna be a fighter. Being the sharpshooter. Yeah. Oh, that' | + | Speaker A: Because from the. From what I. From the what I can see on here, it looks like there' |
- | You'll be there. Yep. How'd that use blow up? Enemy cover and defenses. Mhmm. | + | Speaker C: Proxy battles. Small Cuba, Dominican Republic, and Caribbean between pirates. So you' |
- | Only shoot the gun and weapon tool out of their hands. Yeah. Right. Braxton' | + | Speaker A: And then. Let' |
- | One of the items for the makers is great. Place of interest, your choice is marble. Mhmm. Could I have that being for my Patreon? It' | + | Speaker B: I think it would be funny. Let's do this. There' |
- | So the place marked wouldn' | + | Speaker D: Chat, GPT. That gave me. |
- | There'll be a dot on that. Like so I guess how would that I guess, how does that play out as examples? Because that seems like it would be And that' | + | Speaker B: What's that? |
- | They will roll on it and maybe depend on, like, how your patron' | + | Speaker D: No, I asked. Chat. GPT. Gator. Grin. |
- | Okay. So that's They' | + | Speaker B: Railcom. There you go. One of them in monopoly was called BMO. Railroad railroads do often view amalgamations of the names of people. |
- | If it's something like that, that'd be fine within this. Like, okay, you're hunting this guy. I need to go get him next. Okay. That makes sense. | + | Speaker C: Are there major faction leaders in one of the railroad thing where it could. |
- | And then I can always And then we have 30 territories, | + | Speaker B: Be like their first initials? |
- | Yeah. And it's switching into the into that vagrant because always moving. Yeah. That's But it otherwise, it's just momentum of what might have been. Because I figured I can always try and buy silver bullets. | + | Speaker A: Sure. |
- | Yeah. But that would be the a plotted an easy plot movement for the story. Mhmm. No. I like it. | + | Speaker B: Then it could just be either |
- | And that will actually yeah. That will actually be really | + | Speaker C: Yeah, for one. And then make one a family. Wells sons or something like that. That was the thing. Fargo and sons. |
- | And maybe that's the information you get is, like, this is the spot where you need to go to next. You don't know what it's gonna be, but you will like, I guess, once you find it, you'll know that it's the thing you need to do. Mhmm. I don't know what's going on in this town, but something' | + | Speaker B: But I'm fine with one that' |
- | That I like that. And it says role something slash something. Do you just pick which one? Where? Like, which the skill says role plus smart slash cunning skills. | + | Speaker C: And the. |
- | Yeah. So it's probably saying one or the other. Yeah. That's what I'd take that as. Is there a move you're looking at that says that? | + | Speaker B: Other monopoly ones are interesting. But being a railroad, like a lot of railroads did do something in suns. |
- | Understood. Oh, okay. So it' | + | Speaker D: Or so and so and so let' |
- | Yeah. The manipulate. Yeah. I think they're just saying real cutting or smart, which would make sense if you're manipulating. I think that's actually that's the only move on the general sheet common moves that has that. | + | Speaker B: Because |
- | Yep. Then one click on bad apple where you're able to curse items. It's a little weird. Right? Yeah. | + | Speaker D: I'd be fine. |
- | Yeah. Could you is the curse closer permanent until it gets dispelled, or is it like a timed? It looks like it just sits there until the next the next person to touch it. I just have to have a lock or something wrapped in in fabric, so not touching it. But it said if anybody robs me, they' | + | Speaker C: They devoured everybody else. |
- | And yeah. And does it curse you at once and then it' | + | Speaker B: It could be two different styles. Do one that' |
- | Other than that, it is the objects curse now, and the next creature | + | Speaker C: And that could be your managerial style. One is going to be very family. It's a family business. And the other one is the way I did before. So more of a federation have come together to run the other. |
- | Yeah. So, yeah, you curse an object, and it' | + | Speaker A: All right, so one' |
- | It just says the object's cursed now, so someone needs to uncurse it. So, yeah, it says you shut negative energies into it. So Okay. K. No worries. | + | Speaker C: It'd be like a federation basically. A bunch of rebel owners that got together, got rid of the competition. |
- | How do you like my job? I hope so. Oh, that' | + | Speaker B: And there' |
- | No. The, I'm talking about the start up. Oh, cool. It' | + | Speaker A: It's. Yeah, I say for the most part I was thinking because I think I have it set up so it' |
- | Cool. I'm combining | + | Speaker B: Imagine the railroads would have because it's so dangerous and there' |
- | Like, how hard you can hit it, and I'm not accessing it from, like, inside your network and access it from my machines. I'm like everyone else. And so, like, I keep creating a bunch of stuff, and keep getting, like, time out periodically. When I get back, I get, like, querying a bunch. So I'm gonna set that with my machine, but because it' | + | Speaker A: Yeah, that's definitely part. Yeah, because they, they're, they maintain all that. So yeah, they would very much have armed crews that would go out there too. And they be grizzly people. Grizzly. But also probably well taken care. Well armed. Or would they be more like just higher. Or would they. Or could maybe that's. Or would that be like traits of the two? One of them like just hires whoever. So, like, if you guys wanted |
- | So it's not that I thought was gonna take 30 seconds, and it's actually been running for 1900 seconds. Maybe. Oh, I've been looking at character sheets. Hey. At least you have something else to look at. | + | Speaker B: Yeah, I think it'd be a mix. Depending on the severity and the importance of a piece of track or something. They might mix and match that. Or we need extra guys. So we have our core crew, but then we're going to hire a bunch of extra guys. They' |
- | Instead | + | Speaker C: They' |
- | But that would monitor stuff Periodically, | + | Speaker B: Middle of nowhere |
