Gavish

Dwarf, Rogue, Bard

Played by Paul

(Dulibor Gavish, yet noone calls him Dulibor but his mother, and only in rare circumstances.)

Gavish is a low-born dwarf who took his status not as a limitation, but as an opportunity. Gavish was never really a child more than was required by his body. His parents worked as merchants, always on the move, secretly dealing with above-ground tradesmen to keep their wares more relevant than the competition while also keeping legal pressure off their backs (everyone needs a trusted black market sometime). There were other young dwarves around at times, but he was not sure if they were related; he might have had siblings. He learned his own trade by observing clandestine operations and occasionally helping the family business. During the last blight, his parents relocated to the reclaimed Kal'Hirol. Between the history of the great Thaigs and the stories from the revolving tradesman, Gavish learned to love rich history and both its truth and power over the mind. He recorded and wrote tomes of lore, learned to play and sing from the various cultures he encountered. Gavish gained an eye for cultural detail, an ear for music, and a tongue to avoid running afoul of those in power.

In the long aftermath of a defeated and repelled Orlais, Gavish took the opportunity to travel above-ground and establish his own fresh trade, independent of his parents. Leaving behind concern for his status at home, he grew contacts across a troubled territory. Gavish walked a fine silver thread between all opposing factions he encountered, singing in their taverns, diving into the truth behind the lines in their songs and literature, often manipulating the unseen truth to his advantage.

Gavish will tell you he is “not tall enough” and weighs “enough”, while also sharing that he is “old enough for you”. He is a shorter-than-average dwarf, 34 years of age, a smidge thick in the middle, ruddy-brown hair pulled back and tied, tapering to a more ruddy beard kempt and braided usually in two multi-ringed ringed tails. He typically wears well-maintained dark brown leathers that serve both in his defense and in his appearance as a distinguished traveler. He desires to be prepared to entertain you or end you, as this is sometimes the way life seems to go. He nearly always carries an instrument, being proficient in various stringed and wind varieties (he is not entirely a stranger to a drum). His preference is akin to a mandolin. Gavish might be found to stand in front of a mirror to assure his appearance is acceptable with daggers, flute, or pipe in hand.

He owns or operates several magical objects, primarily from his travels with the Sunset Riders. He carries a formidable crossbow and wears a dagger known to a few as “Eclipse”, that when sheathed makes the casual observer swear small tufts of black smoke occasionally emanate from it. He carries a white bone pipe that provides a cover of smoke when lit, a rope of binding, matching bracelets that seek each other's direction, a magical bag that shares storage with a magical box, and a rare crystaline lute.  His mandolin also has rare crystaline strings that serve to enhance his music. He used to carry a foul fade-touched accordion, but has given up his reliance on the dark device after watching his mage friends Pyrasmus and Pyah both deal with fade-touched events, the former being lost to the fade through magic.

Gavish is a rogue. He appears as whatever suits the situation, but defaults to jovial and energetic in body and tone most of the time. He generally prefers to avoid the consequences and complications of killing, but will end a person if it makes sense. He will love you and lie to you, and expect you to understand. Loyalty is complicated for Gavish, yet he will give loyalty to a table if it continually has food, and he will protect that table from those who would not. Everything (nearly) in the world is an object of trade to Gavish, and he often feels that only one person needs to know a deal was made, since the justification being said out loud would only complicate the inevitable.