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dw:session_zero

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Session Zero Outline

  1. Dungeon World Refresher
  2. Type of game we want to play
  3. Region Introduction
  4. World Creation
  5. Why is the group together
  6. Character Creation / Introduction
  7. Adventure Time

Dungeon World Refresher

  • Run through how the game works and player handouts.
  • Its a conversation
  • Fiction first
  • Do by describing what you are doing
  • Moves are only triggered by action
  • Any one can ask questions about something or someone
  • Answers will be figured out when a question is asked. Round-robin, popcorn, etc
  • Improve rules ten-improv-rules.pdf

Type of game we want to play

Figure out the type of game we want to play. Exploration, Political, Base building, Intrigue, etc, or a little bit of everything.

Region Introduction

Each person introduces their region and answers any questions about their region.

World Creation

  • Arrange the regions on the world map.
  • Add extra regions if needed.
  • Name the world.
  • Go over the calendar and current date.

Why is the group together

  • Decide what the group is about
  • Pick a name and decide leadership

Character Creation / Introduction

  • Fill in character sheets
  • Introduce characters, questions and answers.
  • Bonds, must have at least one bond with another character

Adventure Time

The party will be starting in the Blood Plains in the great city of Deadhallow.

dw/session_zero.1641692275.txt.gz · Last modified: 2022/01/08 18:37 by rabidbaboon