====== Session Zero Outline ====== - Foundry - Dungeon World Refresher - Type of game we want to play - Region Introduction - World Creation - Character Creation / Introduction - Why is the group together - Adventure Time ===== Foundry ===== * Get anyone that wants to use foundry setup with character and journal * Adventure log ===== Dungeon World Refresher ===== * Run through how the game works and player handouts. * Its a conversation * Fiction first * Do by describing what you are doing * Moves are only triggered by action * Any one can ask questions about something or someone * Answers will be figured out when a question is asked. Round-robin, popcorn, etc * Improve rules {{ :ten-improv-rules.pdf |}} ===== Type of game we want to play ===== Figure out the type of game we want to play. Exploration, Political, Base building, Intrigue, etc, or a little bit of everything. ===== Region Introduction ===== Each person introduces their region and answers any questions about their region. ===== World Creation ===== * Arrange the regions on the world map. * Add extra regions if needed. * Name the world. * Go over the calendar and current date. ===== Character Creation / Introduction ===== * Fill in character sheets * Introduce characters, questions and answers. * Bonds, must have at least one bond with another character ===== Why is the group together ===== * Decide what the group is about * Pick a name and decide leadership ===== Adventure Time ===== The party will be starting in the great city of Deadhallow of the Blood Plains.