- | Like I have a question. Yep. Yeah. That's this is mostly just to get your your character idea gelled with each other so you know what your party is mostly gonna be about. Walker and Surgundy. | + | Speaker A: So we want to name the family based one first. What was that name you had? Tora Grimm? Something grim. |
- | I'm with you guys for now, but we'll see how cool it goes. And how much trouble you get me into. Yep. But it might be the right kind of trouble. Yep. | + | Speaker D: Gator. |
- | Yes, sir. Okay. Yeah. So this first aid. Just removed your trauma. | + | Speaker B: Grinning gator. |
- | Is that an item? Yeah. First aid kit. Oops. We don't have hit points. | + | Speaker A: The grinning gator. Fam railroad. |
- | Yeah. It probably removes a trauma. That might be let me see. That might be under the trauma. Is that equipment on here? | + | Speaker D: Railco. |
- | Oh, I see on here weird, the first aid kit. And so those were probably being useful on moderate to minor traumas, but I don't actually see That may be something that allows | + | Speaker C: So I hear you're taking |
- | So that' | + | Speaker D: There' |
- | Become worse. Yeah. So it does mention that about recovering it. Like, if you'd if the fiction allows, trauma can sometimes be reduced in level instead of removed entirely as a short term solution. So yeah. | + | Speaker A: Yes, there's some gators. |
- | So you get shot. So instead of that being moderate or major, it gets you can bandage it down and, you know, you can bandage it and deal with it so you'd stop bleeding out or whatever. Yeah. That that serves a skill for the weirdo called your new back flesh. And, basically, you exchange wounds. | + | Speaker B: There is now. |
- | Mhmm. And if you all attempt plus 2 of their commas, their choice dropped by one level. They they're minor. Yeah. Okay. | + | Speaker A: Green Gator family railroad. Do all their. Do a lot of their engines have like the. Instead of a shark mouth like painted on the front, it's got a gator mouth. Or maybe it's just like an actual gator head. |
- | Oh, that's the There' | + | Speaker B: Well, it'd be like, you know, gators and props. Like they' |
- | Targets. Is that like not all that involved. I think it was on Fox, But it was a long time ago. Oh. Say it at least 20 years ago. | + | Speaker A: It's actually a gecko. There' |
- | Yeah. I don't know. But as he sent it back, the tattoo would be removed. And once you have Revolve the tattoos, it' | + | Speaker D: No, that's the one with the Gecko system. Gecko company. |
- | There' | + | Speaker A: Then do we want to generate |
- | They also had a 6 shooter. The the I never watched that show. In in the beginning, it was really almost important little chunk of war. And then later, it kinda pops up again, but it it's made by oh, let's see. Anyway, it was a gun that was done in such a way that it could kill anything. | + | Speaker C: I don't. |
- | That was the whole premise. It was kinda busted. They had to get it fixed, but it didn' | + | Speaker D: I don't. |
- | Interesting. Are we tracking them? No. I think it's gonna be just make sure that you actually have, like, the ammo on you because I don't Yeah. Because | + | Speaker C: So this is the group of people |
- | Just as rifle and ammo, and there' | + | Speaker A: Family one, it's the that got together |
- | Now what do you do? Like, well, I mean, like, you're out of ammo, not like out of bullets. Like, you have no more ammo, but I don't know. That may be something like we have, like, a usage guy. So when you're on a 6 minus, you do I may say just roll that. | + | Speaker D: Humbert? |
- | And then, like, oh, your bullets your ammo's gone down or whatever. And then if you eventually run out, if you don't buy, like, more but at the same time, the way this system is, it's a lot more abstract. So it's really you should have ammo then for it for each gun, then that's gonna be fine. We're supposedly confident enough to be able to buy basic food Yeah. Yeah. | + | Speaker A: Humbert for one of the nukes. |
- | And bullets. Yep. That made that space that. Maybe, like, something like, I don't know, reasonable about an MO that you carry on your person. It's like, okay. | + | Speaker C: Fargo. |
- | You have, like, 30 shots or something like that. Okay. This is That's why I need to know the questions later. Yep. That's next week when we're Nope. | + | Speaker D: There you go. |
- | Next week will just be your backstory. Some, you know, some of your backstory questions, and then name your horse, and then we'll have character full character introduction. So you Yeah. You're looking all that stuff. Yep. | + | Speaker C: Like a lopper. Cucumber, Fargo. And. |
- | Start. Looking out. I'm really liking my new note taking software much better. Let's see how it plays out over a year of notes in a session for a study. Yeah. | + | Speaker B: This would be a pretty good one for the green gator. Just have it be like a little. |
- | But so far, I think this is onto something. I need to make a build and, like, you can even use it too because it's just network. And I'll be able to see the notes you and I can share stuff easily with Yeah. Yeah. No. | + | Speaker D: Up at the end. |
- | I'm not gonna go to pen and paper Yeah. After this session. It's because And you So forget yourself a leather bound notebook so you can have a little have a little one in your mind box. Yeah. Let me just use your campaign notes. | + | Speaker A: There you go. There you go. You can save that and post it to me if you want. |
- | Nope. That' | + | Speaker B: Just slightly upturned. |
- | And so he probably will get dumpster by him. Oh, they have, like, an SRD or something that, like, has, like that' | + | Speaker C: You see that as an easy stencil. Slap down and just break in. Yeah. |
- | They're not. Nope. They' | + | Speaker B: I know it's been a bad week and all of you guys are way down on my discord list of people that I've talked to lately. |
- | Maybe tomorrow, part of my prep next week, I'll post all the stuff into our lore documents. | + | Speaker A: So we got Humbert Fargo and Montreal Railroad. Montreal. Montreal. |
- | And that you guys We're naming 3 months in each. Yes. We should' | + | Speaker C: In their sense would just be the initials. |
- | I'll post a Yeah. I'll post a homework, a reminder, and then you guys can all do that in the thing. Alright. Then we have the 3 seasons and any months they' | + | Speaker A: Yep. All right. And then for naming territories, |
- | Yeah. Actually, you guys will have a name, season, and then name 3 days 3 months. Worse. Yep. Yep. | + | Speaker C: Yeah, name them as we go to them. Or if we get a mission. |
- | Trans normalize | + | Speaker B: I think if we get a feel what the world' |
- | Yep. Like, you need liberal a lot. I bet it. I mix this stuff out. It's getting through. | + | Speaker C: Yeah. |
- | That's funny. We like liberal liberal. What the heck? AI. Yep. | + | Speaker A: And then if you guys do get like a name id, because Tora posted a couple and I'll probably use at least one of those for one of the monster territories, |
- | The moon's in the horse. Mhmm. Tim the Enchanter. From Monty Python. I think he was enchanter. | + | Speaker B: You guys to have record labor to stuff because you guys thought about Savacola. |
- | Yes. Some call me 2. It's like how he, like, starts out. He's like Yeah. She's a little bottle rocking. | + | Speaker A: A lot. |
- | Yeah. Then it's flames out. Yeah. That movie is kinda ridiculous. Working? | + | Speaker B: But the subscribe. |
- | Yes. I kinda twined | + | Speaker A: Good. Oh, maybe we'll do twilight wilds and then one of those. The unique weirdness about it is it's like always twilight and they' |
+ | |||
+ | Speaker D: That's post processing effects. | ||
+ | |||
+ | Speaker B: It's all like that glossy walk in. | ||
+ | |||
+ | Speaker D: And you can go back in and out and your filter changes. | ||
+ | |||
+ | Speaker A: Twilight. | ||
+ | |||
+ | Speaker D: Not twilight. | ||
+ | |||
+ | Speaker C: Twilight. | ||
+ | |||
+ | Speaker B: One valley that goes in, like, one, you know, crag path. You ride through it, sprague as you. | ||
+ | |||
+ | Speaker C: Go through it, almost like a fog or something. | ||
+ | |||
+ | Speaker A: All right. And then I'll roll the relation shifts that. So you don't need to worry about that because that's just a d six. And I'll just go through this. Yeah, so if. Yeah, if anyone comes up with an item like a name, like, oh, we need to name it that. And then eventually we'll name capitals too, so we know, like, the capital and the territory. But I guess that that can get decided when the territory gets. And again, too, like if I someone like, you're looking at the map and you see a territory, say, oh, I'll write some lore, make up government stuff for that style, you know, whatever, I'm totally fine. | ||
+ | |||
+ | Speaker C: I think one needs to be picked as like, the hub for the church. | ||
+ | |||
+ | Speaker D: Hey, I was just thinking, I don' | ||
+ | |||
+ | Speaker C: Know if it's the island in the middle or if it's up in ithood. | ||
+ | |||
+ | Speaker D: Almost like the Vatican or something. | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker C: Yeah. | ||
+ | |||
+ | Speaker A: Okay. Yeah, that' | ||
+ | |||
+ | Speaker B: It would need to be hard to approach, like, if you wanted to fight it. | ||
+ | |||
+ | Speaker C: So with their lore. | ||
+ | |||
+ | Speaker A: Yeah. Okay. White territory north of Grimwater. | ||
+ | |||
+ | Speaker C: And whether it's a high mountain plateau, they grow their own. Or if they' | ||
+ | |||
+ | Speaker A: It could be that they have. Because it sits. That sits in the mountains. Like, that's this little red territory here. | ||
+ | |||
+ | Speaker C: Now, if we're doing wild, wild west, that sort of thing. Is there any air travel? | ||
+ | |||
+ | Speaker A: I'd have to. I would have to go and look and see what there was in 1860s earthenhouse is. That's like. That's the balloons. | ||
+ | |||
+ | Speaker C: Dirigible. | ||
+ | |||
+ | Speaker D: There would be balloons. | ||
+ | |||
+ | Speaker A: That is the. I guess the litmus test for, like, should this be in the. And it's only been ten years since the devel torn, so I wouldn' | ||
+ | |||
+ | Speaker D: I don't know if they had. I don't think they had, like, Zeppelin Jack. | ||
+ | |||
+ | Speaker A: Yeah. Because I think Wright brothers was 1910. | ||
+ | |||
+ | Speaker D: Yeah, it was something like that. | ||
+ | |||
+ | Speaker C: They had balloons in the late 18 hundreds. | ||
+ | |||
+ | Speaker D: Yeah, I guess mostly just hot air balloons. | ||
+ | |||
+ | Speaker B: First air balloon flight was 1783. That's crazy. I'm sure it was very safe. | ||
+ | |||
+ | Speaker C: And I think the dirigibles came up before they were flying. Annenberg was like, 19 hundreds. | ||
+ | |||
+ | Speaker D: They were doing hot air balloons before. | ||
+ | |||
+ | Speaker B: They started washing medical equipment. | ||
+ | |||
+ | Speaker D: It wasn't until, like, leaking on 18 hundreds. That became standard practice to wash your hands before surgeries or. | ||
+ | |||
+ | Speaker C: Death defying. High up, low down. | ||
+ | |||
+ | Speaker D: Like, people had nine kids. Three of them might throw up. | ||
+ | |||
+ | Speaker B: Right? | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker B: Shed a tear and then eat dinner. Yeah, not quite that. Definitely. Kind of like, this is a reality. Yeah. | ||
+ | |||
+ | Speaker A: All right, I guess. Any others territories that we need for? | ||
+ | |||
+ | Speaker D: All right, now, depending on who I play, maybe I'll be from a different territory. | ||
+ | |||
+ | Speaker A: Okay, that's it. | ||
+ | |||
+ | Speaker D: Story stuff. | ||
+ | |||
+ | Speaker A: Okay, so probably right now, we'll probably start in Grimwater, since that's got a name, but we'll see. Or we may just start in a new territory. And I'll be like, what's the name of this? I'll roll it a D 30. And that's where I might actually do that. Roll a D 30 and see where you start. That might be interesting, | ||
+ | |||
+ | Speaker C: Are they raising humans for food? Slave labor. Dare break somebody out. That could be fun. | ||
+ | |||
+ | Speaker A: Yeah. If you guys want to start. And then. Yeah. So I guess, um, what kind of game are we playing? I guess. And I guess for this, I guess for, I guess, the starting scenario or I'll just make something up, but I guess generally more of, like, are you guys wanting to be, like, more good guys and gray guys or outlaws or do you want to, like, kind of, like, have that more play out? Because this will help, like, influence what you guys are making for characters, too. | ||
+ | |||
+ | Speaker B: Yeah, I figured this world sounded pretty great. | ||
+ | |||
+ | Speaker A: And then move as the story, I guess, as the story unfolds. | ||
+ | |||
+ | Speaker C: As the lord precedes us, as our actions precede. I heard about you guys. You saved that one kid by dangling him over the whales. Scared the weirdness right out of him. | ||
+ | |||
+ | Speaker A: I guess that kind of falls under the. Oh, I guess maybe what I meant by oh, that's what I remember what it was. And great characters for I guess I guess meant more. I think I remember what I meant by the outline was, like, a more of, like, sandbox style where you guys are gonna be the big driver for a lot of stuff. And if, like, plot hooks come up, then chase those down. | ||
+ | |||
+ | Speaker C: If you have a big buck of hooks. | ||
+ | |||
+ | Speaker A: No, I don't. I haven' | ||
+ | |||
+ | Speaker D: Build a trailer. | ||
+ | |||
+ | Speaker A: So maybe a sandbox with hooks plots. | ||
+ | |||
+ | Speaker D: Yep. I like that. | ||
+ | |||
+ | Speaker A: Okay. | ||
+ | |||
+ | Speaker D: See how much trouble we get into. | ||
+ | |||
+ | Speaker A: Okay, then gray characters. Yeah, I don't. And then. Yeah. Do we really need, I guess, weird west? I guess you guys are all. Well, actually, I have no, I was just gonna. The overview adjusted on the wiki. Yeah, you guys, all that's powered by the apocalypse, so it's the plus the stat thing. It does have advantage disadvantage. I don't. Do you guys all read all the pages that I suggested or. Not really. Okay. | ||
+ | |||
+ | Speaker C: How do you come up with stats? Is it an array? | ||
+ | |||
+ | Speaker A: Yeah, it's an array. As part of the character. | ||
+ | |||
+ | Speaker D: You get plus two. Plus one. | ||
+ | |||
+ | Speaker A: Yeah, we'll get to that one. | ||
+ | |||
+ | Speaker C: Right. | ||
+ | |||
+ | Speaker A: The character creation. | ||
+ | |||
+ | Speaker D: And then your stats never go up. | ||
+ | |||
+ | Speaker A: Yeah. So this is some of the notice. | ||
+ | |||
+ | Speaker C: That you save up your left. | ||
+ | |||
+ | Speaker D: So I think a lot of it's gonna be our weapons and gear will be. | ||
+ | |||
+ | Speaker A: Yeah, yeah. And there is. There is. This does have advantage and disadvantage, | ||
+ | |||
+ | Speaker C: I. Maybe people at the church. | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker C: Herbalist healers, maybe one of the witches, depending on what it is. Yeah. | ||
+ | |||
+ | Speaker B: Surgeon. | ||
+ | |||
+ | Speaker A: And then they have their name kind of like city of mist or unknown, uncharted worlds. But. So, like, I may, like you have like a minor of panic. So now you're a guy, like, you would act that out kind of in the fiction that your guy is panic. Yeah. So it'd be like a minor one panic or like. Yeah, or you got, like punched in the gut. And they have examples on that. These aren't page numbered, but. Yeah, and then like the major moderate. Let's see. Yeah, that could also be panic or you get like a big gash or something. | ||
+ | |||
+ | Speaker C: Well, that's the way things. How it gets taken out because your minors go in. But if they' | ||
+ | |||
+ | Speaker A: A moderate, yep. And if your moderates are all full, that moderate becomes major. And then if all you are full, then you're just in bad shape. | ||
+ | |||
+ | Speaker C: So when somebody slaps you and all of a sudden, that's your last slot. Odds of survival are a little better than. | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker C: Amputation under hallucinating mushroom or something like that. | ||
+ | |||
+ | Speaker A: Let's see. Yeah. And then when you roll the six minus, you know, whenever you get a miss, you get luck, which you do get to spend one luck for, plus one to whatever you rolled and you can spend as. So if you had, you rolled like, you know, like a six minus and you're like, nope, I'm gonna spend lot four luck to make that a ten. You can do that. And it does only go away if you spend it or a move calls for it or if I say something happens to it. The other thing with this, there is no wealth tracking. So you. So when you need to, when you want to go buy a gun or something, you're gonna go borrow and haggle with somebody. And there is no mechanical encumbrance. So as long as it, like, makes sense for you guy to carry it, you can carry it. It does make a distinction between stuff on your person and then, like, in a backpack on your horse. So. So I think that's basically. That's the general stuff. And then, of course, you know, the typical. You got to do the thing to do the. To trigger the move. And it does look like there' | ||
+ | |||
+ | Speaker D: That's the playbook PDF here. | ||
+ | |||
+ | Speaker C: If your glasses are good enough, printed out, too. I realize I'm gonna have to figure out. That's pretty much what this is. Yeah. | ||
+ | |||
+ | Speaker A: Okay. | ||
+ | |||
+ | Speaker B: I'll be good with this for now. I can make a copy of it. | ||
+ | |||
+ | Speaker C: That's what it printed out as. | ||
+ | |||
+ | Speaker A: I don't know if I posted those to discord or not. I don't think I did. No. | ||
+ | |||
+ | Speaker C: Did you have some larger? | ||
+ | |||
+ | Speaker A: No, I don't. Let me look at the ones that are actually included because I have. There is a PDF that has all of them. I don't. Is there a particular one you want, Steve? | ||
+ | |||
+ | Speaker C: I'm kind of leaning towards weird. | ||
+ | |||
+ | Speaker A: I guess maybe you guys can, like. I guess that's up to you guys to kind of discuss what you guys are thinking, because I can print. Yeah, these look like they' | ||
+ | |||
+ | Speaker C: The killer for me was I got them all on one page. My eyes are so blurry. Otherwise I would have tried to figure out how to make them bigger. | ||
+ | |||
+ | Speaker D: I was either thinking a fighter, a weirdo, or sneak pen with you guys. | ||
+ | |||
+ | Speaker B: Well, he's thinking weirdo, so I'll look at the thinker that, since he didn't mention anything. | ||
+ | |||
+ | Speaker C: Yeah. | ||
+ | |||
+ | Speaker A: Mix it up with the three of you. With just three of you could actually all play this one bass player playbook and just pick a different from each option. | ||
+ | |||
+ | Speaker D: Yeah, we don't have, like, this name moves. | ||
+ | |||
+ | Speaker A: That's true. Choose two weirdo moves. | ||
+ | |||
+ | Speaker C: Yeah. | ||
+ | |||
+ | Speaker A: You kind of would overlap with moves. Yeah. You would actually end up being pretty similar to each other. | ||
+ | |||
+ | Speaker B: So how does this build? | ||
+ | |||
+ | Speaker D: You pick the left column. | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker B: Yeah. | ||
+ | |||
+ | Speaker D: You pick one of the things, and then you pick one of the titles. | ||
+ | |||
+ | Speaker A: Yeah. On the left. Let's see. I have the. | ||
+ | |||
+ | Speaker D: Middle. | ||
+ | |||
+ | Speaker A: Yeah. You pick the playbook, which is, like, the title. Like weirdo. And then you. Yeah, then you pick your weirdo title. So like a cultist, seer or servante. And then you have your. Choose your two weird moves. So you have pick two of the four, and then you have your weird ruination, and you pick one of those, or you write your own. And then after that, you finally set your attributes, which it looks like. You just circle the ones, and you have an array. You have a single plus two, a single plus one, and a minus one. And then the fourth is a zero. | ||
+ | |||
+ | Speaker B: Do we have that? Or is that the. | ||
+ | |||
+ | Speaker A: What, like, what was the numbers again? Oh, two. Yeah, you have the access to them. I can just drop that in. | ||
+ | |||
+ | Speaker B: Is it in the resource library? | ||
+ | |||
+ | Speaker A: Yes, it is in there. In weird west system. It's missing one. An extra weird. No. And that. You'd want the core rules. Cool. Yeah. And then I think you pick your background after that, while you do your inventory. Yeah. Here's your playbook. Background is who you are. And things got weird. Yeah. You pick your background, and then your background will have another starting item you get to add to your person, and they' | ||
+ | |||
+ | Speaker B: That's good. Yeah. | ||
+ | |||
+ | Speaker A: These are a lot bigger. | ||
+ | |||
+ | Speaker C: Oh, yeah. To earn complaints | ||
+ | |||
+ | Speaker A: Why does it have work? | ||
+ | |||
+ | Speaker B: She's gonna blow you away. Yeah. Where' | ||
+ | |||
+ | Speaker A: Oh, let's say tiny Tina from the western stuff. | ||
+ | |||
+ | Speaker D: That'd be fun. | ||
+ | |||
+ | Speaker A: Nope. Most of this music has been from hard space shipbreaker. Apparently, it has a lot of country music. Yeah, apparently it has a lot. Most of its soundtrack is like old western, which is interesting. I guess if once you have an idea of what you want to play, you can let everybody know, then you also, I guess. Yeah, you have your backstory. So then you also have a horse. I do have a horse generator, too, that you can just click buttons. | ||
+ | |||
+ | Speaker B: At the very top. There' | ||
+ | |||
+ | Speaker C: Okay. | ||
+ | |||
+ | Speaker B: But it doesn' | ||
+ | |||
+ | Speaker A: The breed info. Those are all in that list that is generating from. | ||
+ | |||
+ | Speaker B: 50 of them. And it has, like, only two types of horses ever showed up. | ||
+ | |||
+ | Speaker A: Really? | ||
+ | |||
+ | Speaker B: It was weird. | ||
+ | |||
+ | Speaker A: Bad Rng. Yeah, like, the precursor names would change. | ||
+ | |||
+ | Speaker B: But the horse types, it was always mare or one other one. I would just switch between those. | ||
+ | |||
+ | Speaker A: Oh, yeah, you would get Marengel Dean most of the time because there is only mare gelding and stallion. | ||
+ | |||
+ | Speaker D: Yeah. | ||
+ | |||
+ | Speaker A: Is the female horse neutered male horse or unneutered male horse? No, the. Yeah, there' | ||
+ | |||
+ | Speaker B: So we all know each other. Is that how we're gonna start out? | ||
+ | |||
+ | Speaker A: Yeah, I think so. Like, yes, you guys all know each other. So that way you're in a scenario together somewhere, for whatever reason. | ||
+ | |||
+ | Speaker B: I will be a travel surgeon. I run around on the railroads finding jobs to do for a while. Interesting people do interesting things. Hash people up and get paid. | ||
+ | |||
+ | Speaker D: Try. | ||
+ | |||
+ | Speaker B: Not to get killed. | ||
+ | |||
+ | Speaker A: And then on. I mean, I guess you're on the wiki, which I'll. I guess I can drop in the Sabbakola thing, there is a bunch of. I guess it has all your background stories, but then there' | ||
+ | |||
+ | Speaker D: Oh, no, just the generic. | ||
+ | |||
+ | Speaker A: It's got the move, so you can. | ||
+ | |||
+ | Speaker D: See what you're holding on stuff. | ||
+ | |||
+ | Speaker A: This is a status? Yes. Does that one have a background? Yeah. Okay. It's got the backgrounds. Do you want one, Steve? This has got all the. That's got the basic moves. And then on the back, it has the backgrounds with their questions and stuff and their inventory. | ||
+ | |||
+ | Speaker B: He's not Yasuo. Just because he's a surgeon doesn' | ||
+ | |||
+ | Speaker A: 1860, sir. Couldn' | ||
+ | |||
+ | Speaker B: I should just play in this 1860s. | ||
+ | |||
+ | Speaker C: Yasuo. So these are matching up with whatever our playbook is? | ||
+ | |||
+ | Speaker D: No, no, these are just like generic moves. Kind of like pack and slash. | ||
+ | |||
+ | Speaker C: No, I was looking at the. | ||
+ | |||
+ | Speaker A: Oh, the backgrounds. The backgrounds. You pick one of those as part of your character creation, and it has like, unlike authority would be like sheriff' | ||
+ | |||
+ | Speaker D: Yeah, it's in the. Creating a character. Pick backgrounds. Yeah, because you get stuff for which background you pick. | ||
+ | |||
+ | Speaker A: Yeah, that' | ||
+ | |||
+ | Speaker B: Let's see, next weekend is Labor Day. | ||
+ | |||
+ | Speaker A: I have no clue. I guess. | ||
+ | |||
+ | Speaker C: I don't think we're doing anything, but I'll confirm. | ||
+ | |||
+ | Speaker B: Folks wrote it down. The answer might probably be anything because. | ||
+ | |||
+ | Speaker C: We don't like to, like, go around. | ||
+ | |||
+ | Speaker B: On those unless we're, like, one can't think of people or something. | ||
+ | |||
+ | Speaker C: But within here. | ||
+ | |||
+ | Speaker B: You may just go bike riding around the day or something. Diamond Harrigan. | ||
+ | |||
+ | Speaker C: His dad's e bike. That's right. They' | ||
+ | |||
+ | Speaker B: No, actually, the batteries aren't that bad. Plus, there' | ||
+ | |||
+ | Speaker D: The bike when you don't burn down, like, the police station. | ||
+ | |||
+ | Speaker B: From an e bike. | ||
+ | |||
+ | Speaker D: Yeah, that portal lane one where they lost all their gear. | ||
+ | |||
+ | Speaker B: Yeah, yeah, some of those things, like, you don't want to puncture them and stuff. So they' | ||
+ | |||
+ | Speaker C: That's not good for. | ||
+ | |||
+ | Speaker B: If it gets hot, like, in the garage during the summer, we take a battery. | ||
+ | |||
+ | Speaker A: Do you decide on your guy Tora? | ||
+ | |||
+ | Speaker B: What moves? | ||
+ | |||
+ | Speaker D: Do what? | ||
+ | |||
+ | Speaker A: I think your. Your web weapons do have tags, so that. | ||
+ | |||
+ | Speaker D: How gray are we being? | ||
+ | |||
+ | Speaker A: Well, that's a good question because I know Nick's mentioned some of the guys he's made, so you should just describe them and maybe that will help you plan. | ||
+ | |||
+ | Speaker C: I'm leaning towards a server. Yeah. | ||
+ | |||
+ | Speaker B: What kind of weirdo. Okay, are you melting people down? | ||
+ | |||
+ | Speaker A: Maybe. | ||
+ | |||
+ | Speaker B: Or just possibly. | ||
+ | |||
+ | Speaker C: I'm thinking of a backstory similar to Constantine. It's like, that's why you're a servant. You screwed up. Now you gotta go catch all these other people that escape. | ||
+ | |||
+ | Speaker B: A little bit of bounty hunting. | ||
+ | |||
+ | Speaker C: More like trying to deal and keep myself out. | ||
+ | |||
+ | Speaker B: Yeah. | ||
+ | |||
+ | Speaker C: Yeah. Pale rider. | ||
+ | |||
+ | Speaker B: And I want nothing to do with it. I would say pretty great, cuz. | ||
+ | |||
+ | Speaker A: Yeah. I was gonna say, Nick, you should describe your guys so they know, like what you're thinking. Like some of your guys commit crying. | ||
+ | |||
+ | Speaker D: Fighter. My guy's gonna be a gunfighter. Like, and live fast and die young. He won't be a murder hobo. | ||
+ | |||
+ | Speaker C: Sure won't. Like. | ||
+ | |||
+ | Speaker D: Yeah. Won't back down from a fight. | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker D: And then maybe. Or I play like the con artist and see what happens. Yeah. | ||
+ | |||
+ | Speaker B: I would just play whatever. | ||
+ | |||
+ | Speaker A: Yeah, sounds fun. | ||
+ | |||
+ | Speaker B: My guy can be adjustable. | ||
+ | |||
+ | Speaker A: Oh, yeah. You can pull that over. | ||
+ | |||
+ | Speaker C: Let's go for a religious background. | ||
+ | |||
+ | Speaker D: There you go. | ||
+ | |||
+ | Speaker C: Just for that of irony. | ||
+ | |||
+ | Speaker A: Is that a usb three down there? | ||
+ | |||
+ | Speaker B: Yeah, it's fine. | ||
+ | |||
+ | Speaker D: I'm done, actually. | ||
+ | |||
+ | Speaker B: It's comfy. | ||
+ | |||
+ | Speaker D: You know what weirdo moves you're gonna take? | ||
+ | |||
+ | Speaker C: I'm leaning towards the third landing. Badass. | ||
+ | |||
+ | Speaker B: We're gonna have two weirdos. | ||
+ | |||
+ | Speaker C: Maybe I'm fixing up two weirdos. Maybe because I'm thinking with. With that background of kind of that. | ||
+ | |||
+ | Speaker D: Bounty hunter, they' | ||
+ | |||
+ | Speaker C: So questions will have to be asked. And he's in that gray area, so the trap might need to be set. So we're gonna curse an item. | ||
+ | |||
+ | Speaker A: See. | ||
+ | |||
+ | Speaker C: If it slows down the target. This won't work for the servant, is it said you got a malevolent patron, which really adds irony to the religion back. | ||
+ | |||
+ | Speaker D: You mad I'm reading the wrong book? | ||
+ | |||
+ | Speaker C: Well, you gotta dump both sides of your fight. Yeah, that and religion comes with a box of silver bullets. | ||
+ | |||
+ | Speaker A: For your background. | ||
+ | |||
+ | Speaker C: For the extra traveling space travel bag. But there' | ||
+ | |||
+ | Speaker A: I. Yeah, I mean, that's story wise because you can always get a traveling bag. | ||
+ | |||
+ | Speaker C: That's true. | ||
+ | |||
+ | Speaker A: If you want to get more. So I think I would. Personally, I would probably say whatever is going to make, like a more interesting story. | ||
+ | |||
+ | Speaker C: Yeah. | ||
+ | |||
+ | Speaker A: Do you get more stuff? Yeah. | ||
+ | |||
+ | Speaker D: In your inventory, it says, tick three more and add items from the background. | ||
+ | |||
+ | Speaker C: Originally, I was thinking of be like a grave keeper. Can that have your ida be a shovel? | ||
+ | |||
+ | Speaker A: Shovels. | ||
+ | |||
+ | Speaker B: Well, so it's two from the center palm. | ||
+ | |||
+ | Speaker A: Yes. | ||
+ | |||
+ | Speaker B: Because he's traveling around. He's the surgeon. He's fixing people up all the time. He's worked for the railroad. He's worked for all sorts of people. But he's generally like, he might share false names. He just kind of pulls around. She doesn' | ||
+ | |||
+ | Speaker A: It. | ||
+ | |||
+ | Speaker C: Some of these descriptions are kind of funny. So the bullets puts the fear of God into unnatural beasts. | ||
+ | |||
+ | Speaker A: Yeah, those would. At least for our established lore, those would be like, blessed bullets that you can get from the church. Yeah. Or silver just has an effect. Done. Bad creatures. | ||
+ | |||
+ | Speaker C: Yeah. There you go. Gunfighter, Lone Ranger. | ||
+ | |||
+ | Speaker D: Yeah. | ||
+ | |||
+ | Speaker A: They could be from high society, celebrity. Yeah. You won' | ||
+ | |||
+ | Speaker D: Yeah. | ||
+ | |||
+ | Speaker A: Actually, Steve has one, too. You know, if he's not gonna be a fighter, being the sharp shooter. | ||
+ | |||
+ | Speaker D: Yeah. | ||
+ | |||
+ | Speaker A: Well, that's fun. Once per game session, you can join the scene, which you're not currently in, appearing on a nearby roof, balcony, outcropping, | ||
+ | |||
+ | Speaker D: Just be there. | ||
+ | |||
+ | Speaker A: Yo, dangs. Blow up enemy cover and defenses. Only shoot the gun and weapon tool out of their hands. Making a comeback. | ||
+ | |||
+ | Speaker C: One of the items for the basics of clay break is place of interest. Your choice is marked. Can I have that being for my patron and tell me where I need to go next? So the place marked would change. | ||
+ | |||
+ | Speaker A: Yeah, I guess. Yeah, I'd be fine with that. If you have some, like, I guess depends on what you mean by, like, where you need to go next. | ||
+ | |||
+ | Speaker C: There' | ||
+ | |||
+ | Speaker A: Like, so, I guess, how would that. I guess. How does that play out as examples? Because that seems like it would be. Unless, I guess it would be like. | ||
+ | |||
+ | Speaker C: You don't know who it is, but it narrows down wherever I. | ||
+ | |||
+ | Speaker A: You could have a map like that. They will roll on it and maybe depend on, like, how your patron' | ||
+ | |||
+ | Speaker C: Constantine. Except it's a bunch of spirits escaped from the veil, and they need to be sent back. | ||
+ | |||
+ | Speaker A: Okay, so that's okay. You have. Okay, so if it. Yeah, if it's something like that, I'd be fine with it. And it's like, okay, you're hunting this guy. I need to go get him next. Okay, that makes sense. And then I can always. And then we have 30 territories, | ||
+ | |||
+ | Speaker B: So it's like we're traveling through. | ||
+ | |||
+ | Speaker C: I know we need to be at this town, or maybe you rolling the territory way over on the other side of the road. Yeah, I'm hanging out with you guys, but it's only a matter of time before somebody comes and collects my soul. | ||
+ | |||
+ | Speaker A: So. Yeah, this. This is like. It becomes like more of like a. I guess a plot item that you' | ||
+ | |||
+ | Speaker C: Yeah. And switch me into that vagrant because always moving. | ||
+ | |||
+ | Speaker A: Yeah, that' | ||
+ | |||
+ | Speaker C: But it. Otherwise it's just momentum of what might have been. Because I figure I can always try and buy silver bullets. Yeah, but that would get a plot. An easy plot movement for the story. | ||
+ | |||
+ | Speaker A: Mm hmm. No, I like it. And that will actually. Yeah, that actually be really. That maybe that that might be the starting scenario right there as you've arrived at. I think if you guys are good with that, I think a few other two. That may be the. That may be the starting scenario that your guy is like, all right, this is. We're here, and it's time to, like, go deal with whatever this is that's here. And maybe that's the information you get is like, this is the spot where you need to go to next. You don't know what it's going to be, but you will. Like, I guess once you find it, you'll know that it's the thing you need to do. | ||
+ | |||
+ | Speaker C: I don't know what's going on this town, but something' | ||
+ | |||
+ | Speaker A: No, that. I like that. | ||
+ | |||
+ | Speaker B: Something slash something. You need to pick which one. Where, like, with a skill set is roll, plus smart, cunning, equilibrium skills. | ||
+ | |||
+ | Speaker A: Yeah. So that's probably saying one or the other. Yeah, that's what I'd take that as. Is there a move you're looking at that says that? Okay, so it's to understand the mechanics of it. Yeah, that's what I would take. That is. Yeah, the manipulate. Yeah, I think they' | ||
+ | |||
+ | Speaker C: Then one click on bad apple where you're able to curse items. | ||
+ | |||
+ | Speaker A: It's on the weird, right? | ||
+ | |||
+ | Speaker C: Yeah, yeah. Could you. Is the curse close or permanent until it gets dispelled? Or is it like a timed. | ||
+ | |||
+ | Speaker A: It looks like it just sits there until the next. The next person to touch it suffers. | ||
+ | |||
+ | Speaker C: So not touching it. But it said if anybody robs me, they' | ||
+ | |||
+ | Speaker A: It says other than the objects, curse now, and the next creature to touch it temporarily suffers ill effects. Choose one. So when you curse something, you decide what it does, and then on the seven and nine result, you also suffer the temporarily backfires. Yeah. So, yeah, you curse an object and it's either terror, paralysis, or delirium. Yeah. | ||
+ | |||
+ | Speaker C: Yeah, it's just that reusable. Or if it's a one and done, that' | ||
+ | |||
+ | Speaker A: It just says the object' | ||
+ | |||
+ | Speaker B: I do like my job. | ||
+ | |||
+ | Speaker D: I hope so. | ||
+ | |||
+ | Speaker C: Something weird is my old business and. | ||
+ | |||
+ | Speaker B: My current job might actually unite. No, I'm talking about the startup that's been on pause. I'm working with another company, so we actually might end up uniting and using this distributed AI research thing as links to do that to crowdsource the NMX. | ||
+ | |||
+ | Speaker C: Cool. | ||
+ | |||
+ | Speaker B: I'm compiling something. | ||
+ | |||
+ | Speaker C: Okay. I was curious to know what you're regretting, because conversation has gone many different directions tonight. | ||
+ | |||
+ | Speaker B: Well, one of the things I have to do for work requires like interfacing with the blockchain. But there' | ||
+ | |||
+ | Speaker C: I keep getting timeouts. | ||
+ | |||
+ | Speaker B: Periodically when I get back, I query in a bunch. | ||
+ | |||
+ | Speaker C: So I'm going to set that on my machine. But because it's a Mac, it has. | ||
+ | |||
+ | Speaker B: To recompile the software and it can't use the default image that's in the cloud. So it's something that I thought was. | ||
+ | |||
+ | Speaker C: Going to take 30 seconds. | ||
+ | |||
+ | Speaker B: And it's actually been running for, uh. | ||
+ | |||
+ | Speaker C: 1900 seconds. | ||
+ | |||
+ | Speaker B: Well, I've been looking at character sheets. | ||
+ | |||
+ | Speaker C: Hey, we should have something else to look at. Instead of just watching the timer continually. | ||
+ | |||
+ | Speaker B: Oh, yeah. That was not working periodically, | ||
+ | |||
+ | Speaker A: Yeah. I think next session, you guys will arrive on the scene of wherever Steve' | ||
+ | |||
+ | Speaker B: Monitoring surgeon. I'm with you guys for now. | ||
+ | |||
+ | Speaker A: But. | ||
+ | |||
+ | Speaker B: It might be the right kind of trouble. | ||
+ | |||
+ | Speaker A: Yep. | ||
+ | |||
+ | Speaker B: I'm gonna find out if that' | ||
+ | |||
+ | Speaker C: Gentlemen. Always a pleasure. | ||
+ | |||
+ | Speaker A: Yes, sir. Okay. Yeah. | ||
+ | |||
+ | Speaker C: Says first aid just removes your trauma. | ||
+ | |||
+ | Speaker A: Is that an item? | ||
+ | |||
+ | Speaker C: Yeah, first aid kit. We don't have hit points. | ||
+ | |||
+ | Speaker A: Yeah, it probably removes a trauma that might be. Let me see that might be under the trauma. Is that equipment on your. Oh, I see on your weird. The first aid it and say those were probably being useful on moderate to minor traumas. If I don't actually see that may be something that allows you to treat, like, to help recover from your moderate trauma. | ||
+ | |||
+ | Speaker C: Okay. | ||
+ | |||
+ | Speaker A: Yeah. Because they have, like, a. I don't particularly see any, like, I don't actually see a Medkit like item that's defined with anything. So that's probably gonna be more fiction or it allows you to actually, like. So if you get, like, stabbed as a moderate, you could, like, turn it down to, like, you'd be able to, like, bandage it up and make it a minor instead. So now you' | ||
+ | |||
+ | Speaker C: Okay. | ||
+ | |||
+ | Speaker A: So it does mention that in, like, treating or. | ||
+ | |||
+ | Speaker C: Yeah, you wouldn' | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker C: Become worse. Yeah. | ||
+ | |||
+ | Speaker A: So does mention that about recovering it. Like, if you. If the fiction allows trauma, because sometimes we're reduced in level instead of removed entirely as a short term solution. So. Yeah, so you get shot. So instead of that being moderate or major, it gets. You can bandage it down and, you know, you can bandage it and deal with it so you stop bleeding out or whatever. | ||
+ | |||
+ | Speaker C: That there' | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker C: Oh, that's the. There' | ||
+ | |||
+ | Speaker B: For each of them. | ||
+ | |||
+ | Speaker A: I don't remember targets. | ||
+ | |||
+ | Speaker C: I think it was on Fox, but it was a long time ago, at least 20 years ago. | ||
+ | |||
+ | Speaker A: Yeah. I don't know. | ||
+ | |||
+ | Speaker C: But as he sent them back, the tattoo would be removed. And once he got rid of all the tattoos and supposedly the deal was done and he was free. | ||
+ | |||
+ | Speaker A: So there' | ||
+ | |||
+ | Speaker C: But isn't that supernatural? | ||
+ | |||
+ | Speaker A: I never watched that show. | ||
+ | |||
+ | Speaker C: In the beginning, it was really almost important, little chunk of ore, and then later, it kind of pops up again. But it was made by, I want to say Winchester. Anyway, it was a gun that was done in such a way that it could kill anything. That was the whole premise. It was kind of busted. They had to get it fixed, but it didn't matter. Whatever you shot, it was dead. I, angel demon, did matter. | ||
+ | |||
+ | Speaker A: Interesting. | ||
+ | |||
+ | Speaker D: Are we tracking? | ||
+ | |||
+ | Speaker A: No, I think it's gonna be, just make sure that you actually have, like, the ammo on you. Because I don't. Yeah, because the rifle just as rifle and mo, and there' | ||
+ | |||
+ | Speaker C: We're supposedly confident enough to be able to buy basic food, shelter, and bullets. | ||
+ | |||
+ | Speaker A: Yeah, that's maybe, like, something like, I don't know, reasonable about an ammo that you carry on your person. It's like, okay, you have, like, 30 shots or something like that. Okay, this is. | ||
+ | |||
+ | Speaker D: All those questions later. | ||
+ | |||
+ | Speaker A: Yep. That's next week homework. Nope. Next week will just be your backstory. Some, you know, some of your backstory questions, and then name your horse, and then we'll have character. Full character introduction. So, you know, your look and all that stuff. Yep. I'm really liking my new note taking software much better. Let's see how it plays out over a year. The notes in a session for study so far. I think this is onto something. I need to make a build. And, like, you could even use it, too, because it's just network, and I'll be able to see the notes you take, and I can share stuff easily with. | ||
+ | |||
+ | Speaker D: No, I'm probably gonna go to pen and paper. | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker D: After this session, just because. | ||
+ | |||
+ | Speaker A: Yep. Get yourself a leather bound notebook so you can have a little lender in my box. Yeah. It's used for campaign notes. | ||
+ | |||
+ | Speaker B: Nope. | ||
+ | |||
+ | Speaker A: That only be getting dumpstered because of the way they change their licenses. | ||
+ | |||
+ | Speaker D: Do they make path or that someone. | ||
+ | |||
+ | Speaker A: Know it's some guy and so he probably will get dumpstered by, oh, they have, like, an SRD or something that, like, has, like. That' | ||
+ | |||
+ | Speaker C: Corporations are not strong. | ||
+ | |||
+ | Speaker A: No, generally not. And then I'll. Maybe tomorrow or part of my prep next week, I'll post all this stuff into our lore documents. Oh, yeah, I'll have to post that and that, you guys. Yes. Yeah, we can do that, too. I'll post. I'll post a homework, a reminder, and then you guys can all do that in the sava cool cola thing. All right. | ||
+ | |||
+ | Speaker C: Divvy up the three seasons and name the months they' | ||
+ | |||
+ | Speaker A: You guys will have name, season, and then name three days and three months and a horse. Yep. Transnormalize the audio and transcribe it, and those will be linked on the under the sessions weird transcription we get this time. | ||
+ | |||
+ | Speaker D: Yeah. And this words it replaced was weird. | ||
+ | |||
+ | Speaker A: Mike, usually liberal a lot did it. | ||
+ | |||
+ | Speaker D: And mix this stuff out of skimming through. | ||
+ | |||
+ | Speaker A: Funny. | ||
+ | |||
+ | Speaker D: Like, liberal, liberal. | ||
+ | |||
+ | Speaker C: What the heck? AI call it a night clip. | ||
+ | |||
+ | Speaker A: Yep. | ||
+ | |||
+ | Speaker C: The moons and the horse and. Mm hmm. I think he came up with a character name, though. Tim the Enchanter. | ||
+ | |||
+ | Speaker A: Huh? | ||
+ | |||
+ | Speaker D: Tim the Enchanter. | ||
+ | |||
+ | Speaker A: From Monty Python, I think he was. Enchanter, yes. Some called me two. It's like how he, like, starts out. He's like, shoots a little bottle rocket. | ||
+ | |||
+ | Speaker D: Then it's flames out. | ||
+ | |||
+ | Speaker A: Yeah. | ||
+ | |||
+ | Speaker D: That movie is quite ridiculous. | ||
+ | |||
+ | Speaker A: Yes. | ||
+ | |||
+ | Speaker C: I'm kind of torn whether that was the greatest possible ending they could have done or if they just ran out of money and they got tired and said, we're just done. | ||
+ | |||
+ | Speaker A: Yeah. |